Update of /cvsroot/netrek/client/netrekxp/src In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv22420/src Modified Files: local.c sound.c Log Message: Converted 2 messages sounds and intro sound to higher quality to remove unwanted static. Changed SDL audio playback from 8 to 16bits, improves sound quality in a few cases. Bug fix to planet army count. Index: local.c =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/src/local.c,v retrieving revision 1.40 retrieving revision 1.41 diff -u -d -r1.40 -r1.41 --- local.c 6 Jun 2006 19:50:39 -0000 1.40 +++ local.c 9 Jun 2006 22:08:40 -0000 1.41 @@ -549,7 +549,7 @@ else { armbuf[0] = (char) (l->pl_armies / 100 + '0'); - armbuf[1] = (char) (l->pl_armies / 10 + '0'); + armbuf[1] = (char) ((l->pl_armies / 10) % 10 + '0'); armbuf[2] = (char) (l->pl_armies % 10 + '0'); armbuf[3] = '\0'; armbuflen = 4; Index: sound.c =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/src/sound.c,v retrieving revision 1.15 retrieving revision 1.16 diff -u -d -r1.15 -r1.16 --- sound.c 3 Jun 2006 07:03:42 -0000 1.15 +++ sound.c 9 Jun 2006 22:08:40 -0000 1.16 @@ -176,7 +176,7 @@ atexit(SDL_Quit); /* Open the audio device at 22050 Hz 8 bit Microsoft PCM with stereo */ - if (Mix_OpenAudio(22050, AUDIO_U8, 2, 1024) < 0) + if (Mix_OpenAudio(22050, AUDIO_S16SYS, 2, 1024) < 0) LineToConsole("Mix_OpenAudio: %s\n", Mix_GetError()); /* If we successfully loaded the wav files, so shut-off sound_init and play