Most of the games that I've seen and participated in were games against
sfop, which was Scott Drellishak's creation.

Scott had about 3 tournaments that I was a part of, and we had some of the
top players as the opponents.  It wasn't an INL team per se, but it was
about 8 of the top 20 players at the time.

Yes, we genocided sfop on each game, but sometimes it took over an hour to
win.  When you consider that this squad of players could probably genocide
some of the weaker INL teams in a shorter timeframe, I think the sfops put
up a good showing.

Maybe "gave INL teams a struggle" is a bit of an exaggeration, but by no
means did sfop "just plain suck".  If Scott had more free time to develop
his bot, I wouldn't be surprised at all to see an sfop team winning against
anybody you would want to throw at it.

By the way these games were played in the Spring of 1992.


----- Original Message -----
From: "Daniel Damouth" <ddamout1 at>
To: <vanilla-list at>
Sent: Thursday, December 13, 2001 1:38 AM
Subject: Re: [Vanilla List] organized, intelligent 'bots

> From: "Brian Paulsen" <brian at>
> > Ok, I'm taking a little offense here...
> >
> > Are you building your bot from scratch, or are you using somebody else's
> > code as a starting point?  The reason I ask is that I haven't seen that
> many
> > bots that "just plain suck"  I've seen many bots (mine included) that
> > quite well and have given INL teams a struggle.
> Is this really true?  When were these games played?  I'm sure I would have
> been interested in playing, but I have no recollection of them in my 8
> years.
> My understanding was the robots we've seen can be better than humans at
> dogfighting, but nothing else, and suck at actually winning games.
> Dan Damouth
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