From tanner at real-time.com Mon May 6 01:16:00 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] New COW RPM for Redhat-7.2 Message-ID: <20020506011600.M21518@real-time.com> I have built a new cow i386.rpm and src.rpm for Redhat-7.2. I have submitted the keys to the approprate people. I reworked .spec file done by James and its all available here: ftp://ftp.real-time.com/linux/apt/realtime/7.2/i386/RPMS.tclug/ ftp://ftp.real-time.com/linux/apt/realtime/7.2/i386/SRPMS.tclug/ If you have apt4redhat (yes, there's a Redhat port) you can have people put the following into their /etc/apt/sources.list rpm ftp://ftp.real-time.com/linux/apt realtime/7.2/i386 tclug rpm ftp://ftp.real-time.com/linux/apt realtime/7.2/noarch tclug apt-get install cow OR apt-get install tclug-gamepak I'm not sure of the procedure after this, do I need your blessing to announce this rpm to the vanilla list, freshmeat, sourceforge? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From quozl at us.netrek.org Tue May 7 01:34:37 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] Sounds and pixmaps not in CVS? Message-ID: <20020507163437.D30774@us.netrek.org> Kurt, Bob's raised a bug report on the SourceForge list for Netrek, but when I went to apply the patch, I could not find sounds or pixmaps. Are they in a CVS repository somewhere? -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From tanner at real-time.com Mon May 13 13:35:14 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] freshmeat entry for cow? Message-ID: <20020513133502.E14486@real-time.com> Is there a freshmeat entry for cow ? I could not find it when I searched and I don't see it listed under the netrek project either. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From return at trafficmagnet.net Tue May 21 12:52:33 2002 From: return at trafficmagnet.net (Christine Hall) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] http://cow.netrek.org Message-ID: <169CR1000045242@emaserver.trafficmagnet.net> Hi I visited http://cow.netrek.org, and noticed that you're not listed on some search engines! I think we can offer you a service which can help you increase traffic and the number of visitors to your website. I would like to introduce you to TrafficMagnet.net. We offer a unique technology that will submit your website to over 300,000 search engines and directories every month. You'll be surprised by the low cost, and by how effective this website promotion method can be. To find out more about TrafficMagnet and the cost for submitting your website to over 300,000 search engines and directories, visit www.TrafficMagnet.net. I would love to hear from you. Best Regards, Christine Hall Sales and Marketing E-mail: christine@trafficmagnet.net http://www.TrafficMagnet.net This email was sent to cow@netrek.org. I understand that you may NOT wish to receive information from me by email. To be removed from this and other offers, simply go to the link below: http://emaserver.trafficmagnet.net/trafficmagnet/www/optoutredirect?UC=Lead&UI=6098197 -------------- next part -------------- An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020522/ad503d1a/attachment.html From tanner at real-time.com Sun May 26 05:36:13 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] Request for full updates crashes cow Message-ID: <20020526053613.C1151@real-time.com> Request for full update crashes client Hitting "=" request for full update crashes client. This is both under the linux version and the windows version. This bug was pointed out to my by a player on continuum who thought it was windows specific. Bug #560692 on SF. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 http://www.tcwug.org, Minnesota, Wireless | Coding isn't a crime. Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From quozl at us.netrek.org Sun May 26 06:15:36 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] Request for full updates crashes cow In-Reply-To: <20020526053613.C1151@real-time.com>; from tanner@real-time.com on Sun, May 26, 2002 at 05:36:13AM -0500 References: <20020526053613.C1151@real-time.com> Message-ID: <20020526211536.G1734@us.netrek.org> On Sun, May 26, 2002 at 05:36:13AM -0500, Bob Tanner wrote: > Request for full update crashes client > Hitting "=" request for full update crashes client. > This is both under the linux version and the windows > version. This bug was pointed out to my by a player on > continuum who thought it was windows specific. This started happening following a recent upgrade of continuum's code to CVS, so I'm expecting to find it is a defect in the server. But even so, the client shouldn't crash. It would be worthwhile trying to find out where the client is dying and why. -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From ssheldon at sodablue.org Sun May 26 10:50:25 2002 From: ssheldon at sodablue.org (Steve Sheldon) Date: Wed Jan 12 00:50:39 2005 Subject: [Netrek Clients] Request for full updates crashes cow In-Reply-To: <20020526211536.G1734@us.netrek.org> Message-ID: <000001c204cd$10a3eb20$2000000a@sodablue.inside.sodablue.com> With NetrekXP I don't get a client crash... I get a UDP link severed. If I go into the UDP screen I can re-establish it. Although I'll check to see if there isn't some sort of pointer corruption occuring at the same time. > -----Original Message----- > From: vanilla-clients-admin@us.netrek.org > [mailto:vanilla-clients-admin@us.netrek.org] On Behalf Of > James Cameron > Sent: Sunday, May 26, 2002 6:16 AM > To: Bob Tanner > Cc: vanilla-clients@us.netrek.org > Subject: Re: [Netrek Clients] Request for full updates crashes cow > > > On Sun, May 26, 2002 at 05:36:13AM -0500, Bob Tanner wrote: > > Request for full update crashes client > > Hitting "=" request for full update crashes client. > > This is both under the linux version and the windows > > version. This bug was pointed out to my by a player on > continuum who > > thought it was windows specific. > > This started happening following a recent upgrade of > continuum's code to CVS, so I'm expecting to find it is a > defect in the server. But even so, the client shouldn't > crash. It would be worthwhile trying to find out where the > client is dying and why. > > -- > James Cameron mailto:quozl@us.netrek.org > http://quozl.netrek.org/ > > _______________________________________________ > vanilla-clients mailing list > vanilla-clients@us.netrek.org > https://mailman.real-> time.com/mailman/listinfo/vanilla-clients > > From tanner at real-time.com Sun May 26 14:16:11 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:50:40 2005 Subject: [Netrek Clients] Request for full updates crashes cow In-Reply-To: <20020526211536.G1734@us.netrek.org>; from quozl@us.netrek.org on Sun, May 26, 2002 at 09:15:36PM +1000 References: <20020526053613.C1151@real-time.com> <20020526211536.G1734@us.netrek.org> Message-ID: <20020526141611.E1151@real-time.com> Quoting James Cameron (quozl@us.netrek.org): > This started happening following a recent upgrade of continuum's code > to CVS, so I'm expecting to find it is a defect in the server. But even > so, the client shouldn't crash. It would be worthwhile trying to find > out where the client is dying and why. I'll take a look at it today. It was 5am-ish when I reported the bug and I was too tired to look at the code. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 http://www.tcwug.org, Minnesota, Wireless | Coding isn't a crime. Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From return at trafficmagnet.net Tue May 28 05:35:39 2002 From: return at trafficmagnet.net (Christine Hall) Date: Wed Jan 12 00:50:40 2005 Subject: [Netrek Clients] COW.NETREK.ORG Message-ID: <200205282326.g4SNQn604015@ns5.trafficmagnet.net> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020528/e8aac59a/attachment.htm From karthik at karthik.com Sun May 5 11:50:07 2002 From: karthik at karthik.com (Karthik Arumugham) Date: Wed Jan 12 00:51:37 2005 Subject: [Vanilla Devel] starting a server? In-Reply-To: Message-ID: On Wed, 24 Apr 2002, Todd E. Mikkelsen wrote: > I am a teacher trying to create an after school gaming league. I remember > playing netrek after school and thought that this would be a great idea. > > I am applying for a grant to get a server, and 20 PC computers. > > I need to know what kind of connection to the internet I will need and how > to install the software so I can have a client that my students can use and > other people can use when we are not. That's great. I'd worry that the kids might not be interested due to all the flashy 3d games they play, though. But it's certainly worth a try. You'd probably be best off just having them play locally to start off with. Those who are interested could go play on public servers. Latency is more important than bandwidth for netrek. In a school setting, if you have, say, a 56k or ISDN line with other students surfing, netrek players are going to be very unhappy. If nobody's doing anything else, I think you can fit 16 players in that little bandwidth just fine. If you have something like a T1, you should be okay with other people doing stuff. Please let us know how it goes. From vanilla-devel at us.netrek.org Mon May 6 13:29:22 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: metaserver Message-ID: <200205061829.g46ITM132189@swashbuckler.real-time.com> Date: Monday May 6, 2002 @ 13:29 Author: unbelver Update of /home/netrek/cvsroot/metaserver In directory swashbuckler.real-time.com:/var/tmp/cvs-serv32186 Modified Files: rsa_keys Log Message: New key from Tanner (cow3) --Carlos V. **************************************** Index: metaserver/rsa_keys diff -u metaserver/rsa_keys:2.27 metaserver/rsa_keys:2.28 --- metaserver/rsa_keys:2.27 Tue Aug 28 00:27:17 2001 +++ metaserver/rsa_keys Mon May 6 13:29:22 2002 @@ -548,7 +548,7 @@ # # COW3 Clients # -key.cow.win32intel:ct=Client Of Win:cr=drg@htbfh.mv.com:\ +key.cow.win32intel:ct=Client Of Win v3:cr=drg@htbfh.mv.com:\ :cd=October 1998:ar=win32intel / Windows 95/NT:cl=inl,standard2:\ :cm=reserved.c blessed. Located at http://cow.netrek.org/:\ :gk=8309c404bc85eb2cd91cead61f77d955c59125a64d3b6fae192e60d0e3996458:\ @@ -661,6 +661,12 @@ :cm=RSA 2 blessed. Located at ftp.netrek.org:\ :gk=f9edb1ad717d54574894267c95d82cfa64ec1877e613654baf1854abdeb1d21e:\ :pk=a79a4b5c4894c34a60a185c91ca8df306afcfc9256c7df3cf5416bf0d29a6b1b: +# +/home/tanner/.netrek/key.cow-redhat-7.2:ct=Client Of Win:cr=basic@us.netrek.org:\ + :cd=May 2002:ar=unix / RedHat 7.2 RPM Key:cl=inl,standard2:\ + :cm=Available via apt4rpm at ftp.real-time.com/linux/apt:\ + :gk=572924e0e51d75eedb3e86366d4bcbf8d5ba7103ea5e552231b005aeaf03c015:\ + :pk=bbe6462ba33894a5574ffda1b1e348c4cc8234826f5c1e3a679216e73cf0f414: # # COW-lite Clients # From vanilla-devel at us.netrek.org Tue May 21 01:17:10 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/tools Message-ID: <200205210617.g4L6HAM08504@swashbuckler.real-time.com> Date: Tuesday May 21, 2002 @ 1:17 Author: cameron Update of /home/netrek/cvsroot/Vanilla/tools In directory swashbuckler.real-time.com:/var/tmp/cvs-serv8501/tools Modified Files: xtkill.c Log Message: adjust army fix **************************************** Index: Vanilla/tools/xtkill.c diff -u Vanilla/tools/xtkill.c:1.8 Vanilla/tools/xtkill.c:1.9 --- Vanilla/tools/xtkill.c:1.8 Thu May 10 05:37:11 2001 +++ Vanilla/tools/xtkill.c Tue May 21 01:17:10 2002 @@ -190,7 +190,10 @@ players[player].p_kills += 1.0; break; case 'a': /* army increment */ - players[player].p_armies += 6; + if (strlen(argv[2]) > 1) + players[player].p_armies = atoi(argv[2]+1); + else + players[player].p_armies += 6; break; case 'C': /* clock surrender reset */ teams[players[player].p_team].s_surrender = 6; @@ -265,7 +268,7 @@ P(romote) (+1 to rank)\n\ k(ills increment) (+1 kill)\n\ h(arm) (no shields, 50%% damage)\n\ - a(rmies increment) (+6 armies)\n\ + a(rmies increment)[n] (+6 armies, or set to n)\n\ C(lock, surrender -- set it) (to 6 minutes (debugging aid))\n\ L(oss adjust, SB (-1)) (in case you toast an SB accidentally)\n\ R(obot obliterate) (like obliterate, but only for robots)\n\ From vanilla-devel at us.netrek.org Tue May 21 01:17:28 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/include Message-ID: <200205210617.g4L6HSb08512@swashbuckler.real-time.com> Date: Tuesday May 21, 2002 @ 1:17 Author: cameron Update of /home/netrek/cvsroot/Vanilla/include In directory swashbuckler.real-time.com:/var/tmp/cvs-serv8509/include Modified Files: proto.h Log Message: add more data to queue hosts **************************************** Index: Vanilla/include/proto.h diff -u Vanilla/include/proto.h:1.1 Vanilla/include/proto.h:1.2 --- Vanilla/include/proto.h:1.1 Tue May 1 21:00:19 2001 +++ Vanilla/include/proto.h Tue May 21 01:17:28 2002 @@ -1,4 +1,4 @@ -/* $Id: proto.h,v 1.1 2001/05/02 02:00:19 cameron Exp $ +/* $Id: