I wish it were that easy James.

I have experimented with so many different forms of advertising in the past 
3 years I have lost count.  Some ads are successful, some aren't.  I have 
only seen a few that have had new players pouring in and those are usually 
very expensive.  Most others result in a slow trickle.  Just too many games 
to compete with.  Not to say the advertising isn't helping, it is.  I am 
happy with seeing t-mode everyday and watching the trickle of new players 
coming in.  Progress is slow, but it is still progress.  I am seeing new 
players every week.

Not trying to step on anyone's toes here, but I still care about Netrek, I 
am still crazy and don't plan on giving up on trying to draw in new players 
anytime soon.  Based on all the activity I have seen on #netrek and in the 
development community I believe there are a lot of people out there that 
feel this way.


>From: "James Turner-Crowe" <sgtjiminy at hotmail.com>
>Reply-To: Netrek Development Mailing List <netrek-dev at us.netrek.org>
>To: netrek-dev at us.netrek.org
>Subject: Re: [netrek-dev] Blessed binaries release procedure (CF without 
>Date: Thu, 29 Mar 2007 19:37:55 +0000
>all you need to do is advertise and gamers and star-trek fans will be 
>pouring in :)

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