butt-torpers. I haven't played for too long, but hasn't such a feature been implemented already somewhere (more fuel cost when fired in certain angle range, maybe even related to the angle up to a limit like 90deg +- from butt and current speed [run-aways])? (or was that (just) in Paradise? No idea really, but sounds deja vu.) I like the "can't carry" limitation, since newbies don't care for this until they can control their ship somewhat, but it will definitely hurt oldies. Any more such ideas which only hurt oldies, because newbies don't know/ care about it yet? Maybe cloak (as long as they can't carry)? > No way on the damage thing. No, enemy info beyond positions known to team are taboo, even to newbies. > As for army counts on all planets, if you think it's a helpful > feature to newbies, then how about just give it to everyone? I'd prefer this one, too, even against oldies complaining that their elite info-gathering skills are useless now. Since you can see whether it's >4 (bombable or not) anyway, this being already what matters most, how many exactly is just secondary, but a nice to have. Oh yes, if not all are picked, you need to know what it was before to know how many have been picked (or picked at all?) ... well... again something that rarely needs asked for special info-gathering skills. --=20 =A9 Rado S. -- You must provide YOUR effort for your goal! EVERY effort counts: at least to show your attitude. You're responsible for ALL you do: you get what you give.