proto.h,v 1.2 2002/05/21 06:17:28 cameron Exp $ * * Function prototypes for externally accessed functions. */ @@ -217,6 +217,7 @@ #ifdef LTD_STATS void setEnemy(int myteam, struct player *me); #endif /* LTD_STATS */ +int find_slot_by_host(char *host, int j); /* warning.c */ void new_warning(int index, const char *fmt, ...); From vanilla-devel at us.netrek.org Tue May 21 01:17:28 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/ntserv Message-ID: <200205210617.g4L6HSq08517@swashbuckler.real-time.com> Date: Tuesday May 21, 2002 @ 1:17 Author: cameron Update of /home/netrek/cvsroot/Vanilla/ntserv In directory swashbuckler.real-time.com:/var/tmp/cvs-serv8509/ntserv Modified Files: ntscmds.c util.c Log Message: add more data to queue hosts **************************************** Index: Vanilla/ntserv/ntscmds.c diff -u Vanilla/ntserv/ntscmds.c:1.20 Vanilla/ntserv/ntscmds.c:1.21 --- Vanilla/ntserv/ntscmds.c:1.20 Sun Feb 24 12:43:52 2002 +++ Vanilla/ntserv/ntscmds.c Tue May 21 01:17:28 2002 @@ -1,4 +1,4 @@ -/* $Id: ntscmds.c,v 1.20 2002/02/24 18:43:52 karthik Exp $ +/* $Id: ntscmds.c,v 1.21 2002/05/21 06:17:28 cameron Exp $ */ /* @@ -613,11 +613,15 @@ int who; char *addr; int i; - char *full = strstr(comm, "hosts"); + int full; who = mess->m_from; addr = addr_mess(who,MINDIV); + full = 0; + if (strstr(comm, "hosts")) full++; + if (strstr(comm, "HOSTS")) full++; + for (i=0; i < MAXQUEUE; i++) { int count; @@ -631,13 +635,20 @@ queues[i].q_name, count); /* if player typed "queue hosts", dump out the host names */ - if (full != NULL) { + if (full) { int k = queues[i].first; int j; for (j=0; j < count; j++) { - pmessage(who, MINDIV, addr, "Q%d: %s", - j, waiting[k].host); + int m = find_slot_by_host(waiting[k].host, 0); + if (m != -1) { + struct player *p = &players[m]; + pmessage(who, MINDIV, addr, "Q%d: (aka %s %s) %s", + j, p->p_mapchars, p->p_name, waiting[k].host); + } else { + pmessage(who, MINDIV, addr, "Q%d: %s", + j, waiting[k].host); + } k = waiting[k].next; } } Index: Vanilla/ntserv/util.c diff -u Vanilla/ntserv/util.c:1.4 Vanilla/ntserv/util.c:1.5 --- Vanilla/ntserv/util.c:1.4 Tue May 1 21:00:19 2001 +++ Vanilla/ntserv/util.c Tue May 21 01:17:28 2002 @@ -119,3 +119,22 @@ } #endif /* LTD_STATS */ + +/* given a host name, return first matching player */ +int find_slot_by_host(char *host, int j) +{ + struct player *p; + int i; + +#ifdef FULL_HOSTNAMES + p = &players[0]; + for(i=j;ip_status != PFREE) && (!(p->p_flags & PFROBOT))) { + if (!strcmp(host, p->p_full_hostname)) return i; + } + p++; + } +#endif + return -1; +} + From vanilla-devel at us.netrek.org Tue May 21 01:17:28 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla Message-ID: <200205210617.g4L6HSD08523@swashbuckler.real-time.com> Date: Tuesday May 21, 2002 @ 1:17 Author: cameron Update of /home/netrek/cvsroot/Vanilla In directory swashbuckler.real-time.com:/var/tmp/cvs-serv8509 Modified Files: ChangeLog Log Message: add more data to queue hosts **************************************** Index: Vanilla/ChangeLog diff -u Vanilla/ChangeLog:1.127 Vanilla/ChangeLog:1.128 --- Vanilla/ChangeLog:1.127 Thu Dec 6 21:58:57 2001 +++ Vanilla/ChangeLog Tue May 21 01:17:28 2002 @@ -1,3 +1,14 @@ +Tue May 21 16:11:13 2002 James Cameron + + * tools/xtkill.c: allow setting armies to specific value, was + required in a clue game today and wasn't available. Untested. + + * ntserv/ntscmds.c (do_queue_msg): allow for uppercase command + 'QUEUE HOSTS', and if an entry on the queue represents another + connection from the same hostname as an existing player, report + that player against the output. Intended to ease the job of + captains doing substitution during an INL game. Untested. + Fri Dec 7 14:55:21 2001 James Cameron * ntserv/socket.c: fix spacing to be consistent, added NULL @@ -1327,4 +1338,4 @@ update_sys_defaults in updateMessages to a more appropriate location - updateClient in socket.c. - $Id: ChangeLog,v 1.127 2001/12/07 03:58:57 cameron Exp $ + $Id: ChangeLog,v 1.128 2002/05/21 06:17:28 cameron Exp $ From vanilla-devel at us.netrek.org Sun May 26 19:20:24 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/rpm Message-ID: <200205270020.g4R0KOL12117@swashbuckler.real-time.com> Date: Sunday May 26, 2002 @ 19:20 Author: tanner Update of /home/netrek/cvsroot/Vanilla/rpm In directory swashbuckler.real-time.com:/var/tmp/cvs-serv12112 Modified Files: cow.spec Log Message: Latest cow.spec file. * Sat May 06 2002 Bob Tanner + cow-3.00_20040504-realtime.5 - patch [Bug #553113] to fix sound problems under 2.4.x kernels/redhat 7.2 * Sat May 06 2002 Bob Tanner + cow-3.00_20040504-realtime.4 - submitted keys to metaserver, recompiled binaries for those keys - added ability to pass into the rpm build process the location of keydef file - fixed permission on pixmap directory - patch [Bug #552772] to fix configure not detecting xpm under redhat 7.2 * Sat May 04 2002 Bob Tanner + cow-3.00_20040504-realtime.2 - first attempt at building cow for source. previous rpm was binary only - changed hard coded commands to rpm macros - setup compile of bgsndplay **************************************** Index: Vanilla/rpm/cow.spec diff -u Vanilla/rpm/cow.spec:1.1 Vanilla/rpm/cow.spec:1.2 --- Vanilla/rpm/cow.spec:1.1 Mon Jun 4 01:32:50 2001 +++ Vanilla/rpm/cow.spec Sun May 26 19:20:24 2002 @@ -1,98 +1,158 @@ +# +# $Id: cow.spec,v 1.2 2002/05/27 00:20:24 tanner Exp $ +# +# HOW TO COMPILE +# +# on redhat 7.2: --define "keydef path/to/key.def" +# +# rpm -ba --define "keydef /home/basic/.key.def" cow.spec +# rpm --rebuild --define "keydef /home/basic/.key.def" cow-3.00_XXXX.src.rpm +# +# If you do not define a key.def file, I'll default to the sample_key.def found in the +# cow source distribution. Please read the FAQ about blessed clients if this does not +# make sense to you +# Summary: Netrek Client -Name: netrek-client -Version: 3.00pl1 -Release: 2 +Name: cow +Version: 3.00_20020506 +Release: realtime.5 Copyright: Undetermined -Packager: quozl@us.netrek.org URL: http://cow.netrek.org/ +Vendor: Real Time Enterprises, Inc. +Packager: Real Time Enterprises, Inc. +Distribution: Red Hat Linux 7.2 / i386 +Serial: 1 Group: Amusements/Games -Source0: http://cow.netrek.org/current/COW.3.00pl1.ix86_linux +Source0: %{name}-%{version}.tar.bz2 +Source2: COW-Sound.3.00.tar.gz +Source3: pixmaps.tgz +Source4: COW.3.00pl2.doc.tar.gz +Source5: cow.desktop +Source6: cow.png +Patch0: cow-3.00-xpmfix.patch +Patch1: cow-3.00-sound.patch +# +# Sorry, I don't distribute my key. Even with the source code, see the COW.DOC file +# on generating your own key +# +#Source10: key.def +BuildRequires: gmp-devel, kde1-compat-devel, qt1x-devel +BuildRoot: %{_tmppath}/%{name}-%{version}-root +Requires: gmp, kde1-compat, qt1x, tclug-menu %description This is a client for the multi-player game of Netrek. -Netrek is the probably the first video game which can accurately be -described as a "sport." It has more in common with basketball than -with arcade games or Quake. Its vast and expanding array of tactics -and strategies allows for many different play styles; the best players -are the ones who think fastest, not necessarily the ones who twitch -most effectively. It can be enjoyed as a twitch game, since the -dogfighting system is extremely robust, but the things that really set -Netrek apart from other video games are the team and strategic -aspects. Team play is dynamic and varied, with roles constantly -changing as the game state changes. Strategic play is explored in -organized league games; after 6+ years of league play, strategies are -still being invented and refined. - -The game itself has existed for over 10 years, and has a solid -playerbase, including some people who have been playing for nearly as -long as the game has existed. - -All Netrek clients and servers are completely free of charge, although -there are several people working on commercial netrek variants or -derivatives. +Netrek is the probably the first video game which can accurately be described +as a "sport." It has more in common with basketball than with arcade games or +Quake. Its vast and expanding array of tactics and strategies allows for many +different play styles; the best players are the ones who think fastest, not +necessarily the ones who twitch most effectively. It can be enjoyed as a +twitch game, since the dogfighting system is extremely robust, but the things +that really set Netrek apart from other video games are the team and strategic +aspects. Team play is dynamic and varied, with roles constantly changing as +the game state changes. Strategic play is explored in organized league games; +after 6+ years of league play, strategies are still being invented and refined. + +The game itself has existed for over 10 years, and has a solid playerbase, +including some people who have been playing for nearly as long as the game has +existed. +All Netrek clients and servers are completely free of charge, although there +are several people working on commercial netrek variants or derivatives. + Netrek web site: Development web site: -To start the client program, run /usr/bin/netrek, and a list of -servers should be displayed. See also /usr/doc/cow-3.00pl1/index.html +To start the client program, run /usr/bin/netrek, and a list of servers should +be displayed. %prep -rm -rf $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/ -rm -rf $RPM_BUILD_ROOT/usr/doc/cow-3.00pl1/ -rm -rf $RPM_BUILD_ROOT/usr/bin/netrek -mkdir -p $RPM_BUILD_ROOT/usr/games/cow-3.00pl1 -mkdir -p $RPM_BUILD_ROOT/usr/doc/cow-3.00pl1 + +%setup -q -a 2 -a 3 -a 4 +%patch0 -p1 +%patch1 -p1 + +%build + +%{__autoconf} +%configure --enable-unstable +# +# If we find a keydef then use it, otherwise use the sample_key.def +# +#%{__make} OPT="$RPM_OPT_FLAGS" %{?keydef:KEYDEF="%{keydef}"} +%{__make} OPT="-ggdb3 -march=i386 -mcpu=i686" %{?keydef:KEYDEF="%{keydef}"} + +%{__make} OPT="$RPM_OPT_FLAGS" \ + KDEDIR="/usr/lib/kde1-compat" \ + LFLAGS="-L/usr/lib/kde1-compat/lib -L/usr/lib/qt-2.3.1/lib -lmediatool -lqt" \ + -C sound/soundlib %install -install $RPM_SOURCE_DIR/COW.3.00pl1.ix86_linux \ - $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/ -cd /usr/games/cow-3.00pl1 -tar xfz $RPM_SOURCE_DIR/pixmaps.tgz -tar xfz $RPM_SOURCE_DIR/COW-Sound.3.00.tar.gz -cd /usr/doc/cow-3.00pl1 -tar xfz $RPM_SOURCE_DIR/COW.3.00pl1.doc.tar.gz -cat << EOF > $RPM_BUILD_ROOT/usr/bin/netrek -#!/bin/sh -cd /usr/games/cow-3.00pl1 -if [ ! -f ~/.xtrekrc ] -then - cat << eox > ~/.xtrekrc -sound: on -sounddir: /usr/games/cow-3.00pl1/sound -pixmapDir: /usr/games/cow-3.00pl1/pixmaps -eox -fi -./COW.3.00pl1.ix86_linux -r ~/.xtrekrc -m -EOF -chmod +x $RPM_BUILD_ROOT/usr/bin/netrek -chown -R root:root \ - $RPM_BUILD_ROOT/usr/games/cow-3.00pl1 \ - $RPM_BUILD_ROOT/usr/doc/cow-3.00pl1 -# strange, they are compressed for some reason. -gunzip -f $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/pixmaps/Misc/genocide.xpm.gz -gunzip -f $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/pixmaps/Misc/greet.xpm.gz -gunzip -f $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/pixmaps/Misc/hockey.xpm.gz -rm $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/pixmaps/Misc/ghostbust.xpm.gz -cd $RPM_BUILD_ROOT/usr/games/cow-3.00pl1/pixmaps/Misc/ -ln -sf genocide.xpm ghostbust.xpm -install -d $RPM_BUILD_ROOT/usr/share/gnome/apps/Games -cat << EOF > $RPM_BUILD_ROOT/usr/share/gnome/apps/Games/cow.desktop -[Desktop Entry] -Name=Netrek -Comment=Netrek -Exec=netrek -Terminal=0 -Type=Application -EOF +rm -rf %{buildroot} + +%{__install} -m 755 -d %{buildroot}%{_sysconfdir}/X11/applnk/Games/Tclug +%{__install} -m 755 -d %{buildroot}%{_datadir}/gnome/ximian/Programs/Games/Tclug +%{__install} -m 755 -d %{buildroot}%{_datadir}/gnome/apps/Games/Tclug +%{__install} -m 755 -d %{buildroot}%{_datadir}/pixmaps +%{__install} -m 755 -d %{buildroot}%{_bindir} +%{__install} -m 755 -d %{buildroot}%{_datadir}/sounds/%{name} +%{__install} -m 755 -d %{buildroot}%{_datadir}/pixmaps/%{name} + +%{__install} %SOURCE5 %{buildroot}%{_sysconfdir}/X11/applnk/Games/Tclug +%{__install} %SOURCE5 %{buildroot}%{_datadir}/gnome/ximian/Programs/Games/Tclug +%{__install} %SOURCE5 %{buildroot}%{_datadir}/gnome/apps/Games/Tclug +%{__install} %SOURCE6 %{buildroot}%{_datadir}/pixmaps +%{__install} -m 755 -s netrek %{buildroot}%{_bindir}/cow +%{__install} -m 755 -s sound/soundlib/bgsndplay.au %{buildroot}%{_bindir}/bgsndplay + +# Using tar to keep symlinks +(cd sound/sounds/; tar -cf - .)