Bill, 

I think the chat feature can be separated out, and should move to instant message tech XMPP, aka jabber.org, and can be overlayed with VoIP capability. This would free client to focus on more fundamental issues.


> ----- Original Message -----
> From: "Bill Balcerski" <billbalcerski at gmail.com>
> To: "Netrek Development Mailing List" <netrek-dev at us.netrek.org>
> Subject: Re: [netrek-dev] Team Audio
> Date: Fri, 4 Apr 2008 16:28:33 -0400
> 
> 
> On Fri, Apr 4, 2008 at 7:28 AM, Niclas Fredriksson <niclas at acc.umu.se> wrote:
> >  So game wise, voice communication can make a difference if and only if
> >  your team knows how to handle it (ie be very disciplined over the voice
> >  channel).
> >
> Agreed. I'd like the ability to have other channels besides team
> though.  Like "chat room1, chat room 2, etc" so that you can converse
> with 1 or 2 people rather than having to talk to your whole team.  The
> whole business of trying to fairly decide who gets to speak and who
> doesn't seems too complicated - as a player, I'd like the ability to
> chat with 1 to X (X being some number larger than 1) other players,
> not just my entire team.  Conversely, if that's too hard to do, I'd
> like to be able to send voice messages to an individual player only,
> like a private message.  And there should be some way to signal that
> it's a private message.
> 
> Bill


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