I agree.  Getting kills is easy even if you are a lousy dogfighter.  Good
dogfighting is important for many reasons, but generating kills so that you
can take planets is not one of them.

Good dogfighting is useful for planet defense and escorting.

-----Original Message-----
From: Tom Holub [mailto:doosh at inl.org]
Sent: Wednesday, December 12, 2001 11:18 AM
To: vanilla-list at us.netrek.org
Subject: Re: [Vanilla List] organized, intelligent 'bots

On Wed, Dec 12, 2001 at 04:11:13AM -0500, Mark Mielke wrote:
> On Tue, Dec 11, 2001 at 10:13:49PM -0800, Tom Holub wrote:
> > On Tue, Dec 11, 2001 at 07:33:32PM -0500, Mark Mielke wrote:
> > > Tom thinks it isn't possible, or that it won't be effective.
> > Wrong.  I think you're an idiot.  It is certainly possible to create a
> > netrek robot that could beat the best human team.  It's a very difficult
> > problem, and not one anyone's going to solve by concentrating on
> > improvements.  (It's not one you personally are going to solve by any
> > methods).
> Tactical improvements are the butter between the bread.
> If the robot can't fight, it can't get a kill. If it can't get a kill,
> it can't take a planet.

The robot code written in 1986 is good enough to get kills.
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