|(cd %{buildroot}%{_datadir}/sounds/%{name}; tar -xf -) +(cd pixmaps; tar -cp \ + --exclude readme.txt \ + --exclude rotate.bas \ + --exclude setarace.bat \ + --exclude setrace.bat \ + -f - .) | (cd %{buildroot}%{_datadir}/pixmaps/%{name}; tar -xpf -) %files -/usr/games/cow-3.00pl1/ -/usr/doc/cow-3.00pl1/ -/usr/bin/netrek -/usr/share/gnome/apps/Games/cow.desktop +%defattr(-,root,root) +%doc %{name}-docs-3.00pl12/* +%doc sound/SOUND.DOC +%doc pixmaps/readme.txt +%{_bindir}/%{name} +%{_bindir}/bgsndplay +%attr(0755,root,root) %dir %{_datadir}/sounds/%{name} +%attr(-,root,root) %{_datadir}/sounds/%{name}/* +%attr(0755,root,root) %dir %{_datadir}/pixmaps/%{name} +%attr(-,root,root) %{_datadir}/pixmaps/%{name}/* +%attr(0644,root,root)%{_sysconfdir}/X11/applnk/Games/Tclug/%{name}.desktop +%attr(0644,root,root)%{_datadir}/gnome/apps/Games/Tclug/%{name}.desktop +%attr(0644,root,root)%{_datadir}/gnome/ximian/Programs/Games/Tclug/%{name}.desktop +%attr(0644,root,root)%{_datadir}/pixmaps/%{name}.png %clean +rm -rf %{buildroot} %changelog +* Sat May 06 2002 Bob Tanner + + cow-3.00_20040504-realtime.5 + - patch [Bug #553113] to fix sound problems under 2.4.x kernels/redhat 7.2 + +* Sat May 06 2002 Bob Tanner + + cow-3.00_20040504-realtime.4 + - submitted keys to metaserver, recompiled binaries for those keys + - added ability to pass into the rpm build process the location of keydef file + - fixed permission on pixmap directory + - patch [Bug #552772] to fix configure not detecting xpm under redhat 7.2 + +* Sat May 04 2002 Bob Tanner + + cow-3.00_20040504-realtime.2 + - first attempt at building cow for source. previous rpm was binary only + - changed hard coded commands to rpm macros + - setup compile of bgsndplay + +* Tue Jul 24 2001 James Cameron + + cow-3.00pl12-1 + - intitial spec file + - this date is just a guess using rcs2log and looking for the first entry From vanilla-devel at us.netrek.org Sun May 26 19:22:55 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/rpm Message-ID: <200205270022.g4R0MtH12128@swashbuckler.real-time.com> Date: Sunday May 26, 2002 @ 19:22 Author: tanner Update of /home/netrek/cvsroot/Vanilla/rpm In directory swashbuckler.real-time.com:/var/tmp/cvs-serv12125 Added Files: cow-3.00-sound.patch cow-3.00-xpmfix.patch cow.desktop cow.png Log Message: Additional files needed to for cow.spec. cow.desktop cow.png: to give nice little menu option under GNOME cow-3.00-sound.patch cow-3.00-xpmfix.patch: get sound and xpm working under Redhat 7.2 **************************************** From vanilla-devel at us.netrek.org Wed May 29 17:34:38 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/tools Message-ID: <200205292234.g4TMYc613860@swashbuckler.real-time.com> Date: Wednesday May 29, 2002 @ 17:34 Author: cameron Update of /home/netrek/cvsroot/Vanilla/tools In directory swashbuckler.real-time.com:/var/tmp/cvs-serv13857 Modified Files: Makefile.in scores.c trimscores.c Log Message: trimscores investigation project work **************************************** Index: Vanilla/tools/Makefile.in diff -u Vanilla/tools/Makefile.in:1.4 Vanilla/tools/Makefile.in:1.5 --- Vanilla/tools/Makefile.in:1.4 Tue May 1 21:00:20 2001 +++ Vanilla/tools/Makefile.in Wed May 29 17:34:38 2002 @@ -30,7 +30,8 @@ M_OBJS = ../ntserv/data.o ../ntserv/openmem.o ../ntserv/ltd_stats.o -SRCS = ${srcdir}/loadchecker.c ${srcdir}/mess.c ${srcdir}/mergescores.c \ +SRCS = ${srcdir}/blotpassword.c ${srcdir}/loadchecker.c ${srcdir}/mess.c \ + ${srcdir}/mergescores.c \ ${srcdir}/newscores.c ${srcdir}/planets.c ${srcdir}/players.c \ ${srcdir}/scores.c ${srcdir}/setgalaxy.c ${srcdir}/showgalaxy.c \ ${srcdir}/stat.c ${srcdir}/trimscores.c ${srcdir}/watchmes.c \ @@ -43,7 +44,8 @@ ${srcdir}/../ntserv/smessage.c ${srcdir}/ntpasswd.c \ ${srcdir}/../ntserv/salt.c -EXECS = loadchecker mess message newscores planets players scores \ +EXECS = blotpassword loadchecker mess message newscores planets players \ + scores \ setgalaxy showgalaxy stat trimscores watchmes xtkill \ mergescores keyman updated fun conq_vert convert sortdb cambot \ ntpasswd ltd_dump ltd_convert nuke trekon @@ -62,6 +64,7 @@ /bin/mkdir $(LIBDIR)/tools; \ fi $(INSTALLPROG) $(INSTALLOPTS) ${srcdir}/updatekeys $(LIBDIR)/tools/updatekeys + $(INSTALLPROG) $(INSTALLOPTS) blotpassword $(LIBDIR)/tools/blotpassword $(INSTALLPROG) $(INSTALLOPTS) loadchecker $(LIBDIR)/tools/loadchecker $(INSTALLPROG) $(INSTALLOPTS) mess $(LIBDIR)/tools/mess $(INSTALLPROG) $(INSTALLOPTS) message $(LIBDIR)/tools/message @@ -137,6 +140,9 @@ stat: stat.o $(M_OBJS) $(CC) -o $@ $(CFLAGS) ${LDFLAGS} stat.o $(M_OBJS) $(LIBS) + +blotpassword: blotpassword.o + $(CC) -o $@ $(CFLAGS) ${LDFLAGS} blotpassword.o $(GETPATH) $(LIBS) trimscores: trimscores.o $(GETPATH) $(CC) -o $@ $(CFLAGS) ${LDFLAGS} trimscores.o $(GETPATH) $(LIBS) Index: Vanilla/tools/scores.c diff -u Vanilla/tools/scores.c:1.3 Vanilla/tools/scores.c:1.4 --- Vanilla/tools/scores.c:1.3 Wed Nov 10 19:18:27 1999 +++ Vanilla/tools/scores.c Wed May 29 17:34:38 2002 @@ -332,6 +332,7 @@ usage(); break; case 'A': + case 'X': printout("%10ld %10d %10d %10d %10d %10lf\n", status->time, status->planets, @@ -397,6 +398,16 @@ play_entry.stats.st_sbticks / 10; break; default: + case 'X': + { + unsigned erase_password; + for (erase_password = 0; + erase_password < sizeof (play_entry.password); + erase_password++) + play_entry.password[erase_password] = 'X'; + play_entry.password[sizeof (play_entry.password) - 1] = '\0'; + } + // Fall through case 'A': strcat(play_entry.name, "_"); #ifdef GENO_COUNT @@ -602,6 +613,8 @@ printout("n - print best players in order, showing std. deviations\n"); printout("r - list all players, hours, and ratings (no order)\n"); printout("A - list entire database in ascii form (for use with newscores)\n"); + printout("X - list entire database in ascii form without passwords\n"); + printout(" (for debug use with newscores)\n"); printout("T - print rough number of seconds of play time\n"); printout("O - print players who haven't logged in for 4 weeks\n"); printout("D - list players by DI\n"); Index: Vanilla/tools/trimscores.c diff -u Vanilla/tools/trimscores.c:1.4 Vanilla/tools/trimscores.c:1.5 --- Vanilla/tools/trimscores.c:1.4 Fri Apr 30 15:19:14 1999 +++ Vanilla/tools/trimscores.c Wed May 29 17:34:38 2002 @@ -64,6 +64,7 @@ int i; char buf[MAXBUFFER]; int harsh=10; /* How strict we will be with player trimming */ + const LONG currenttime = time (NULL); if (argc==2) { harsh=atoi(argv[1]); @@ -137,7 +138,7 @@ /* This formula reads: * If (deadtime - (10 + rank^2 + playtime/2.4)*n days > 0, nuke him. */ - if (i!=0 && harsh<100 && ((time(NULL) - play_entry.stats.st_lastlogin - 864000*harsh) - + if (i!=0 && harsh<100 && ((currenttime - play_entry.stats.st_lastlogin - 864000*harsh) - play_entry.stats.st_rank * play_entry.stats.st_rank * harsh * 86400 - (play_entry.stats.st_tticks + play_entry.stats.st_ticks + play_entry.stats.st_sbticks) * harsh > 0)) { From vanilla-devel at us.netrek.org Wed May 29 17:35:26 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla Message-ID: <200205292235.g4TMZQq13872@swashbuckler.real-time.com> Date: Wednesday May 29, 2002 @ 17:35 Author: cameron Update of /home/netrek/cvsroot/Vanilla In directory swashbuckler.real-time.com:/var/tmp/cvs-serv13869 Modified Files: ChangeLog Log Message: trimscores investigation project work **************************************** Index: Vanilla/ChangeLog diff -u Vanilla/ChangeLog:1.128 Vanilla/ChangeLog:1.129 --- Vanilla/ChangeLog:1.128 Tue May 21 01:17:28 2002 +++ Vanilla/ChangeLog Wed May 29 17:35:26 2002 @@ -1,3 +1,11 @@ +Thu May 30 08:32:50 2002 James Cameron + + * tools/Makefile.in: add blotpassword.c + * tools/trimscores.c: speed up by removing time() from loop. + * tools/blotpassword.c: add filter to remove password from dumps. + * tools/scores.c (main): add X mode for no-password dumps. + From: "Colin Jensen" + Tue May 21 16:11:13 2002 James Cameron * tools/xtkill.c: allow setting armies to specific value, was @@ -1338,4 +1346,4 @@ update_sys_defaults in updateMessages to a more appropriate location - updateClient in socket.c. - $Id: ChangeLog,v 1.128 2002/05/21 06:17:28 cameron Exp $ + $Id: ChangeLog,v 1.129 2002/05/29 22:35:26 cameron Exp $ From vanilla-devel at us.netrek.org Wed May 29 20:31:26 2002 From: vanilla-devel at us.netrek.org (Vanilla CVS Development) Date: Wed Jan 12 00:51:38 2005 Subject: [Vanilla Devel] CVS update: Vanilla/docs Message-ID: <200205300131.g4U1VQg13948@swashbuckler.real-time.com> Date: Wednesday May 29, 2002 @ 20:31 Author: cameron Update of /home/netrek/cvsroot/Vanilla/docs In directory swashbuckler.real-time.com:/var/tmp/cvs-serv13945 Added Files: players-file-redesign.txt Log Message: add notes for players file redesign **************************************** From tanner at real-time.com Wed May 1 02:36:17 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? Message-ID: <20020501023617.A17147@real-time.com> Have gotten several emails the last couple of weeks from people asking how to setup iptables under linux 2.4.x kernel and still be able to play netrek. I think I get personal email because my email is on mailing list as the admin and because of continuum. I've directed them to this list, but have not seem them post. Anyways, is there a HOWTO for the answer to this question? The only thing I could find related was the trekhopd, and that code is from Dec of 1996(!) and I don't know if it's necessary. Summary: Is it possible to run netrek behind a linux firewall using iptables and masquarding? If so, is there a url for a HOWTO to set this up? If not, is they only solution trekhopd? If trekhopd -is- the only solution, could it be enhanced to become an iptables module? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From 007 at freemail.at Wed May 1 03:16:45 2002 From: 007 at freemail.at (Kurt Siegl) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: <20020501023617.A17147@real-time.com> References: <20020501023617.A17147@real-time.com> Message-ID: <200205010808.g4188u102908@sprite.real-time.com> On Wednesday 01 May 2002 09:36, Bob Tanner wrote: > Summary: > > Is it possible to run netrek behind a linux firewall using iptables and > masquarding? With portSwap: on the client actively opens the connection to the server. This is enough to get through masqerading hosts, as well as firewalls wich are open for connections from the inside. Trekhopd is only required for real firewalls, which do not allow any traffic directly through, from any side. Kurt (007) -- Kurt Siegl / Franzberg 4, A-4483 Hargelsberg, Austria Email: Kurt.Siegl@freemail.at Tel (ISDN): *(7225)7017 URL: http://members.aon.at/presents/siegl/kurt/ From tanner at real-time.com Wed May 1 03:35:47 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: <200205010810.g418ADh22210@enchanter.real-time.com>; from 007@freemail.at on Wed, May 01, 2002 at 10:16:45AM +0200 References: <20020501023617.A17147@real-time.com> <200205010810.g418ADh22210@enchanter.real-time.com> Message-ID: <20020501033547.B17147@real-time.com> Quoting Kurt Siegl (007@freemail.at): > On Wednesday 01 May 2002 09:36, Bob Tanner wrote: > > Summary: > > > > Is it possible to run netrek behind a linux firewall using iptables and > > masquarding? > > With portSwap: on the client actively opens the connection to the server. > This is enough to get through masqerading hosts, as well as firewalls wich > are open for connections from the inside. I assume portSwap: is a cow only parameter, based on this post from Alec? http://archives2.real-time.com/vanilla-list/1999/Apr/msg00023.html Does the lastest build of cow have portSwap enabled by default? I'm assuming so, from this url: http://www.netrek.org/cow/current/README.html I'm assuming you can config the client to use something like port 9999 with the portSwap feature. So firewall rules would look something like this (if you got portSwap): open a hole for tcp port 2592 to your favorite server; this is the initial tcp connection open a hole for udp port 9999 to your favorite server; this is the real-time traffic of the game Any other ports that should be opened? My confusion is with James posting here: http://archives2.real-time.com/vanilla-clients/2000/Mar/msg00008.html His recommendation is to use trekhopd, is that still the best recommendation? If so, could it be made into an iptables module? