lack of experience, understanding, or sophistication.

So, yes, it was naive by your own admission.  :)


On Wed, Feb 24, 2010 at 4:30 PM, Zachary Uram <netrek at> wrote:

> On Wed, Feb 24, 2010 at 5:21 PM, James Cameron <quozl at>
> wrote:
> >
> > That's an entirely naive view of the situation.  The change was to the
> > server, so what client you are using is irrelevant.  Game play is
> > affected.  Ships are damaged by explosions at a different time relative
> > to the commencement of the explosion.
> It was not naive, just incomplete based on my understanding at the
> time. Sounds like this serious coding error should be fixed forthwith.
> Zach


"He that would make his own liberty secure must guard even his enemy from
oppression; for if he violates this duty he establishes a precedent that
will reach to himself." -- Thomas Paine

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