Most of the games that I've seen and participated in were games against sfop, which was Scott Drellishak's creation. Scott had about 3 tournaments that I was a part of, and we had some of the top players as the opponents. It wasn't an INL team per se, but it was about 8 of the top 20 players at the time. Yes, we genocided sfop on each game, but sometimes it took over an hour to win. When you consider that this squad of players could probably genocide some of the weaker INL teams in a shorter timeframe, I think the sfops put up a good showing. Maybe "gave INL teams a struggle" is a bit of an exaggeration, but by no means did sfop "just plain suck". If Scott had more free time to develop his bot, I wouldn't be surprised at all to see an sfop team winning against anybody you would want to throw at it. By the way these games were played in the Spring of 1992. Brian ----- Original Message ----- From: "Daniel Damouth" <ddamout1 at san.rr.com> To: <vanilla-list at us.netrek.org> Sent: Thursday, December 13, 2001 1:38 AM Subject: Re: [Vanilla List] organized, intelligent 'bots > From: "Brian Paulsen" <brian at thePaulsens.com> > > > > Ok, I'm taking a little offense here... > > > > Are you building your bot from scratch, or are you using somebody else's > > code as a starting point? The reason I ask is that I haven't seen that > many > > bots that "just plain suck" I've seen many bots (mine included) that play > > quite well and have given INL teams a struggle. > > Is this really true? When were these games played? I'm sure I would have > been interested in playing, but I have no recollection of them in my 8 > years. > > My understanding was the robots we've seen can be better than humans at > dogfighting, but nothing else, and suck at actually winning games. > > Dan Damouth > > > _______________________________________________ > vanilla-list mailing list > vanilla-list at us.netrek.org > https://mailman.real-time.com/mailman/listinfo/vanilla-list >