No, the only problem with astro.ufl is the fucked up det code.

Hit det like four times, lose all your fuel and etemp.

Oh, I found it's kind of fun with the robots because they listen to the commands 'ogg 6', etc.  I've been goofing off hunting stat scummers with a contingent of bots. :)

---------- Original Message ----------------------------------
From: "Daniel Damouth" <ddamout1 at san.rr.com>
Reply-To: vanilla-list at us.netrek.org
Date: Tue, 8 May 2001 23:52:14 -0700

>I thought the astro.ufl server was serving the newbie role.  Today we had
>two full games simultaneously -- when was the last time we had the?  Worse
>players tend to flock to astro, and I think it has some sort of auto-robot
>entry.  The fact that you can upgrade to GA if you have 5 kills doesn't make
>much difference.
>
>From: "Karthik Arumugham" <karthik at karthik.com>
>
>> If I were to bring it back myself, I'd bring back the latest version with
>> the tutorial (see http://tutorial.psychosis.net/), and I'd probably also
>add
>> in the autoejecter I was thinking about (eject anyone with > 1.0 offense
>or
>> something like that, to keep non-newbies out).
>
>How do you know that exactly the top 50% of players would be non-newbies?
>Perhaps it would be useful if you used the 1.0 offense KPH of continuum
>rather than newbie itself.
>
>Dan Damouth
>
>
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