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From xyzzy at speakeasy.org Wed May 1 05:17:55 2002 From: xyzzy at speakeasy.org (Trent Piepho) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: <20020501033547.B17147@real-time.com> Message-ID: On Wed, 1 May 2002, Bob Tanner wrote: > > With portSwap: on the client actively opens the connection to the server. > > This is enough to get through masqerading hosts, as well as firewalls wich > > are open for connections from the inside. > > I assume portSwap: is a cow only parameter, based on this post from Alec? Paradise 2000 supports the UDP portswap option, but I used the name udpTryPortswap for the parameter. It can also be changed while playing from the UDP menu. > I'm assuming you can config the client to use something like port 9999 with the > portSwap feature. Either with the baseUdpLocalPort option or the -U command line parameter. But this often isn't necessary, as most NAT setups will automatically allow incoming udp traffic once outgoing traffic has clued them into the connection. That's the whole point of portswap after all. > My confusion is with James posting here: > > http://archives2.real-time.com/vanilla-clients/2000/Mar/msg00008.html > > His recommendation is to use trekhopd, is that still the best recommendation? I don't think James is seriously recommending using trekhopd. trekhopd is a major pain to use, as you need to compile a special client just for it. It also doesn't apply to the way most modern filewalls work. It's really designed for the "one unix machine with internet access" model that was more common 10 years ago. Just forget trekhopd. From ssheldon at sodablue.org Wed May 1 09:26:49 2002 From: ssheldon at sodablue.org (Steve Sheldon) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? Message-ID: <200205010726.AA174588052@sodablue.org> From: Bob Tanner > >I assume portSwap: is a cow only parameter, based on this post from Alec? > It shouldn't be. My client supports it, and Piepho's Paradise 2000 supports it. >I'm assuming you can config the client to use something like port 9999 with the >portSwap feature. No need normally. The client initiates the connection, so the firewall knows to allow traffic to passback. >So firewall rules would look something like this (if you got portSwap): uhh, ok. >open a hole for tcp port 2592 to your favorite server; this is the initial tcp >connection If you are closing all outbound ports, true. While we do this at work, it would be somewhat rare for a users home machine. >open a hole for udp port 9999 to your favorite server; this is the real-time >traffic of the game Again, if you are closing all outbound ports, then I suppose that might be the solution. >My confusion is with James posting here: > >http://archives2.real-time.com/vanilla-clients/2000/Mar/msg00008.html > >His recommendation is to use trekhopd, is that still the best recommendation? > >If so, could it be made into an iptables module? At this point I suggest giving up on this Linux crap and just buying a Linksys BEFSR11 if it's this much work. From mark at mark.mielke.cc Wed May 1 11:43:18 2002 From: mark at mark.mielke.cc (Mark Mielke) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: <200205010726.AA174588052@sodablue.org>; from ssheldon@sodablue.org on Wed, May 01, 2002 at 07:26:49AM -0700 References: <200205010726.AA174588052@sodablue.org> Message-ID: <20020501124318.A31289@mark.mielke.cc> On Wed, May 01, 2002 at 07:26:49AM -0700, Steve Sheldon wrote: > From: Bob Tanner > >My confusion is with James posting here: > >http://archives2.real-time.com/vanilla-clients/2000/Mar/msg00008.html > >His recommendation is to use trekhopd, is that still the best > >recommendation? > >If so, could it be made into an iptables module? > At this point I suggest giving up on this Linux crap and just buying > a Linksys BEFSR11 if it's this much work. I was too lazy and just used TCP/IP for a while. Worked great, although it probably helps that I had a latency of 40ms or less... mark -- mark@mielke.cc/markm@ncf.ca/markm@nortelnetworks.com __________________________ . . _ ._ . . .__ . . ._. .__ . . . .__ | Neighbourhood Coder |\/| |_| |_| |/ |_ |\/| | |_ | |/ |_ | | | | | | \ | \ |__ . | | .|. |__ |__ | \ |__ | Ottawa, Ontario, Canada One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them... http://mark.mielke.cc/ From unbelver at brain.jpl.nasa.gov Wed May 1 13:29:05 2002 From: unbelver at brain.jpl.nasa.gov (Carlos Y. Villalpando) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: ; from xyzzy@speakeasy.org on Wed, May 01, 2002 at 03:17:55AM -0700 References: <20020501033547.B17147@real-time.com> Message-ID: <20020501112905.A26869@brain.jpl.nasa.gov> Quoting Trent Piepho : > > His recommendation is to use trekhopd, is that still the best > > recommendation? > I don't think James is seriously recommending using trekhopd. trekhopd is a > major pain to use, as you need to compile a special client just for > it. Yup. I believe I'm the only person using a trekhopd client. And that's only because I'm the KEYGOD and its convenient for me to add the client key. (actually, I just used the same key as the solaris COW key) > It also doesn't apply to the way most modern filewalls work. It's > really designed for the "one unix machine with internet access" > model that was more common 10 years ago. Or for the reason I use it--Masking where I'm REALLY playing from. > Just forget trekhopd. It has its uses. But nowadays is inconvenient to use. And I need to do a diff of the tarball with the version I compiled. I know I fixed some bugs in both the trekhopd daemon AND the COW src. I committed the fixes into the COW cvs tree, I don't remember submitting the changes to the trekhopd tarball. IIRC, the bug was something along the lines of "COW was upgraded, but the trekhopd code wasn't." /* diff runs.... nope trekhopd not changed. */ And at the moment, COW 3.0pl2+ is the only client that can support it (with a re-compile) that I'm aware of. N:200x was split off of COW before I fixed it. Don't know about P:2000 --Carlos V. From quozl at us.netrek.org Wed May 1 19:29:32 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] broken slots Message-ID: <20020502102932.V2915@us.netrek.org> G'day, Continuum has seen a few slots stuck in POUTFIT state. This latest one has a whydead of KWINNER. Can anyone see anything that would cause this? Code in udplayers() should increment p_ghostbuster until it reaches OUTFITTIME, but clearly the counter is being reset. (gdb) p *me $2 = {p_no = 12, p_updates = 770, p_status = 1, p_flags = 33562624, p_name = "CloudyDay\000r\000\000\000\000", p_login = "mmercer\000\000ade\000\000\000", p_monitor = "63.122.144.36\000t", p_longname = "CloudyDay (Rc)\000)\000\000\000\000\000", p_mapchars = "Rc", p_ship = {s_turns = 120000, s_accs = 100, s_torpdamage = 30, s_phaserdamage = 80, s_phaserfuse = 10, s_plasmadamage = -1, s_torpspeed = 16, s_torpfuse = 30, s_torpturns = 0, s_plasmaspeed = 0, s_plasmafuse = 0, s_plasmaturns = 0, s_maxspeed = 8, s_repair = 120, s_maxfuel = 6000, s_torpcost = 270, s_plasmacost = -1, s_phasercost = 560, s_detcost = 100, s_warpcost = 3, s_cloakcost = 17, s_recharge = 10, s_accint = 100, s_decint = 200, s_maxshield = 80, s_maxdamage = 200, s_maxegntemp = 1200, s_maxwpntemp = 1000, s_egncoolrate = 6, s_wpncoolrate = 2, s_maxarmies = 20, s_width = 20, s_height = 20, s_type = 4, s_mass = 2300, s_tractstr = 2500, s_tractrng = 0.699999988}, p_x = 9962, p_y = 22422, p_dir = 196 '?', p_desdir = 196 '?', p_subdir = 0, p_speed = 0, p_desspeed = 0, p_subspeed = 0, p_team = 2, p_damage = 208, p_subdamage = 920, p_shield = 80, p_subshield = 80, p_cloakphase = 0, p_ntorp = 0, p_nplasmatorp = 0, p_hostile = 1 '\001', p_swar = 0 '\000', p_war = 1 '\001', p_lastseenby = 3 '\003', p_kills = 0, p_planet = 17, p_playerl = 14, p_armies = 0, p_fuel = 5955, p_explode = 0, p_etemp = 15, p_etime = 0, p_wtemp = 0, p_wtime = 0, p_whydead = 7, p_whodead = 7, p_stats = {st_maxkills = 6.4529995918273926, st_kills = 104, st_losses = 105, st_armsbomb = 0, st_planets = 0, st_ticks = 0, st_tkills = 217, st_tlosses = 361, st_tarmsbomb = 993, st_tplanets = 10, st_tticks = 321655, st_sbkills = 0, st_sblosses = 0, st_sbticks = 0, st_sbmaxkills = 0, st_lastlogin = 1020144962, st_flags = 87, st_keymap = " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~", st_rank = 2, st_genos = 3}, p_genoplanets = 0, p_genoarmsbomb = 0, p_planets = 0, p_armsbomb = 0, p_ghostbuster = 2, p_docked = 0, p_port = {-1, -1, -1, -1}, p_tractor = 7, p_pos = 46114, w_queue = 0, p_full_hostname = "63.122.144.36\000-110.dsl.lsan03.pacbell.net\000ate.net", '\000' , p_avrt = 68, p_stdv = 45, p_pkls_c_s = 0, p_pkls_s_c = 4, p_timerdelay = 2, p_process = 12533, p_df = 0, p_tg = 0, p_candock = 1} (gdb) bt #0 0x5019ac78 in __read () at soinit.c:59 #1 0x1e948 in doRead (asock=5) at socket.c:1012 #2 0x1e71c in readFromClient () at socket.c:948 #3 0x16ea8 in input () at input.c:152 #4 0x193c4 in main (argc=12, argv=0x1) at main.c:410 #5 0x5011b6a8 in __libc_start_main () at ../sysdeps/generic/libc-start.c:122 -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From quozl at us.netrek.org Wed May 1 20:21:55 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: <20020501112905.A26869@brain.jpl.nasa.gov>; from unbelver@brain.jpl.nasa.gov on Wed, May 01, 2002 at 11:29:05AM -0700 References: <20020501033547.B17147@real-time.com> <20020501112905.A26869@brain.jpl.nasa.gov> Message-ID: <20020502112155.W2915@us.netrek.org> Having woken up and reviewed the thread ... yes, the port swap mode is the way to go nowadays. trekhopd is not particularly applicable to most users. I once saw an ipchains masq module for Netrek, but port swap is a better solution because it fits the model of firewall opening the return UDP path once it sees the outgoing traffic from the client. -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From xyzzy at speakeasy.org Wed May 1 21:12:47 2002 From: xyzzy at speakeasy.org (Trent Piepho) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] Linux 2.4 kernels + iptables + netrek ? In-Reply-To: <20020501112905.A26869@brain.jpl.nasa.gov> Message-ID: On Wed, 1 May 2002, Carlos Y. Villalpando wrote: > > It also doesn't apply to the way most modern filewalls work. It's > > really designed for the "one unix machine with internet access" > > model that was more common 10 years ago. > > Or for the reason I use it--Masking where I'm REALLY playing from. That's something I didn't think of. I get really bad lag to continuum when I connect from my DSL line, the lag appears to be caused by the uunet section of the route. If I connect from my work computer, it uses sprintlink and gets much better lag. I don't want to play from work, but I could run trekhopd on my work machine and tell my client at home to connect to it. That way I would get the better route over sprintlink. I do this now, except I uses Linux IPIP tunneling to send the packets from home->work->continuum. I get 70ms this way instead of 150-500ms that uunet gives. > before I fixed it. Don't know about P:2000 P:2000 dones't support trekhopd. I removed some of that code when I was adding portswap support. From tanner at real-time.com Sun May 5 22:07:29 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] database of example rc files? Message-ID: <20020505220729.A21518@real-time.com> Is there a database of rc files online somewhere? You can find newbie configs, but I know some of you use differ keyboard layouts depending on what ship you fly, primary roll, etc. I think it would be useful to have such a database online. Along the same lines, how about a listing of -all- options for the rc file for each client? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From xyzzy at speakeasy.org Sun May 5 23:14:50 2002 From: xyzzy at speakeasy.org (Trent Piepho) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] database of example rc files? In-Reply-To: <20020505220729.A21518@real-time.com> Message-ID: On Sun, 5 May 2002, Bob Tanner wrote: > Is there a database of rc files online somewhere? > > You can find newbie configs, but I know some of you use differ keyboard layouts > depending on what ship you fly, primary roll, etc. I think it would be useful > to have such a database online. > > Along the same lines, how about a listing of -all- options for the rc file for > each client? The sample file I made for Paradise 2000 is the by far the most complete and well documented client configuration information. There are other rc files in the paradise, cow, and brmh source, but they only list a fraction of the options and give little or no information on them. From tanner at real-time.com Mon May 6 01:52:00 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:05 2005 Subject: [Vanilla List] database of example rc files? In-Reply-To: ; from xyzzy@speakeasy.org on Sun, May 05, 2002 at 09:14:50PM -0700 References: <20020505220729.A21518@real-time.com> Message-ID: <20020506015200.O21518@real-time.com> Quoting Trent Piepho (xyzzy@speakeasy.org): > The sample file I made for Paradise 2000 is the by far the most complete and > well documented client configuration information. There are other rc files in > the paradise, cow, and brmh source, but they only list a fraction of the > options and give little or no information on them. Is this posted somewhere or do I need to snarf all of Paradise to get it? