An 8x8 game at ten updates per second was close to the maximum capability of the CPU. The limiting factor appeared to be the delivery of the packets through the wireless driver. I'll give it another try using the wired NIC. There was no evidence of memory limitation, with all 18 processes active there was still a reasonable amount of free memory from the 16MB. -- James Cameron mailto:quozl at us.netrek.org http://quozl.netrek.org/