Update of /cvsroot/netrek/client/netrekxp/resources/docs
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv18583/resources/docs

Modified Files:
	changes.txt hints.dat netrekxp.doc 
Log Message:
- fixed hightlightFriendlyPhaser option to work again: on for white phasers on hits,
  off for flicker between team color and white
- added some more hints to the hint database
- fixed hint messages so they properly loop
- added Maximize button to title bar
- made BCC default compiler and disabled RSA mkkey check (-nt) until it can be fixed

Index: hints.dat
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/hints.dat,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- hints.dat	12 Apr 2006 10:07:24 -0000	1.2
+++ hints.dat	14 Apr 2006 12:24:00 -0000	1.3
@@ -3,6 +3,8 @@
 you can send messages from the player list window. Left click for individual messages, middle mouse button click for all board messages, and right click for team messages.
 you can remap keys by pointing at the key in the help window and pushing the key you want that option to be.
 you can open the NetrekXP help program with the F1 key.
+you can use the mouse wheel to scroll inside message windows.
+an observer can lock onto a cloaked teammate from the player list.
 you can change the dashboard clock to a timer through the Visuals Menu. The \ key is default for reseting the timer.
 when you are low on planets, you should let the more experienced players pick the armies. Those should not be wasted.
 when you are in doubt, you should ask a Commodore, Rear Adm. or Admiral for advice.
@@ -101,7 +103,7 @@
 destroyers are best used only by experienced players. In most situations, a cruiser is the right ship choice.
 scouts offer the fastest speed and maneuverability, but are best used for bombing or taking. They are too brittle to be used for space controlling.
 starbases are the strongest ships in terms of fire power and can only be killed by a concentrated team effort.
-starbases can fire phasers twice as fast as any other ship
+starbases can fire phasers twice as fast as any other ship.
 "to ogg" means, the process of cloaking and appearing adjacent to an enemy while firing torps and tractoring on to him, with the purpose to kill that player, without caring about dying in the process.
 "to doosh" means, killing an enemy ship which is carrying armies. People often yell "doosh!" after they kill a huge carrier. 
-a "planet scum" is someone who only cares about taking planets so he gets good ratings. This often hurts the team because the wrong planets are taken, or the planets are taken with little armies and easily captured back.
\ No newline at end of file
+a "planet scum" is someone who only cares about taking planets so he gets good ratings. This often hurts the team because the wrong planets are taken, or the planets are taken with little armies and easily captured back.

Index: netrekxp.doc
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekxp.doc,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -u -d -r1.1.1.1 -r1.2
--- netrekxp.doc	21 Jan 2003 21:28:05 -0000	1.1.1.1
+++ netrekxp.doc	14 Apr 2006 12:24:00 -0000	1.2
@@ -128,7 +128,9 @@
 
 showArmiesCount:(on/off) show armies count on galactic map.
 
-showHockeyLines:(on/off) show hockey lines on tactical
+showHockeyLinesLocal:	(on/off) show hockey lines on tactical
+showHockeyLinesMap:	(on/off) show hockey lines on the galactic map
+showHockeyScore:		(on/off) show hockey score in the galaxy top left corner
 
 rank.mapped:    (on/off)
 rank.parent:    (window name) ie root, review_all, netrek, etc
@@ -264,7 +266,9 @@
 port.pickled:   2592
                 default port that gets called for the server abbreviation.
 
-showTractorPressor: (on/off) toggle showing tractor/pressor beams
+showTractorPressor: 	(on/off) toggle showing tractor/pressor beams
+showAllTractorPressor:	(on/off) show tractor/pressor for all players. Server
+ 				god decides whether to enable it on server.
 
 continueTractors:(on/off) show tractors after lock
 
@@ -927,4 +931,5 @@
 team ends.  If the "partitionPlist" option is "on", white space will
 be added to the player list to separate your teams from the other
 teams and the players entering the game.  In color, this option is not
-usually required because the teams are distinct anyway.
\ No newline at end of file
+usually required because the teams are distinct anyway.
+

Index: changes.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- changes.txt	12 Apr 2006 04:20:03 -0000	1.2
+++ changes.txt	14 Apr 2006 12:24:00 -0000	1.3
@@ -1,3 +1,13 @@
+Version TBA:
+- 
+- fixed hightlightFriendlyPhaser option to work again: on for white phasers on hits,
+  off for flicker between team color and white
+- added some more hints to the hint database
+- fixed hint messages so they properly loop
+- added Maximize button to title bar
+- added buildexe script for compiling solely the source code and not the bitmaps
+- made BCC default compiler and disabled RSA mkkey check (-nt) until it can be fixed
+
 Version 4.4.0.3:
 
 - added "viewBox: (on)/off" to show tactical boundaries on galaxy