Update of /cvsroot/netrek/client/netrekxp/resources/docs
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21311/resources/docs

Modified Files:
	changes.txt netrekrc_options.txt 
Log Message:
Instead of a #define SDL, changed it to always load in as I couldn't imagine ever wanting to distribute the client without this option enabled.  Instead, I'm using a netrekrc option, newSound, to let user choose whether to use the new SDL sound system or the old way.

Index: netrekrc_options.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc_options.txt,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- netrekrc_options.txt	22 Apr 2006 14:11:47 -0000	1.1
+++ netrekrc_options.txt	24 Apr 2006 15:30:37 -0000	1.2
@@ -107,6 +107,7 @@
 # on - COW style
 # off - old style
 
+newSound:                 (on/off) use layered, stereo sound   
 omitTeamLetter:           (on/off) omit team letter on galaxy
 orishipbmpfile:           (path) - old color bitmaps
 oriship1bmpfile:          (path) - new color bitmaps

Index: changes.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v
retrieving revision 1.19
retrieving revision 1.20
diff -u -d -r1.19 -r1.20
--- changes.txt	24 Apr 2006 14:13:25 -0000	1.19
+++ changes.txt	24 Apr 2006 15:30:37 -0000	1.20
@@ -1,4 +1,7 @@
 Version TBA:
+- added "newSound: (on)/off".  Allows one to choose not to use the new sound system.  Note
+  that this option is not settable in game through options menu, only through the .netrekrc
+  file.
 - initial SDL implementation
 - continuousMouse and continuousMouseFix now default to on
 - fixed the mono fed sb bitmaps so they rotate more cleanly