Ahh, if it's the buffer size... That can be fixed easily enough.

> -----Original Message-----
> From: vanilla-list-admin at us.netrek.org 
> [mailto:vanilla-list-admin at us.netrek.org] On Behalf Of Trent Piepho
> Sent: Thursday, June 20, 2002 8:04 PM
> To: Vanilla Netrek Mailing List
> Subject: [Vanilla List] continuum bugs and cow bugs
> 
> 
> The downgrade of genspkt.c on continuum has caused a few 
> problems.  The code to indicate observers is now missing.  
> When there are lots of observers, people with one column 
> player lists run out of room for real players.  Some clients 
> can turn off observers in the player list to make room, but 
> that don't work.
> 
> The problem with stats updating has been re-introduced.  It 
> still sometimes takes 10 minutes for everyone's stats to be 
> displayed after login.
> 
> And there is a bug where player flag packets are never sent.
> 
> All these bugs were fixed in the latest (like a year old!) version.
> 
> The problem with full updates messing up COW users is not 
> caused by genspkt.c. 
> The version 1.20 that continuum is using just doesn't exhibit 
> it because the no flag packet bug covers it up.  The real 
> problem is that the increase to 32 players made the full 
> update packet larger than a 768 byte buffer COW uses. 
> The solution is to increase the buffer size in COW, not add 
> bugs to the server that make the problem disappear for a bit.
> 
> If you are going to release a now cow, how about fixing this bug?
> 
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