I login to pickled.netrek.org <http://pickled.netrek.org/> as guest. No t-mode in progress. Right at the start my client receives a SP_STATUS packet: struct status_spacket { /* SP_STATUS py-struct "!bbxxIIIIIL" #14 */ char type; char tourn; char pad1; char pad2; u_int armsbomb; u_int planets; u_int kills; u_int losses; u_int time; U_LONG timeprod; }; That’s 28 bytes long. Here are the bytes: (lldb) po data ▿ 28 bytes - count : 28 ▿ pointer : 0x00006000002fc9e0 - pointerValue : 105553119398368 ▿ bytes : 28 elements - 0 : 14 - 1 : 0 - 2 : 0 - 3 : 0 - 4 : 0 - 5 : 13 - 6 : 101 - 7 : 235 - 8 : 0 - 9 : 0 - 10 : 204 - 11 : 190 - 12 : 0 - 13 : 12 - 14 : 38 - 15 : 249 - 16 : 0 - 17 : 12 - 18 : 124 - 19 : 118 - 20 : 3 - 21 : 158 - 22 : 220 - 23 : 147 - 24 : 42 - 25 : 198 - 26 : 119 - 27 : 106 Lets look at armsbomb, which is bytes 4 through 7 inclusive interpreted as an unsigned int. - 4 : 0 - 5 : 13 - 6 : 101 - 7 : 235 Why are those not all 0? I just joined the game as guest? My code interprets that as 878059 armsBomb. I just switched my username to “username5” (brand new user) and got the same values. So it’s not a cumulative for “username guest for all time”. Looks like it might be cumulative for the server. Is SP_STATUS 14 a server-wide stat? If yes then perhaps I should just throw the data I get from it away in my client (and use SP_STATS 23 instead). Darrell -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20200703/dda0e5d9/attachment.htm>