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From tanner at real-time.com Mon May 6 02:55:16 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Configure buglet in cow? Message-ID: <20020506025516.S21518@real-time.com> I can't get pixmap's to work under cow snapshot from 20020504. Snooping around winsprite.c, and config.h I noticed on my system that none of the XPM stuff got defined. #ifdef COW #define HAVE_X11 1 /* #undef HAVE_WIN32 */ /* #undef HAVE_XPM */ /* #undef HAVE_X11_XPM_H */ #endif I got xpm installed. $ rpm -qal | grep -i libxpm /usr/X11R6/lib/libXpm.a /usr/X11R6/lib/libXpm.so /usr/X11R6/lib/libXpm.so.4 /usr/X11R6/lib/libXpm.so.4.11 Added the following to configure.in, ran autoconf configure.in:237 echo "******** '$code':'$stable' ************" if test "$code" = cow; then if test "$stable" = nope; then SAVELIBS="$LIBS" LIBS="$LIBS $XLIBSWDIR $XLIBSWLIB" SAVEINCS="$INCS" INCS="$INCS $XINCLUDES" AC_CHECK_LIB(Xpm, main, [AC_DEFINE(HAVE_XPM) XPMLIBS="-lXpm"]) AC_CHECK_HEADERS(X11/xpm.h) LIBS="$SAVELIBS" INCS="$SAVEINCS" fi fi Looks like you got to --enable-unstable to get pixmaps, so re-ran configure like this: $ ./configure --enable-unstable ******** 'cow':'' ************ The $stable variable is nothing. $stable is set to nope configure.in:63 I believe the problem is that configure.in assumes the user is not going to use the --enable-unstable or --enable-stable options. The logic to set $stable is not reached when --enable-unstable is used. I added this to configure.in:68 if test "x$unstable" != xyes ; then if test "x$stable" = xyes ; then AC_MSG_RESULT(stable) AC_DEFINE(stable) else AC_MSG_RESULT(unknown, asking) echo "Produce a stable release (y/n)?" read stable AC_MSG_CHECKING(release type) if test "$stable" = "y"; then AC_MSG_RESULT(stable) AC_DEFINE(STABLE) else AC_MSG_RESULT(unstable) stable=nope fi fi else AC_MSG_RESULT(unstable) stable=nope fi fi Patch attached. Submitted bug to SF's bug report. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 -------------- next part -------------- --- cow-3.00_20040504/configure.in Sun Sep 9 09:19:35 2001 +++ cow-basic/configure.in Mon May 6 02:45:52 2002 @@ -65,6 +65,7 @@ fi else AC_MSG_RESULT(unstable) + stable=nope fi fi From tanner at real-time.com Mon May 6 03:04:08 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Re: Configure buglet in cow? In-Reply-To: <20020506025516.S21518@real-time.com>; from tanner@real-time.com on Mon, May 06, 2002 at 02:55:16AM -0500 References: <20020506025516.S21518@real-time.com> Message-ID: <20020506030408.V21518@real-time.com> Quoting Bob Tanner (tanner@real-time.com): > I can't get pixmap's to work under cow snapshot from 20020504. > > Snooping around winsprite.c, and config.h I noticed on my system that none of > the XPM stuff got defined. I do have write access to the repository, so I can apply the patch myself, just want to make sure I don't step on any toes. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From xyzzy at speakeasy.org Mon May 6 03:12:32 2002 From: xyzzy at speakeasy.org (Trent Piepho) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] database of example rc files? In-Reply-To: <20020506015200.O21518@real-time.com> Message-ID: On Mon, 6 May 2002, Bob Tanner wrote: > Quoting Trent Piepho (xyzzy@speakeasy.org): > > The sample file I made for Paradise 2000 is the by far the most complete and > > well documented client configuration information. There are other rc files in > > the paradise, cow, and brmh source, but they only list a fraction of the > > options and give little or no information on them. > > Is this posted somewhere or do I need to snarf all of Paradise to get it? It's on my web page, http://www.speakeasy.org/~xyzzy/netrek/, which is linked to from www.netrek.org From tanner at real-time.com Tue May 7 00:51:39 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Screenshots? Message-ID: <20020507005139.R11516@real-time.com> Anyone got a good archive of screenshots of netrek? Looking to put together a little links of links for local LUG and would like some screenshot links. Did a google search for netrek/screenshot, but didn't find much. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From tanner at real-time.com Mon May 6 23:32:57 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] No cow cvs commit archive? Message-ID: <20020506233257.K11516@real-time.com> Any reason there are not cvs commits in the mailing list archive for the netrek-cow-cvs? Someone forget to add the cvs-commit list to the loginfo file? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From quozl at us.netrek.org Tue May 7 01:28:10 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Screenshots? In-Reply-To: <20020507005139.R11516@real-time.com>; from tanner@real-time.com on Tue, May 07, 2002 at 12:51:39AM -0500 References: <20020507005139.R11516@real-time.com> Message-ID: <20020507162810.B30774@us.netrek.org> On Tue, May 07, 2002 at 12:51:39AM -0500, Bob Tanner wrote: > Anyone got a good archive of screenshots of netrek? Yes, see the random screenshot generator ... my copy of which is on http://netrek.hwy.com.au/ Also, on http://quozl.linux.org.au/2002-05-07/ some content I've just uploaded from my wife Petria's work on documenting Netrek for juniors. This stuff is specific to her Debian gaming package that we load onto game clients. So it has references to the environment which may not be useful to you. -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From quozl at us.netrek.org Tue May 7 01:33:34 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Configure buglet in cow? In-Reply-To: <20020506025516.S21518@real-time.com>; from tanner@real-time.com on Mon, May 06, 2002 at 02:55:16AM -0500 References: <20020506025516.S21518@real-time.com> Message-ID: <20020507163334.C30774@us.netrek.org> Applied to COW CVS. Set the SourceForge bug entry to Pending, and it has mysteriously gone. -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From vanillatrek at yahoo.com Wed May 8 02:08:09 2002 From: vanillatrek at yahoo.com (Zach) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Screenshots? In-Reply-To: <20020507005139.R11516@real-time.com> Message-ID: <20020508070809.21824.qmail@web21110.mail.yahoo.com> I have about 1 GB worth --- Bob Tanner wrote: > Anyone got a good archive of screenshots of netrek? > > Looking to put together a little links of links for > local LUG and would like > some screenshot links. > > Did a google search for netrek/screenshot, but > didn't find much. > -- > Bob Tanner | Phone : > (952)943-8700 > http://www.mn-linux.org, Minnesota, Linux | Fax : > (952)943-8500 > Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 > E5 35 85 39 D9 > > _______________________________________________ > vanilla-list mailing list > vanilla-list@us.netrek.org > https://mailman.real-time.com/mailman/listinfo/vanilla-list __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com From tanner at real-time.com Wed May 8 02:48:47 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Screenshots? In-Reply-To: <20020508070809.21824.qmail@web21110.mail.yahoo.com>; from vanillatrek@yahoo.com on Wed, May 08, 2002 at 12:08:09AM -0700 References: <20020507005139.R11516@real-time.com> <20020508070809.21824.qmail@web21110.mail.yahoo.com> Message-ID: <20020508024847.B1610@real-time.com> Quoting Zach (vanillatrek@yahoo.com): > I have about 1 GB worth > Are the online? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From vanillatrek at yahoo.com Thu May 9 03:02:42 2002 From: vanillatrek at yahoo.com (Zach) Date: Wed Jan 12 00:53:06 2005 Subject: [Vanilla List] Screenshots? In-Reply-To: <20020508024847.B1610@real-time.com> Message-ID: <20020509080242.15350.qmail@web21107.mail.yahoo.com> Nope sitting here on my HD :) Glad to share some if you want. Zach --- Bob Tanner wrote: > Quoting Zach (vanillatrek@yahoo.com): > > I have about 1 GB worth > > > > Are the online? > -- > Bob Tanner | Phone : > (952)943-8700 > http://www.mn-linux.org, Minnesota, Linux | Fax : > (952)943-8500 > Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 > E5 35 85 39 D9 > > _______________________________________________ > vanilla-list mailing list > vanilla-list@us.netrek.org > https://mailman.real-time.com/mailman/listinfo/vanilla-list __________________________________________________ Do You Yahoo!? Yahoo! Shopping - Mother's Day is May 12th! http://shopping.yahoo.com From tanner at real-time.com Sat May 11 06:31:24 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:07 2005 Subject: [Vanilla List] Long shot, but keymap credit? Message-ID: <20020511063124.N25233@real-time.com> This is a long shot, but does this look like anyone's keymapping? keymap: Hhq2w3DeeyrTt%yla7ssddfpgohfxxccbbnrQQRRT* DFlWwAF buttonmap: 2$ I can't remember whom I got it from (it was a long time ago). Anyone? Is Vlouie still on this list? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From tanner at real-time.com Sat May 11 07:14:06 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:07 2005 Subject: [Vanilla List] Slashdotted Message-ID: <20020511071406.K18680@real-time.com> Netrek got slashdotted! Wow! Any way to capitalize on this coverage? I'd like to linx to the cow rpms I build to make it easy as possible for newbies to install the client. Dave, what do I need to do about the export stuff? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From ahn at vec.wfubmc.edu Sat May 11 14:12:19 2002 From: ahn at vec.wfubmc.edu (Dave Ahn) Date: Wed Jan 12 00:53:07 2005 Subject: [Vanilla List] Slashdotted In-Reply-To: <20020511071406.K18680@real-time.com>; from tanner@real-time.com on Sat, May 11, 2002 at 07:14:06AM -0500 References: <20020511071406.K18680@real-time.com> Message-ID: <20020511151219.A18410@megacolon.vec.wfubmc.edu> On Sat, May 11, 2002 at 07:14:06AM -0500, Bob Tanner wrote: > Netrek got slashdotted! Wow! I'm surprised the web server hasn't crashed... > > Any way to capitalize on this coverage? > > I'd like to linx to the cow rpms I build to make it easy as possible for > newbies to install the client. > > Dave, what do I need to do about the export stuff? Not much. Go ahead and build the client and get the key installed. Upload it to ftp.netrek.org in incoming and email me (please CC ahn at pointdx.com), and I will put it in and notify BXA. So long as you publish the download URL at ftp.pointdx.com, anyone can download the RPM. The law still prohibits you from making your own copy and distributing it yourself (i.e. Just because it's available at ftp.netrek.org, it doesn't mean you can copy it and put it on ftp.elsewhere.com for download unless you notify the BXA about ftp.elsewhere.com.). BTW, make sure that if you also build an SRPM that the rsa_* files are not included...otherwise you will also distribute the private key. From tanner at real-time.com Sun May 12 00:26:44 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:07 2005 Subject: [Vanilla List] Slashdotted In-Reply-To: <20020511151219.A18410@megacolon.vec.wfubmc.edu>; from ahn@vec.wfubmc.edu on Sat, May 11, 2002 at 03:12:19PM -0400 References: <20020511071406.K18680@real-time.com> <20020511151219.A18410@megacolon.vec.wfubmc.edu> Message-ID: <20020512002644.L31667@real-time.com> Quoting Dave Ahn (ahn@vec.wfubmc.edu): > Not much. Go ahead and build the client and get the key installed. > Upload it to ftp.netrek.org in incoming and email me (please CC I'm not able to upload to ftp.netrek.org:/incoming I tried both ftp and ncftp, behind a firewall and no firewall. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From tanner at real-time.com Sun May 12 01:17:47 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:07 2005 Subject: [Vanilla List] Window mapping for 1024x768 resolution? Message-ID: <20020512011747.R31667@real-time.com> Anyone have a useful window mappings for cow on a 1024x768 resolution? Would like to put an example of this config into the rpm, since most of the monitors on the boxes that can play netrek are at 1024x768. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From griffingdaniel at netscape.net Mon May 13 13:01:19 2002 From: griffingdaniel at netscape.net (Daniel K. Griffing) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] Window mapping for 1024x768 resolution? Message-ID: <09766F8F.26B9D704.3D11343D@netscape.net> Hi Bob... The rc I use has significantly modified window mapping... I got the rc file from guilty (he ran a uwash server [circa '95] a number of years ago). Hmm... I"ve never attached a file using the netscape.net system... Let me know if it --Dan Bob Tanner wrote: >Anyone have a useful window mappings for cow on a 1024x768 resolution? > >Would like to put an example of this config into the rpm, since most of the >monitors on the boxes that can play netrek are at 1024x768. > > >-- >Bob Tanner ? ? ? ? | Phone : (952)943-8700 >http://www.mn-linux.org, Minnesota, Linux | Fax ? : (952)943-8500 >Key fingerprint = ?6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 > >_______________________________________________ >vanilla-list mailing list >vanilla-list@us.netrek.org >https://mailman.real-time.com/mailman/listinfo/vanilla-list > -- Daniel Griffing griffingdaniel@netscape.net __________________________________________________________________ Your favorite stores, helpful shopping tools and great gift ideas. Experience the convenience of buying online with Shop@Netscape! http://shopnow.netscape.com/ Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ -------------- next part -------------- tts: on tts_color: aquamarine tts_time: 25 tts_loc: 500 tts_len: 100 UDP.geometry: 40x10+1+0 UDP.mapped: off UDP.parent: netrek #udpClientReceive: 2 #udpClientSend: 3 sounddir: /usr/local/cow/sound # sound: on # soundplayer: /usr/local/bin/bgsndplay babes: on xpm: on shipBitmapPath: /space/pixmap metaserver: metaserver2.us.netrek.org #metaserver: metaserver.us.netrek.org #metaserver: metaserver.netrek.org #metaserver: metaserver.ecst.csuchico.edu #metaserver: carrier.cs.vu.nl #metaserver: metaserver metaport: 3521 #name: New Character  #name:  BBuddy  name: guest  #name: just a tool  #name:  #name: Ninja Wolf!  #name: Ninja  Dan!  #name: Ninja Dan! port: 2592 server: localhost server:wormhole: wormhole.ecst.csuchico.edu server.guinness: guinness.crhc.uiuc.edu server.hockey: hockey.netrek.org server.mit: mit.netrek.org server.admiral: admiral.crosier.net server.old: 128.95.142.17 server.cal: calvin.usc.edu server.lexus: lexus.physics.indiana.edu server.bb: bigbang.astro.indiana.edu server.tech: bradbert.ugcs.caltech.edu server.vlsi: vlsi.ics.uci.edu server.base: thoth.ics.uci.edu server.wm: wormhole.ecst.csuchico.edu server.curly: curly.cc.utexas.edu server.tbyte: netrek.tbyte.com server.real: netrek.real-time.com server.rio: riovista.eecs.berkeley.edu server.tilden: tilden.eecs.berkeley.edu server.ksu: inl.ksu.edu server.dias: dias.umiacs.umd.edu server.hal: hal.eecs.umich.edu server.fathead: fathead.dcn.ryerson.ca server.ET: eskel.dtek.chalmers.se server.se: eskel.dtek.chalmers.se server.castle: netrek.castle.net server.real: netrek.real-time.com buttonmap: 1t2p3k4i5-6k7P8p9+ cloakChars:  #color.red: orange color.rom: pink color.green: green color.purple: azure newInfo: on tryshort : on dashboard: on fillTriangle: off scrollbar: off scrollsavelines: 300 # newPlayerList: on # playerListStyle: 3 # playerlist: nNlMLS KnT playerlist: nNlMLS KnT phaserMsgI: on reportKillsInReview: off #shortKillMesg: off shortKillMesg: on showGalactic: 1 stippleBorder: on galacticFrequent: on keepPeace: on netStatFreq: 10 showPlanetNames: 1 showPlanetOwner: on useMsgw: off showInd: on showLocal: 3 showPlayerStatus: on showStats: off sortPlayers: on #sortPlayers: off varyShields: on font: 6x10 boldfont: 6x10 italicfont: 6x10 bigfont: -adobe-times-bold-r-normal--34-240-100-100-p-177-iso8859-1 # keymap: Dd ddDvfa%rTtyTt@ef4nrgyglv%ayfT ddDtfe]r$ # detown d; detelse e; shup s; shdown w; tractup f; pressup a # tractpressdown q; armyup z; armydown r; # cloakup c;cloakdown C;war W;quit Q;rank U; info i # repair R;macro X;bomb b;mess m;maxwarp v,D; lock g # orbit o,A keymap: @eTfeddDrxc{C}f_a^q$AonrglWwhl dMmv%w[s] #keymap: Dd ddDvfa%rTtyTt@ef4nrgyglv%ayfT ddDtfetrt macroKey: X logFile: Netrek.Messages logMessage: off #fastClear: on fastClear: off shrinkPhasers: on shrinkPhasersAmount: 5 enemyPhasers: 10 netrek.geometry: 1024x770-6-25 #netrek.geometry: 1020x764 netrek.parent: root netrek_icon.geometry: 112x80+0+0 netrek_icon.parent: root local.geometry: 502x500+510+210 local.mapped: on local.parent: netrek tts: on tts_color: aquamarine tts_time: 30 tts_loc: 20 tts_len: 300 #map.geometry: 502x500+0+54 #map.mapped: on #map.parent: netrek # player.geometry: 82x21+1+542 #player.geometry: 82x21+1+562 player.geometry: 85x22-10+543 player.mapped: on player.parent: netrek map.geometry: 502x500+0+41 map.mapped: on map.parent: netrek tstat.geometry: 502x44+510+720 tstat.mapped: on tstat.parent: netrek warn.geometry: 503x17+509+188 warn.mapped: on warn.parent: netrek #message.geometry: 502x17+510+529 #message.geometry: 502x17+510+524 message.geometry: 502x17+0-3 message.mapped: on message.parent: netrek #review_team.geometry: 82x5+510+555 #review_team.geometry: 82x5+510+545 review_team.geometry: 81x10+1+649 #review_team.geometry: 82x5+1+545 #review_team.mapped: on review_team.mapped: off review_team.parent: netrek #review.geometry: 82x9+510+659 #review.geometry: 82x10+510+649 review.geometry: 82x9+510+84 review.mapped: on review.parent: netrek #review_your.geometry: 82x5+510+555 #review_your.geometry: 82x5+510+545 review_your.geometry: 82x1+1+17 review_your.mapped: on review_your.parent: netrek #stats.geometry: 160x34+850+555 #stats.geometry: 160x95+840+555 stats.geometry: 160x95+849+49 stats.mapped: off stats.parent: netrek # 4th window, low on the right under the galactic #review_phaser.geometry: 82x3+510+617 #review_phaser.geometry: 82x3+510+607 review_phaser.geometry: 82x2+510+50 review_phaser.mapped: on review_phaser.parent: netrek # same place as review_phaser #review_kill.geometry: 82x3+510+617 #review_kill.geometry: 82x3+510+607 review_kill.geometry: 82x4+510-2 #review_kill.mapped: off review_kill.mapped: on review_kill.parent: netrek #review_all.geometry: 82x9+510+659 #review_all.geometry: 82x9+510+649 review_all.geometry: 81x9+1+99 review_all.mapped: off review_all.parent: netrek #fed - Fed selection window fed.parent: netrek fed.geometry: 100x100+0+400 #rom - Romulan selection window rom.parent: netrek rom.geometry: 100x100+0+0 #kli - Klingon selection window kli.parent: netrek kli.geometry: 100x100+400+0 #ori - Orion selection window ori.parent: netrek ori.geometry: 100x100+400+400 #quit quit.parent: netrek quit.geometry: 100x100+560+10 #UDP.geometry: 40x10+510+0 #UDP.mapped: on #UDP.parent: netrek help.geometry: +0+548 help.mapped: off help.parent: netrek lagMeter.geometry: 74x124+550+0 lagMeter.mapped: off lagMeter.parent: netrek pingStats.geometry: 294x110+0+600 pingStats.mapped: off pingStats.parent: netrek planet.geometry: 26x43+330+10 planet.mapped: off #planet.parent: netrek planet.parent: map rank.geometry: 65x17+10+10 rank.mapped: off rank.parent: netrek war.geometry: 20x6+370+390 war.mapped: off war.parent: map #dist.taking: %T%c->%O %T%c --> %L <-- w/ %a armies (%l @ %n) #dist.space_control: %T%c->%O Help Control at %L --> %L <-- #dist.base_ogg: %T%c->%O BASE OGG --> Sync %g <-- BASE OGG dist.carrying: %T%c->%O %?%S=SB%{Your Starbase is carrying %?%a>0%{%a%!NO%} arm%?%a=1%{y%!ies%}%!%{ %T%c --> (%T%c+%a)/%S <-- Carrying %a armies%}%} (%d%%D, %s%%S, %f%%F). mac.s.%u: %f%% fuel; %s%% shields; %d%% damage mac.S: (%S+%a): %?%f<30%{BAD %!%}fuel(%f%%); %?%s<30%{BAD %!%}%?%s<100%{shields(%s%%); %!%}%?%d>60%{BAD %!%}%?%d>0%{damage(%d%%); %!%}%?%e>99%{ETEMP; %!%?%e>50%{etmp(%e%%); %!%}%}%?%w>99%{WTEMP; %!%?%w>80%{wtmp(%w%%); %!%}%} #mac.i.%u:! mac.1.A:. __ mac.1.A:. \ _/\ \___ / mac.1.A:. /\___ __\ %o Declares Moral Superiority mac.1.A:. - \/__ \ \_/ - over %l! mac.1.A:. \ \_\ mac.!.A:. / \/_/ \ #mac.2.A: %U (%p) at %L is a little confused. He think's he's %Z! mac.2.A:. /\ /\ mac.2.A:. (- <) - I hate my team. \ \_/ / - Captain, mac.2.A:. /VVVV \ ('.') I sense mac.2.A:. @ ^^^^@~ () () hostility. mac.2.A:. _| _| (_)-(_) #mac.2.A:. || _____ \ | / gravy boat #mac.2.A:. (> - >]__] |ooo| \|/ ____ %p spotted #mac.2.A:. <___@--\__/--@ \ `-----------/ / near %L; #mac.2.A:. | | \__________________/ set intercept #mac.2.A:. /_ /_ course!!! #mac.3.A:. /\/\ #mac.3.A:. / \o\ %p: SUNK #mac.3.A:. (o \ \o\ #mac.3.A:. ....|| ^^^^^^^^^^^^^ #mac.3.A:. /\ /\ Intel reports that I UNDERSTAND #mac.3.A:. \ \_/ / %p is leaving %L (. .) OBERFUEHRER, AND #mac.3.A:. ('.') with a shipment |VVVV | VOLUNTEER TO SINK #mac.3.A:. () () of vital gravy... @| + |@ THE VITAL ENEMY #mac.3.A:. (_)-(_) _| _| GRAVY TRANSPORT! #mac.3.A:. THANK YOU OBERFUEHRER, /\ /\ Your country #mac.3.A:. (. .)@ I AM PROUD TO SERVE \ \_/ / appreciates your #mac.3.A:. |\VVVV > A GRATEFUL NATION ('.') sacrifice, as do #mac.3.A:. @| + | IN THE %S SERVICE () () I, one plush toy #mac.3.A:. |_ |_ (_)-(_) to another. mac.4.A:. . . /\_.----. mac.4.A:. . : \_/ / / \ mac.4.A:. Oh, the humanity! < < / / // /\ \o/ mac.4.A:. .:>: .> >. :/*/:./.X__ | mac.4.A:.--------------------:--:--**#:-<<:^/^<**#**#**:._/--------/->------ #mac.3.T: ##########--- Base Ogg in 30 seconds ---########### mac.3.A:% o.-.o o.-.o o.-.o mac.3.A:% ((^)) ((^)) ((^)) mac.3.A:% 0}._.{0 0}._.{0 0}.-.{0 mac.3.A:% 0/ \0 0/ \0 0/ \0 #mac.B.T: << OGG BASE OGG BASE ** Sync %g ** BASE OGG BASE OGG >> mac.c.T: %p++ near %l #mac.C.A:% {~._.~} #mac.C.A:% ( Y ) Awww... Need your koala #mac.C.A:% ()~*~() to cry on, %u #mac.C.A:% (_)-(_) mac.e.T: ---- >> EMERGENCY @ %L ----->> %L <<----- #mac.f.A:% .%%%%...%%%%...%%%%%%%%...%%%%......%%%%%%%%%%%%..%%%%%%%%%%....%%%%%%%%....%%%%%%%%...%%%%..%%%%....%%%%... #mac.f.A:% .%%%%...%%%%..%%%%..%%%%..%%%%......%%%%......%%%%..%%%%..%%%%..%%%%..%%%%..%%%%..%%%%.%%%%.....%%%%... #mac.f.A:% .%%%%.%%.%%%%..%%%%..%%%%..%%%%......%%%%%%%%....%%%%%%%%%%...%%%%%%%%%%%%..%%%%......%%%%%%%%......%%%%... #mac.f.A:% .%%%%%%%%%%%%%%..%%%%..%%%%..%%%%......%%%%......%%%%......%%%%..%%%%..%%%%..%%%%..%%%%.%%%%.......... #mac.f.A:% ..%%%%.%%%%....%%%%%%%%...%%%%%%%%%%%%..%%%%......%%%%......%%%%..%%%%...%%%%%%%%...%%%%..%%%%....%%%%... mac.h.A:% /##\ /##\ /##\ /##\ /##\ /##\ mac.h.A:% ######### ######### ######### mac.h.A:% `#######' `#######' `#######' mac.h.A:% `\#/' `\#/' `\#/' #mac.h.A:% 888 888 e88 88e e88'Y88 888 88P 888'Y88 Y88b Y8P #mac.h.A:% 888 888 d888 888b d888 'Y 888 8P 888 ,'Y Y88b Y #mac.h.A:% 8888888 C8888 8888D C8888 888 K 888C8 Y88b BABY! #mac.h.A:% 888 888 Y888 888P Y888 ,d 888 8b 888 ",d 888 #mac.h.A:% 888 888 "88 88" "88,d88 888 88b 888,d88 888 mac.H.A:% ,/#\. ,/#\. ,/#\. mac.H.A:% ,#######. ,#######. ,#######. mac.H.A:% ######### ######### ######### mac.H.A:% \##/ \##/ \##/ \##/ \##/ \##/ #mac.H.A:% _ _____ ____ ____ ____ _____ ____ ____ ____ _____ #mac.H.A:% / \ /|/ __// __\/ _ \ / _ \/ / / _\/ _ \/ __\/ __/ #mac.H.A:% | |_||| \ | \/|| / \| | / \|| __\ | / | / \|| \/|| \ #mac.H.A:% | | ||| /_ | /| \_/| | \_/|| | | \__| \_/|| /| /_ #mac.H.A:% \_/ \|\____\\_/\_\\____/ \____/\_/ \____/\____/\_/\_\\____\ #mac.I.A:% __ __ __ #mac.I.A:% |__||__|| |_ .---.-. #mac.I.A:% YO %p __ | || _|| _ | #mac.I.A:% |__||__||____||___._| #mac.j.A:% %T%c has voted to EJECT %p RUNNER. 1 player (of 8) has voted. #mac.j.A:% Still need 1 more votes to EJECT %p RUNNER. #mac.K.A:% _ ______ ____ ______ #mac.K.A:% | | /| / / __ \/ __ \/ __/ / #mac.K.A:% | |/ |/ / /_/ / /_/ / _//_/ #mac.K.A:% |__/|__/\____/\____/_/ (_) mac.K.A:% /##\ /##\ ,--- ,-, ,-, ,----, ,---- , , , , /##\ /##\ mac.K.A:% ######### | | \ / | | | | | / | | ######### mac.K.A:% '#######' '--, | \/ | |----| | |< | | `#######' mac.K.A:% `\#/' | | | | | | | \ `\#/' mac.K.A:% With Love ---' ' ' ' ' '---- ' ' ' ' With Love mac.L.A: %i SUCKS! #mac.l.A:. Meet my friend... The ******* oAo ooooooOo Oo #mac.l.A:. . _____ . . ___ * oAAAAAo ooo ooooo #mac.l.A:. | | |\ | | ***{AAAAAAA} -------- o BEWM! ooo #mac.l.A:. | | | \| *-- * oAAAAAo ooo oo oo #mac.l.A:. |___ __|__ | | |___ ******* oAo oooo o o oo o #mac.M.A:% ("`-/")_.-'"``-._i NINJA MEW! (2) #mac.M.A:% , , `; -._ )-;-,_`) #mac.M.A:% (v_,)' _ )`-.\ ``-' MEEEEE-OW! #mac.M.A:% _.- _..-_/ / ((.' #mac.M.A:% ((,.-' ((,/ Felix Lee Ninja is outta here! #mac.n.A:% o--|| | | #mac.n.A:% ./ '--. _\ _\ #mac.N.A:% ,;, , #mac.N.A:% |- -| %% <- %i's Ninja Sword #mac.N.A:% Ninja -> '==='/ #mac.N.A:% o--| |--o #mac.N.A:% ./ \. #mac.o.A:% ,;, / %u, #mac.o.A:% |- -| / I could do this with one arm tied behind #mac.o.A:% '===' %% my back! mac.o.A:% | |--o #mac.o.A:% ./ \. mac.P.A:% ,;, #mac.P.A:% |x x| I've Been HIT! #mac.P.A:% o '===' o YOU BASTARDS! #mac.P.A:% \-|o|-/ mac.P.A:% ./ \. #mac.q.A:% ,;, , <-- %i == Ninja #mac.q.A:% |- -| %% #mac.q.A:% o '==='/ O #mac.q.A:% \-| |--o -|- <-- %u == Ninja's Little Buddy #mac.q.A:% ./ \. / \ #mac.Q.A:% ,;, , #mac.Q.A:% |- -| %% <-- %u, #mac.Q.A:% `==='/ The Ninja Give You TWO(2) Thumbs Up! #mac.Q.A:% d--| |--b You Rewl!! #mac.Q.A:% ./ \. #mac.r.A:% \ ,;, #mac.r.A:% \ |- -| Using his super-human ninja powers, #mac.r.A:% %% `===' o %i senses that %p++ @ %l. #mac.r.A:% o--| |-/ #mac.r.A:% ./ \. NINJAS, PREPARE TO AMBUSH! #mac.R.A:% ,;, , Ninja Says: #mac.R.A:% |- -| %% JOIN THE DRAFT LEAGUE #mac.R.A:% '==='/ http://draft.lagparty.org/ #mac.R.A:% o--| |--o Anyone can join! #mac.R.A:% ./ \. mac.s.A:. \ %U #mac.s.A:. _ ||_________________ is #mac.s.A:. (_|%%|%%|%%|%%|[_________________> Ninja  of ZEN!!! #mac.s.A:. || You Rewl! #mac.s.A:. \ #mac.p.A:% /|/| #mac.p.A:% O-=___ .__(xo) _ ___=-O # #mac.p.A:% /`-' U-- ------/ \ `-`/\ Poachers!!! #mac.p.A:% \\ ---\_ # # | /\ #mac.p.A:% / \ _/-------/ \ / \ #mac.P.A:% ____ __ ____ __ ____ __ #mac.P.A:% / __ \__ ______ / / / __ \__ ______ / / / __ \__ ______ / / #mac.P.A:% / /_/ / / / / __ \/ / / /_/ / / / / __ \/ / / /_/ / / / / __ \/ / #mac.P.A:% / _, _/ /_/ / / / /_/ / _, _/ /_/ / / / /_/ / _, _/ /_/ / / / /_/ #mac.P.A:% /_/ |_|\__,_/_/ /_(_) /_/ |_|\__,_/_/ /_(_) /_/ |_|\__,_/_/ /_(_) #mac.T.T:% Yo you guys at %L! #mac.T.T:% __ #mac.T.T:% .' '. #mac.T.T:% | STOP | #mac.T.T:% '.