No work that I've seen.

Yes, doubling would work.

Another method is a scalable vector rendering.  Imagine each object as
an SVG.  Plenty of resources in modern CPUs to render all necessary
objects on each change of resolution or window dimensions.

We would also need vector artwork.

On Sun, Mar 10, 2019 at 11:42:55PM +0100, Sven Neuhaus wrote:
> Hi there,
> has there been any work on HiDPI support? I tried playing on a
> Dell XPS 13 with a 3200x2000 13.3" display using COW on Ubuntu 18.04 and the
> text is pretty much unreadable.
> Pixel doubling would do the trick I guess.
> Cheers,
> -Sven
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> netrek-dev at

James Cameron