Update of /cvsroot/netrek/client/netrekxp/src
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv22420/src

Modified Files:
	local.c sound.c 
Log Message:
Converted 2 messages sounds and intro sound to higher quality to remove unwanted static.
Changed SDL audio playback from 8 to 16bits, improves sound quality in a few cases.
Bug fix to planet army count.

Index: local.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/local.c,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- local.c	6 Jun 2006 19:50:39 -0000	1.40
+++ local.c	9 Jun 2006 22:08:40 -0000	1.41
@@ -549,7 +549,7 @@
             else
             {
                 armbuf[0] = (char) (l->pl_armies / 100 + '0');
-                armbuf[1] = (char) (l->pl_armies / 10 + '0');
+                armbuf[1] = (char) ((l->pl_armies / 10) % 10 + '0');
                 armbuf[2] = (char) (l->pl_armies % 10 + '0');
                 armbuf[3] = '\0';
                 armbuflen = 4;

Index: sound.c
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/src/sound.c,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- sound.c	3 Jun 2006 07:03:42 -0000	1.15
+++ sound.c	9 Jun 2006 22:08:40 -0000	1.16
@@ -176,7 +176,7 @@
     	    atexit(SDL_Quit);
 
     	    /* Open the audio device at 22050 Hz 8 bit Microsoft PCM with stereo */
-    	    if (Mix_OpenAudio(22050, AUDIO_U8, 2, 1024) < 0) 
+    	    if (Mix_OpenAudio(22050, AUDIO_S16SYS, 2, 1024) < 0) 
       		LineToConsole("Mix_OpenAudio: %s\n", Mix_GetError());
 
     	    /* If we successfully loaded the wav files, so shut-off sound_init and play