__.' mac.V: %T%c PING stats: Average: %v ms, Stdv: %V ms, Loss: %y%% #mac.w.A:% ( |\|\ #mac.w.A:% \\_____(\/)_. NINJA WOLF!! #mac.w.A:% /_____ _ __/ #mac.w.A:% \ `- `- \ #mac.y.A:% ( |\|\ #mac.y.A:% \\_____(\/)__. The Ninja escapes again!!! #mac.y.A:% |_____ _ __/ #mac.y.A:% \ `- `- \ #mac.W.A:% From the tall pines, #mac.W.A:% " / " /\ /\ the wolf spots #mac.W.A:% \__/ \_|\|\ / \ /~~\ an undefended planet!! #mac.W.A:% //____\ (\/)_. _\ | | <- %L #mac.W.A:% \_ || __ ___/ || \__/ #mac.Z.A:% ___ _ __ _ __ __ _ #mac.Z.A:% /O O O ,' _/ / \,' /.' \ ,'_/ / //7// O #mac.Z.A:% /-| o= /-| o= |-\o= _\ `. / \,' // o // /_ / ,'// |---=o #mac.Z.A:% / \ / / \ / \ \ /___,'/_/ /_//_n_/ |__//_/\\() / \ #mac.!.A:% ***************** http://draft.lagparty.org/ ************************* #mac.!.A:% __ _ __ __ __ __ Anyone Can Join. #mac.!.A:% | \ _ _ (_|_ | _ _ _ _ _) / \ / \ / \ Sign Up Today. #mac.!.A:% |__/| (_|| |_ |__(-(_|(_)|_|(- /__ \__/ \__/ \__/ Learn from mac.@.A:% _/ experience! #mac.@.A:% *************** Anyone Can Play, Sign Up Today! ********************** #mac.#.A:% ___ Join Today __ _ _ http://draft.lagparty.org/ #mac.#.A:% | \ _ _ __ _ / _| |_ | | ___ __ _ __ _ _ _ ___ #mac.#.A:% | |) | '_/ _` | _| _| | |__/ -_) _` / _` | || / -_) #mac.#.A:% |___/|_| \__,_|_| \__| |____\___\__,_\__, |\_,_\___| #mac.#.A:% Learn to not suck |___/ #mac.$.A:% oooooooooo. .o88o. . #mac.$.A:% `888' `Y8b 888 `" .o8 #mac.$.A:% 888 888 oooo d8b .oooo. o888oo .o888oo #mac.$.A:% 888 888 `888""8P `P )88b 888 888 #mac.^.A:% 888 888 888 .oP"888 888 888 #mac.^.A:% 888 d88' 888 d8( 888 888 888 . #mac.^.A:% o888bood8P' d888b `Y888""8o o888o "888" #mac.&.A:% ooooo #mac.&.A:% `888' #mac.&.A:% 888 .ooooo. .oooo. .oooooooo oooo oooo .ooooo. #mac.*.A:% 888 d88' `88b `P )88b 888' `88b `888 `888 d88' `88b #mac.*.A:% 888 888ooo888 .oP"888 888 888 888 888 888ooo888 #mac.*.A:% 888 o 888 .o d8( 888 `88bod8P' 888 888 888 .o #mac.*.A:% o888ooooood8 `Y8bod8P' `Y888""8o `8oooooo. `V88V"V8P' `Y8bod8P' #mac.(.A:% http://draft.lagparty.org d" YD #mac.).A:% "Y88888P' #mac._.A:% .-"-. <-- Doesn't read messages #mac._.A:% _/.-.-.\_ <-- Didn't join the draft league #mac._.A:% ( ( o o ) ) #mac._.A:% |/ " \| Don't be like him! #mac._.A:% \ .-. / http://draft.lagparty.org/ #mac.+.A:% _ _ _ ____ _ __ _ #mac.+.A:% | |__ | |_| |_ _ __ _ / / /_| |_ __ __ _ / _| |_ #mac.+.A:% | '_ \| __| __| '_ (_) / / / _` | '__/ _` | |_| __| #mac.+.A:% | | | | |_| |_| |_) | / / / (_| | | | (_| | _| |_ _ #mac.+.A:% |_| |_|\__|\__| .__(_)_/_/ \__,_|_| \__,_|_| \__(_) #mac.+.A:% |_| From griffingdaniel at netscape.net Mon May 13 17:26:36 2002 From: griffingdaniel at netscape.net (Daniel K. Griffing) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] Window mapping for 1024x768 resolution? Message-ID: <512FE324.226D783E.3D11343D@netscape.net> ... doesn't attach properly. (oops) --Dan griffingdaniel@netscape.net (Daniel K. Griffing) wrote: >Hi Bob... > >The rc I use has significantly modified window mapping... ?I got the >rc file from guilty (he ran a uwash server [circa '95] a number of years ago). > >Hmm... I"ve never attached a file using the netscape.net system... Let me >know if it > >--Dan > >Bob Tanner wrote: > >>Anyone have a useful window mappings for cow on a 1024x768 resolution? >> >>Would like to put an example of this config into the rpm, since most of the >>monitors on the boxes that can play netrek are at 1024x768. >> >> >>-- >>Bob Tanner ? ? ? ? | Phone : (952)943-8700 >>http://www.mn-linux.org, Minnesota, Linux | Fax ? : (952)943-8500 >>Key fingerprint = ?6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 >> >>_______________________________________________ >>vanilla-list mailing list >>vanilla-list@us.netrek.org >>https://mailman.real-time.com/mailman/listinfo/vanilla-list >> > > >-- >Daniel Griffing >griffingdaniel@netscape.net > > > >__________________________________________________________________ >Your favorite stores, helpful shopping tools and great gift ideas. Experience the convenience of buying online with Shop@Netscape! http://shopnow.netscape.com/ > >Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ > -- Daniel Griffing griffingdaniel@netscape.net __________________________________________________________________ Your favorite stores, helpful shopping tools and great gift ideas. Experience the convenience of buying online with Shop@Netscape! http://shopnow.netscape.com/ Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ From ahn at vec.wfubmc.edu Mon May 13 20:14:31 2002 From: ahn at vec.wfubmc.edu (Dave Ahn) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] COW, RSA Message-ID: <20020513211431.A24920@megacolon.vec.wfubmc.edu> Thanks to Bob Tanner I have put his RPM/SRPM package of COW 3.0 at ftp://ftp.netrek.org/pub/netrek/clients/cow/COW-bin/ I've notified the BXA of binary packages that contain RES-RSA for the following client binaries and source currently archived at ftp.netrek.org: COW, BRMH, Netrek 2000/2999/NT, Paradise (TedTurner), Paradise 2000 and Vanilla server. If anyone wants to build rpm's, deb's or whatever packaged binary that includes RES-RSA, they can be made available at ftp.netrek.org without further notice to BXA. The ftp mirror at ftp.real-time.com/netrek/ was also listed and, therefore, should be covered. Dave From quozl at us.netrek.org Tue May 21 02:00:35 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] LTD, ticks in zone Message-ID: <20020521170035.M1734@us.netrek.org> Just played a game today, scrimmage DL. http://www.netrek.org/stats/twink.crackaddict.com/1021947608/ltd_dump.txt.gz I was scout bomber. My ticks in each zone don't seem right. I've had a quick look at the code, and I can't see why the data looks so odd. (tz0) [ticks in zone 0] : 1: backfield (tz1) [ticks in zone 1] : 4: core + 2 side (tz2) [ticks in zone 2] : 9: front line (tz3) [ticks in zone 3] : 49: enemy front line (tz4) [ticks in zone 4] : 132: enemy core + 2 side (tz5) [ticks in zone 5] : 121: enemy backfield (tz6) [ticks in zone 6] : 1: 3rd space (tz7) [ticks in zone 7] :1451: dead or indeterminant I know I didn't go into backfield, but I do know that I was in 3rd space for a short time. I went into orbit over a ROM frontline. (tt) [ticks total] :17607: (tyel) [ticks in yellow] :4873: (tred) [ticks in red] :4613: Now, the ticks in each zone, minus 1 for each zone (the base count), add up to 1760, as they should. But why so many in zone 7? Why none in 3rd space? -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From quozl at us.netrek.org Fri May 24 17:18:08 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] Obscure Unimportant Tractor/Explosions Feature Message-ID: <20020525081808.L1734@us.netrek.org> Just testing server code then ... ... set a CA or SC to overfly earth at maxwarp, as soon as you touch the planet call in lots of practice robots. They all tractor you, nailing you to the ether. (a) the robots fire at where you will be assuming you would do maxwarp without being tractored. Yeah, that's sorta expected, given their lack of logic. (b) the cumulative effect of all those tractors is to reduce your forward motion to almost zero, despite the fact that they are pulling from all around you. If the vectors were additive, I would expect to keep moving. (c) when you die, you are released from tractor, springing forward as you explode. Surprised me. Where have I been these last five years to miss such an odd effect? ;-) -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From unbelver at brain.jpl.nasa.gov Fri May 24 17:50:56 2002 From: unbelver at brain.jpl.nasa.gov (Carlos Y. Villalpando) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] Obscure Unimportant Tractor/Explosions Feature In-Reply-To: <20020525081808.L1734@us.netrek.org>; from quozl@us.netrek.org on Sat, May 25, 2002 at 08:18:08AM +1000 References: <20020525081808.L1734@us.netrek.org> Message-ID: <20020524155056.A16578@brain.jpl.nasa.gov> Quoting James Cameron : > (c) when you die, you are released from tractor, springing forward as > you explode. Surprised me. Where have I been these last five years to > miss such an odd effect? ;-) Same thing happens when you're up against the sidelines or baselines on hockey. You're not going anywhere until the moment you die, and then whoosh! Maxwarp, even if you have no hull. --Carlos V. From williamb at its.caltech.edu Fri May 24 19:19:57 2002 From: williamb at its.caltech.edu (William Balcerski) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] Obscure Unimportant Tractor/Explosions Feature In-Reply-To: <20020525081808.L1734@us.netrek.org> Message-ID: On Sat, 25 May 2002, James Cameron wrote: > Just testing server code then ... > > ... set a CA or SC to overfly earth at maxwarp, as soon as you touch the > planet call in lots of practice robots. They all tractor you, nailing > you to the ether. > > (a) the robots fire at where you will be assuming you would do maxwarp > without being tractored. Yeah, that's sorta expected, given their lack > of logic. > Or, if you are flying warp 12 in a SC when you call them in, for some reason, they don't fire at all, or hardly at all, even if they all have you tractored. Slow down to 10 and they start firing. Very odd. > (b) the cumulative effect of all those tractors is to reduce your > forward motion to almost zero, despite the fact that they are pulling > from all around you. If the vectors were additive, I would expect to > keep moving. > I find I always keep moving a little bit, I never come to a full stop, it kinda jerks you back and forth a bit. Bill From quozl at us.netrek.org Fri May 24 20:17:58 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] Obscure Unimportant Tractor/Explosions Feature In-Reply-To: ; from williamb@its.caltech.edu on Fri, May 24, 2002 at 05:19:57PM -0700 References: <20020525081808.L1734@us.netrek.org> Message-ID: <20020525111758.U1734@us.netrek.org> On Fri, May 24, 2002 at 05:19:57PM -0700, William Balcerski wrote: > Or, if you are flying warp 12 in a SC when you call them in, for some > reason, they don't fire at all, or hardly at all, even if they all have > you tractored. Slow down to 10 and they start firing. Very odd. That's because the target point for firing at (your position once the torps get to you assuming you weren't tractored) is outside their torpedo range. -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From tanner at transmuter.tanners.org Sat May 25 03:46:50 2002 From: tanner at transmuter.tanners.org (Bob Tanner) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] RSA authentication explained? Message-ID: <20020525034650.A12339@transmuter.tanners.org> Can someone explain how the RSA (blessed clients) works? What prevents a man-in-the-middle attack? I was talking on #crossfire and was asked how blessed clients work and how the netrek community prevents people analyzing the client/server communication and taking the client source (cow for instance) and spoofing the authentication. I believe the public key is embedded in the binary and the private key is on the metaserver, right? What prevents a user from picking out the embedded key and using it (writing some code) to make a borg client that masquarades as a blessed binary? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 http://www.tcwug.org, Minnesota, Wireless | Coding isn't a crime. Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From quozl at us.netrek.org Sat May 25 07:20:57 2002 From: quozl at us.netrek.org (James Cameron) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] RSA authentication explained? In-Reply-To: <20020525034650.A12339@transmuter.tanners.org>; from tanner@transmuter.tanners.org on Sat, May 25, 2002 at 03:46:50AM -0500 References: <20020525034650.A12339@transmuter.tanners.org> Message-ID: <20020525222057.A1734@us.netrek.org> On Sat, May 25, 2002 at 03:46:50AM -0500, Bob Tanner wrote: > What prevents a man-in-the-middle attack? Well, I thought the local IP address used to be used as part of the negotiation ... but portswap through firewall must bypass that now, because a client cannot know what it's external NAT IP would be. An in the middle attack at system call level interface is always going to be possible, with open operating systems. > What prevents a user from picking out the embedded key and using it > (writing some code) to make a borg client that masquarades as a > blessed binary? Not much. There are some tricks in place to make it more difficult, but it is not impossible. The main defence is that the protocol and data flow constrains the cheats that are possible, and so the reward for making a borg is not particularly high, when compared to other games that place more trust in their clients. It is more important that the community believe that client authentication helps to prevent cheating. That probably reduces cheat attempts more than the actual defence capability. Borg capability in Netrek is constrained to; - predicting probable location of cloakers, by data analysis, - automatic firing of weapons or activation of defensive measures, - information processing, e.g. carrier highlighting. -- James Cameron mailto:quozl@us.netrek.org http://quozl.netrek.org/ From xyzzy at speakeasy.org Sat May 25 07:15:05 2002 From: xyzzy at speakeasy.org (Trent Piepho) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] RSA authentication explained? In-Reply-To: <20020525034650.A12339@transmuter.tanners.org> Message-ID: On Sat, 25 May 2002, Bob Tanner wrote: > Can someone explain how the RSA (blessed clients) works? You should be able to find some good explanations already written if you search a bit. > What prevents a man-in-the-middle attack? Not much. > > I believe the public key is embedded in the binary and the private key is on the > metaserver, right? The private key is in the client. The only difference between the private and public key is that one is kept private and one isn't. > What prevents a user from picking out the embedded key and using it (writing > some code) to make a borg client that masquarades as a blessed binary? It's really hard to pick it out of the client. The key data never appears in the client, rather RSA mkkey program generates a bunch of C code that has the same effect as performing the RSA computation with the private key. Figuring out the private key from the compiled code would be really hard. The easiest way to hack netrek is to somehow replace the getpeername() call in the C library or operating system. Then you can trick a real client into authenticating your borg. Netrek's RSA keys are really short, so you can just crack them by brute force too. One would get much more security if you used the RSA mechanism to send a key for a fast symmetric cypher. Then use that key to encrypt the game traffic. From mark at mark.mielke.cc Sat May 25 13:15:51 2002 From: mark at mark.mielke.cc (Mark Mielke) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] RSA authentication explained? In-Reply-To: <20020525222057.A1734@us.netrek.org>; from quozl@us.netrek.org on Sat, May 25, 2002 at 10:20:57PM +1000 References: <20020525034650.A12339@transmuter.tanners.org> <20020525222057.A1734@us.netrek.org> Message-ID: <20020525141551.A4243@mark.mielke.cc> On Sat, May 25, 2002 at 10:20:57PM +1000, James Cameron wrote: > On Sat, May 25, 2002 at 03:46:50AM -0500, Bob Tanner wrote: > > What prevents a man-in-the-middle attack? > Well, I thought the local IP address used to be used as part of the > negotiation ... but portswap through firewall must bypass that now, > because a client cannot know what it's external NAT IP would be. A few times (several years ago...) I've wondered about a sort of 1:2 proxy, where one server was connected (through the proxy) to two clients. Some of the packets/responses would be routed only to one, and some would be routed to both. One blessed client that sits in the background somewhere, and one non-blessed that people would actually use. I stopped bothering at the point that I didn't think it was worth my while... :-) > Borg capability in Netrek is constrained to; > - predicting probable location of cloakers, by data analysis, > - automatic firing of weapons or activation of defensive measures, > - information processing, e.g. carrier highlighting. Shield 'phasing' (i.e. on/off very fast) allows for additional server updates to perform hull repair, while very effectively blocking the damage of torpedoes from the hull. Repair 'phasing' does similar as well (toggle repair and maxwarp to provide the appearance of a jittery constant speed, but allowing additional fuel recharge / damage repair bonus). Torpedoes deployed can be selectively detonated. Detonation of other torpedoes can be calculated to produce minimal damage, and minimal activation cost (i.e. SB can save on WTEMP), tractor beams can be very quickly applied to several people at once (knock 4 people off a planet in one update without moving the mouse, distracting you from aiming torps + phaser). But... most borgs do suck... :-) mark P.S. I haven't forgotten about the robot war - just work has interfered. Something about Nortel Networks stock being worth significantly less than it should be... -- mark@mielke.cc/markm@ncf.ca/markm@nortelnetworks.com __________________________ . . _ ._ . . .__ . . ._. .__ . . . .__ | Neighbourhood Coder |\/| |_| |_| |/ |_ |\/| | |_ | |/ |_ | | | | | | \ | \ |__ . | | .|. |__ |__ | \ |__ | Ottawa, Ontario, Canada One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them... http://mark.mielke.cc/ From tanner at real-time.com Sun May 26 18:09:02 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] ftp.netrek.org horked Message-ID: <20020526180902.T7924@real-time.com> I cannot get into ftp.netrek.org with active or passive ftp now. Can someone fix this? -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 http://www.tcwug.org, Minnesota, Wireless | Coding isn't a crime. Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From ahn at vec.wfubmc.edu Mon May 27 10:55:59 2002 From: ahn at vec.wfubmc.edu (Dave Ahn) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] ftp.netrek.org horked In-Reply-To: <20020526180902.T7924@real-time.com>; from tanner@real-time.com on Sun, May 26, 2002 at 06:09:02PM -0500 References: <20020526180902.T7924@real-time.com> Message-ID: <20020527115559.E65486@megacolon.vec.wfubmc.edu> On Sun, May 26, 2002 at 06:09:02PM -0500, Bob Tanner wrote: > I cannot get into ftp.netrek.org with active or passive ftp now. > > Can someone fix this? I don't see any problems right now aside from that passive FTP not working. From ahn at vec.wfubmc.edu Mon May 27 11:20:04 2002 From: ahn at vec.wfubmc.edu (Dave Ahn) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] ftp.netrek.org horked In-Reply-To: <20020527115559.E65486@megacolon.vec.wfubmc.edu>; from ahn@vec.wfubmc.edu on Mon, May 27, 2002 at 11:55:59AM -0400 References: <20020526180902.T7924@real-time.com> <20020527115559.E65486@megacolon.vec.wfubmc.edu> Message-ID: <20020527122004.G65486@megacolon.vec.wfubmc.edu> On Mon, May 27, 2002 at 11:55:59AM -0400, Dave Ahn wrote: > On Sun, May 26, 2002 at 06:09:02PM -0500, Bob Tanner wrote: > > I cannot get into ftp.netrek.org with active or passive ftp now. > > > > Can someone fix this? > > I don't see any problems right now aside from that passive FTP not working. By the way, I've enabled http://ftp.netrek.org/ which points to the same archive. From tanner at real-time.com Mon May 27 20:53:07 2002 From: tanner at real-time.com (Bob Tanner) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] ftp.netrek.org horked In-Reply-To: <20020527115559.E65486@megacolon.vec.wfubmc.edu>; from ahn@vec.wfubmc.edu on Mon, May 27, 2002 at 11:55:59AM -0400 References: <20020526180902.T7924@real-time.com> <20020527115559.E65486@megacolon.vec.wfubmc.edu> Message-ID: <20020527205307.H10818@real-time.com> Quoting Dave Ahn (ahn@vec.wfubmc.edu): > On Sun, May 26, 2002 at 06:09:02PM -0500, Bob Tanner wrote: > > I cannot get into ftp.netrek.org with active or passive ftp now. > > > > Can someone fix this? > > I don't see any problems right now aside from that passive FTP not working. It was intermittant. -- Bob Tanner | Phone : (952)943-8700 http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 http://www.tcwug.org, Minnesota, Wireless | Coding isn't a crime. Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From BPaulsen at lehman.com Tue May 28 14:38:11 2002 From: BPaulsen at lehman.com (Paulsen, Brian) Date: Wed Jan 12 00:53:08 2005 Subject: [Vanilla List] RSA authentication explained? Message-ID: <10ED0322571482-01@MMS__lehman.com_> Let me know when you want to do a battle against FreeBot. The offer stands for anybody who wants to showcase their dogfighting skills as well. Brian But... most borgs do suck... :-) mark P.S. I haven't forgotten about the robot war - just work has interfered. Something about Nortel Networks stock being worth significantly less than it should be... -- mark@mielke.cc/markm@ncf.ca/markm@nortelnetworks.com __________________________ . . _ ._ . . .__ . . ._. .__ . . . .__ | Neighbourhood Coder |\/| |_| |_| |/ |_ |\/| | |_ | |/ |_ | | | | | | \ | \ |__ . | | .|. |__ |__ | \ |__ | Ottawa, Ontario, Canada One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them... http://mark.mielke.cc/ _______________________________________________ vanilla-list mailing list vanilla-list@us.netrek.org https://mailman.real-time.com/mailman/listinfo/vanilla-list ------------------------------------------------------------------------------ This message is intended only for the personal and confidential use of the designated recipient(s) named above. If you are not the intended recipient of this message you are hereby notified that any review, dissemination, distribution or copying of this message is strictly prohibited. This communication is for information purposes only and should not be regarded as an offer to sell or as a solicitation of an offer to buy any financial product, an official confirmation of any transaction, or as an official statement of Lehman Brothers. Email transmission cannot be guaranteed to be secure or error-free. Therefore, we do not represent that this information is complete or accurate and it should not be relied upon as such. All information is subject to change without notice. From pboman at lycos.co.kr Thu May 2 00:42:18 2002 From: pboman at lycos.co.kr (Richdad) Date: Wed Jan 12 00:53:39 2005 Subject: [META] [±¤°í]ÀÎÅͳݹ鸸ÀåÀÚŬ·´°úÇÔ²² º¸¹°Ã£±â¿¡Âü¿©Çغ¸¼¼¿ä! Message-ID: <200205020542.g425gA119085@sprite.real-time.com> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020502/21b643df/attachment.html From bogagi at korea.com Fri May 3 00:00:32 2002 From: bogagi at korea.com (bojagicard) Date: Wed Jan 12 00:53:39 2005 Subject: [META] [±¤°í]Ưº°ÇÑ Ã»Ã¸ÀåÀ» ¸¸µé¾î º¸¼¼¿ä.::º¸ÀÚ±âÄ«µå:: Message-ID: <200205030459.g434x6104880@sprite.real-time.com> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020503/5366e3d6/attachment.htm From kreedfestiv2 at aol.com Fri May 3 22:24:06 2002 From: kreedfestiv2 at aol.com (kreedfestiv2@aol.com) Date: Wed Jan 12 00:53:39 2005 Subject: [META] dude, did you check them out? Message-ID: <200205040324.g443O1122793@sprite.real-time.com> I dumped my Dell as it just couldn't handle all my games anymore. I called up the guys over at Michael's and they sent me a new Pentium 4 2400MHz system! It is has been rock solid and I was able to load all my programs back in in just seconds. They said they had volume discounts too. I fetched this system over at www.michaelscomputers.com. Be sure to write back and let me know if you get one too. I can't tell you how amazed I am! And I just bought Tactical Ops...it is awesome! Dan From bargirl at xxx.com Mon May 6 21:59:08 2002 From: bargirl at xxx.com (bargirl@xxx.com) Date: Wed Jan 12 00:53:40 2005 Subject: [META] [ ¼ºÀα¤°í ] ÃÖ½ÅÇü Ä®¶ó ÇÚµåÆù ¹× PC-EphoneÀ» ¹«·á·Î µå¸³´Ï´Ù. Message-ID: <69020-22002527259890@xxx.com> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020507/625862ff/attachment.html From jcson777 at shinbiro.com Mon May 6 15:38:55 2002 From: jcson777 at shinbiro.com (¸ðµçÄ«µå) Date: Wed Jan 12 00:53:40 2005 Subject: [META] [±¤**°í] ¿£Å©¸° º¸³Ê½º ±¹¹ÎÄ«µå ½Å±Ôȸ¿ø´ÔÀ» À§ÇÑ 1234 ´ëÀÜÄ¡ Message-ID: <200205062037.g46KbM106605@sprite.real-time.com> An HTML attachment was scrubbed... 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URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020511/3330c808/attachment.htm From cs1513 at lycos.co.kr Sat May 11 23:52:26 2002 From: cs1513 at lycos.co.kr (È«º¸ÆÀ) Date: Wed Jan 12 00:53:40 2005 Subject: [META] [±¤°í]¿À·ù+Áߺ¹Á¦°ÅµÈ ¸ÞÀϸ®½ºÆ® 2000¸¸°³¸¦ ´Üµ· 4¸¸5õ¿ø¿¡.... Message-ID: <200205120445.g4C4jQC08388@esus.mc.mpls.visi.com> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020512/7dc9eee6/attachment.html From pjk1301 at hananet.net Thu May 16 10:48:34 2002 From: pjk1301 at hananet.net (ÇѼÖÁ¤º¸¹Ìµð¾î) Date: Wed Jan 12 00:53:40 2005 Subject: [META] [±¤°í]ÁÖÀ§¸¦ µÑ·¯º¸¼¼¿ä.¾ÆÁ÷µµ ÄÄÇ»Å͸¦ ¸ð¸£°í °è½ÅºÐÀÌ °è½Ã³ª¿ä? Message-ID: <200205161546.g4GFkm121468@sprite.real-time.com> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020517/d1676916/attachment.htm From tlduddla2002 at yahoo.co.kr Thu May 23 20:04:20 2002 From: tlduddla2002 at yahoo.co.kr (À¯¿£ºñÁ¾ÇÕ±ÝÀ¶) Date: Wed Jan 12 00:53:41 2005 Subject: [META] ½±°í ½Î°Ô ´ëÃâ¹Þ¾Æ°¡¼À~[ ±¤ °í ] Message-ID: <200205240102.g4O12J132450@sprite.real-time.com> An HTML attachment was scrubbed... URL: http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20020524/570c9b9d/attachment.html