On Wed, 1 May 2002, Carlos Y. Villalpando wrote: > > It also doesn't apply to the way most modern filewalls work. It's > > really designed for the "one unix machine with internet access" > > model that was more common 10 years ago. > > Or for the reason I use it--Masking where I'm REALLY playing from. That's something I didn't think of. I get really bad lag to continuum when I connect from my DSL line, the lag appears to be caused by the uunet section of the route. If I connect from my work computer, it uses sprintlink and gets much better lag. I don't want to play from work, but I could run trekhopd on my work machine and tell my client at home to connect to it. That way I would get the better route over sprintlink. I do this now, except I uses Linux IPIP tunneling to send the packets from home->work->continuum. I get 70ms this way instead of 150-500ms that uunet gives. > before I fixed it. Don't know about P:2000 P:2000 dones't support trekhopd. I removed some of that code when I was adding portswap support.