Update of /cvsroot/netrek/client/netrekxp/resources/docs In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21311/resources/docs Modified Files: changes.txt netrekrc_options.txt Log Message: Instead of a #define SDL, changed it to always load in as I couldn't imagine ever wanting to distribute the client without this option enabled. Instead, I'm using a netrekrc option, newSound, to let user choose whether to use the new SDL sound system or the old way. Index: netrekrc_options.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc_options.txt,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- netrekrc_options.txt 22 Apr 2006 14:11:47 -0000 1.1 +++ netrekrc_options.txt 24 Apr 2006 15:30:37 -0000 1.2 @@ -107,6 +107,7 @@ # on - COW style # off - old style +newSound: (on/off) use layered, stereo sound omitTeamLetter: (on/off) omit team letter on galaxy orishipbmpfile: (path) - old color bitmaps oriship1bmpfile: (path) - new color bitmaps Index: changes.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v retrieving revision 1.19 retrieving revision 1.20 diff -u -d -r1.19 -r1.20 --- changes.txt 24 Apr 2006 14:13:25 -0000 1.19 +++ changes.txt 24 Apr 2006 15:30:37 -0000 1.20 @@ -1,4 +1,7 @@ Version TBA: +- added "newSound: (on)/off". Allows one to choose not to use the new sound system. Note + that this option is not settable in game through options menu, only through the .netrekrc + file. - initial SDL implementation - continuousMouse and continuousMouseFix now default to on - fixed the mono fed sb bitmaps so they rotate more cleanly