Update of /cvsroot/netrek/client/netrekxp/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv22426/src

Modified Files:
	beeplite.c input.c mswindow.c newwin.c playerlist.c 
Added Files:
	vccnetrek.rc 
Log Message:
Spacing fixes, updated build and compile files, added new resource file that works with Visual Studio, new clock bmp.

Index: mswindow.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/mswindow.c,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- mswindow.c	29 Apr 2006 19:22:38 -0000	1.8
+++ mswindow.c	30 Apr 2006 15:59:40 -0000	1.9
@@ -2605,29 +2605,28 @@
         // If we're not in message windows then we'll map wheel up and
 		// wheel down events as regular mouse events
         if (win->type == WIN_GRAPH || win->type == WIN_TEXT || win->type == WIN_MENU)
-		{
+	{
 	        //BringWindowToTop (hwnd);
 			//GET_STRUCT_PTR;
 
             /* Let's see whether we should process wheel messages */
             if (!allowWheelActions)
                 return (1);
+            STORE_EVENT_MOUSE;
+            LastPressHwnd = hwnd;
 
-			STORE_EVENT_MOUSE;
-			LastPressHwnd = hwnd;
-
-			if (wheel > 0)
-			{
-				EventQueue[EventTail].key = W_WHEELUP;
-				EventQueue[EventTail].type = W_EV_BUTTON;
-			}
-			else if (wheel < 0)
-			{
-				EventQueue[EventTail].key = W_WHEELDOWN;
-				EventQueue[EventTail].type = W_EV_BUTTON;
-			}
+            if (wheel > 0)
+            {
+                EventQueue[EventTail].key = W_WHEELUP;
+                EventQueue[EventTail].type = W_EV_BUTTON;
+            }
+            else if (wheel < 0)
+            {
+            	EventQueue[EventTail].key = W_WHEELDOWN;
+            	EventQueue[EventTail].type = W_EV_BUTTON;
+            }
             return (0);
-		}
+	}
         else if (win->type == WIN_SCROLL)
         {
             i = GetScrollPos (hwnd, SB_VERT);
@@ -3728,6 +3727,7 @@
     border = bitmap->ClipRectAddr->top;
     x += border;
     y += border;
+    
     if (x < border)
     {
         width = bitmap->width - (border - x);
@@ -5792,12 +5792,12 @@
                                int border)
 {
     Window *newwin;
-	int orig_x, orig_y, orig_width, orig_height;
+    int orig_x, orig_y, orig_width, orig_height;
 
     orig_x = x;
-	orig_y = y;
-	orig_width = width;
-	orig_height = height;
+    orig_y = y;
+    orig_width = width;
+    orig_height = height;
 
     //Get the default position, etc.
     checkGeometry (name, &x, &y, &width, &height);
@@ -5824,11 +5824,11 @@
     newwin->TextHeight = height;
     newwin->TextWidth = width;
 
-	/* Set original coordinates, so we will be able to restore to them */
-	newwin->orig_x = orig_x;
-	newwin->orig_y = orig_y;
-	newwin->orig_width = orig_width;
-	newwin->orig_height = orig_height;
+    /* Set original coordinates, so we will be able to restore to them */
+    newwin->orig_x = orig_x;
+    newwin->orig_y = orig_y;
+    newwin->orig_width = orig_width;
+    newwin->orig_height = orig_height;
 
     //Map (show) the window if the user spec'd it
     if (checkMapped (name))

Index: newwin.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/newwin.c,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- newwin.c	29 Apr 2006 22:48:07 -0000	1.14
+++ newwin.c	30 Apr 2006 15:59:40 -0000	1.15
@@ -1740,7 +1740,7 @@
 /******************************************************************************/
 redrawQuit (void)
 {
-    W_WriteText (qwin, 5, 5, textColor, "Quit COW  ", 10, W_RegularFont);
+    W_WriteText (qwin, 5, 5, textColor, "Quit NetrekXP", 13, W_RegularFont);
 }
 
 

