I wasn't aware that this is a server controlled feature.

I just took it for granted that the feature is one of
those things that are available in COW and nothing else,
since I've been using it for years on blessed servers with
no problems.

The only reason I even use it is because my hand will hurt
if I have to click lots of times on the mouse.

But expiring all clients will be a problem as will forcing
people who will upgrade the client to change their playing
style (like using a new keymap!)  There's also the equivalent
of keyrepeat (not an option in the netrekrc AFAIK), where
pressing a key will have the effect of pressing it many
times (or is that server controlled as well?)  I know some
players use this technique instead of continuousMouse.


>From: Trent Piepho <xyzzy at speakeasy.org>
>Reply-To: vanilla-list at us.netrek.org
>To: vanilla-list at us.netrek.org
>Subject: Re: [Vanilla List] continuousMouse
>Date: Sat, 8 Dec 2001 05:47:33 -0800 (PST)
>On Sat, 8 Dec 2001, James Cameron wrote:
> > Gerard,
> >
> > Subject to it working properly with the feature packet from a server, I
> > have no problems with the patch.
>That's the problem.  The windows clients ignore the feature packet from the
>server, and use continuous mouse anyway.  Most (all) servers have 
>mouse turned off, so all windows clients are pretty much borgs in this 
>I think there are really two options to this.
>The first is to revoke the RSA key of all clients which ignore the server's
>continuous mouse setting, since they are borgs.  I don't think this is a 
>good idea, as it will cause a lot of problems with people being unable to
>The second is to decide that continuous mouse isn't a server controlled
>feature, and let unix clients ignore the server setting just like the 
>clients.  Since most players have continuous mouse, it can't be that borg 
>a feature.
>vanilla-list mailing list
>vanilla-list at us.netrek.org

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