On Fri, Dec 07, 2001 at 03:28:09PM -0800, Tom Holub wrote:
> On Fri, Dec 07, 2001 at 05:11:00PM -0500, Mark Mielke wrote:
> > Let them get a handle on their ship before you sic a base on them.
> I didn't say anything about a base.
> There is no reason for anyone to choose warp 5 in a ship with full fuel.
> The secnarios shouldn't teach people how to do things they shouldn't do,
> especially since failure to use maxwarp is one of the most common newbie
> errors.

You don't necessarily teach somebody to program by having them write
an SGML parser.

Rather, have them do something silly like counting to 10. "Hello World\n"
is just such an example.

You teach people what tools they have available, and *then* you show
them how to make best use of them.

> > Anyways... they shouldn't stick with maxwarp. Especially with a DD,
> > I've found toggling between 4, repair, and maxwarp to be quite
> > effective. (Oops... this may have re-opened the debate about whether a
> > DD is effective against a clued opponent except as a runner
> > scum... hehe)
> Actually, I think it closed the debate about whether Mark Mielke has any
> clue at all.

You are so easy to play.

It's a wonder that you consider yourself the self-proclaimed expert.

mark

-- 
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