Index: input.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/input.c,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- input.c	24 Apr 2006 15:30:38 -0000	1.6
+++ input.c	30 Apr 2006 15:59:40 -0000	1.7
@@ -1490,72 +1490,71 @@
         && data->Window != infow
 		&& data->Window != playerw)
         return;
-
-	if (data->Window == playerw)
-	{
-		int x, y;
-
-        if (findMouseInWin (&x, &y, playerw))
-	    {
-		    data->Window = playerw;
-			data->x = x;
-			data->y = y;
-		}
-		if (data->key == W_LBUTTON)
-		{
-			target = gettarget (data->Window, data->x, data->y, TARG_PLAYER);
-			if (target->o_num == -1 || messageon || !playerListMessaging)
-				return;
-
-			/* Here we will have to enter message_on () followed by
-			   smessage to player */
+    
+    if (data->Window == playerw)
+    {
+    	int x, y;
+    	
+    	if (findMouseInWin (&x, &y, playerw))
+    	{
+    	    data->Window = playerw;
+            data->x = x;
+            data->y = y;
+        }
+        if (data->key == W_LBUTTON)
+        {
+            target = gettarget (data->Window, data->x, data->y, TARG_PLAYER);
+            if (target->o_num == -1 || messageon || !playerListMessaging)
+                return;
+            /* Here we will have to enter message_on () followed by
+               smessage to player */
 #ifdef SOUND
-                        if (newSound)
-  			    Play_Sound(MESSAGE_WAV);
-                        else
-  			    Play_Sound(MESSAGE_SOUND);
+            if (newSound)
+                Play_Sound(MESSAGE_WAV);
+            else
+                Play_Sound(MESSAGE_SOUND);
 #endif
-			message_on ();
-			data->key = players[target->o_num].p_mapchars[1];
-			smessage (data->key);
-			return;
-		}
-		else if (data->key == W_RBUTTON)
-		{
-			if (messageon || !playerListMessaging)
-				return;
-			/* Here we will have to enter message_on () followed by
-			   smessage to player */
+            message_on ();
+            data->key = players[target->o_num].p_mapchars[1];
+            smessage (data->key);
+	    return;
+	}
+        else if (data->key == W_RBUTTON)
+	{
+            if (messageon || !playerListMessaging)
+		return;
+            /* Here we will have to enter message_on () followed by
+               smessage to player */
 #ifdef SOUND
-                        if (newSound)
-  			    Play_Sound(MESSAGE_WAV);
-                        else
-  			    Play_Sound(MESSAGE_SOUND);
+            if (newSound)
+                Play_Sound(MESSAGE_WAV);
+            else
+                Play_Sound(MESSAGE_SOUND);
 #endif
-			message_on ();
-			data->key = 'T';
-			smessage (data->key);
-			return;
-		}
-		else if (data->key == W_MBUTTON)
-		{
-			if (messageon || !playerListMessaging)
-				return;
-			/* Here we will have to enter message_on () followed by
-			   smessage to player */
+            message_on ();
+            data->key = 'T';
+            smessage (data->key);
+	    return;
+	}
+        else if (data->key == W_MBUTTON)
+	{
+            if (messageon || !playerListMessaging)
+		return;
+           /* Here we will have to enter message_on () followed by
+              smessage to player */
 #ifdef SOUND
-                        if (newSound)
-  			    Play_Sound(MESSAGE_WAV);
-                        else
-  			    Play_Sound(MESSAGE_SOUND);
+           if (newSound)
+               Play_Sound(MESSAGE_WAV);
+           else
+               Play_Sound(MESSAGE_SOUND);
 #endif
-			message_on ();
-			data->key = 'A';
-			smessage (data->key);
-			return;
-		}
-		return;
+           message_on ();
+           data->key = 'A';
+           smessage (data->key);
+	    return;
 	}
+        return;
+    }
 
     if (messageon)
         message_off ();         /* ATM */

--- NEW FILE: vccnetrek.rc ---
#include "resource.h"

MAIN ICON DISCARDABLE "main.ico"

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x3L
#else
 FILEFLAGS 0x2L
#endif
 FILEOS 0x10004L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "Comments", "\0"
            VALUE "CompanyName", "Netrek\0"
            VALUE "FileDescription", "Netrek XP Mod (Colorized) Client\0"
            VALUE "FileVersion", "1, 0, 0, 1\0"
            VALUE "InternalName", "Netrek XP Mod\0"
            VALUE "LegalCopyright", "Copyright © 1986-2004\0"
            VALUE "LegalTrademarks", "\0"
            VALUE "OriginalFilename", "netrek.rc\0"
            VALUE "PrivateBuild", "\0"
            VALUE "ProductName", "Netrek XP Mod Client\0"
            VALUE "ProductVersion", "1, 0, 0, 1\0"
            VALUE "SpecialBuild", "\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END
Index: playerlist.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/playerlist.c,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- playerlist.c	21 Apr 2006 12:00:07 -0000	1.3
+++ playerlist.c	30 Apr 2006 15:59:40 -0000	1.4
@@ -5,7 +5,7 @@
  * rewrite for demand driven updates -> huge speedup: Oct. 94 [007] Major
  * rewrite to fix some bugs and speed things up     : Jan. 95 [Zork]
  * 
- * Sort observers separatly: opserver if (pl->p_flags & PFOBSERV) is true.  : Jul 01 [SRS]
+ * Sort observers separately: observer if (pl->p_flags & PFOBSERV) is true.  : Jul 01 [SRS]
  *
  */
 

Index: beeplite.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/beeplite.c,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- beeplite.c	26 Apr 2006 23:18:14 -0000	1.7
+++ beeplite.c	30 Apr 2006 15:59:39 -0000	1.8
@@ -26,10 +26,9 @@
 void rcdlite(struct distress *dist)
 /* the info */
 {
-    char    message[100];
-    int     len = 0;
-
-
+    char message[100];
+    int len = 0;
+    
     if ((dist == NULL) ||
     /* (dist->sender == me->p_no) || */
         (distlite[dist->distype] == NULL))