Update of /cvsroot/netrek/client/netrekxp/tools/VBasic config utility/configs
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv13747/tools/VBasic config utility/configs

Added Files:
	netrekrc.one netrekrc.sep 
Log Message:
Adding Joe Evango's Visual Basic configuration utiity to client source code.  Not used in Netrek XP 2006, but left here in case anyone wants to use it or improve on it.

--- NEW FILE: netrekrc.one ---
########################## Login Options ###################################
name:guest
login:new-be-nice

########################### Network Options ##################################
dontPing:               on
useRSA:			on
askForUpdate:           on
tryUDP:                 on
tryShort:		on
updatesPerSec:          10
udpClientReceive:       1
udpClientSend:          1
udpDebug:		0
udpSequenceChk:         off
netStatFreq:		3
netstats:		off
newMesgFlags:		on
agriCAPS:               on
############################## Key Maps ######################################
buttonmap:
keymap:\Qa at q0Q0gffp
########################### Sound stuff ######################################
sound:                  on
sounddir:               .\Sounds

############################ Mouse Options ###################################
continuousMouse:        on
motionThresh:           0
tpdotdist:              10
shiftedMouse:           off

########################### Options ##########################################
forceDisplay:		0
forceMono:		0
cloakChars:             ??
clock:			1
colorfulPhasers:        on
continueTractor:	on
defaultShip:		CA
dashboard:		on
enemyPhasers:           1
phasorShrink:           16
theirPhasorShrink:      16
shrinkPhasorOnMiss:     on
extraAlertBorder:	on
galacticFrequent:	on
keepInfo:		15
keepPeace:		on
logMessage:		off
macroKey:               TAB
messageHUD:             2
metaStatusLevel:	4
PhaserMsg:		5
phaserMsgI:		on
phaserShrink:		6
phaserStats:		on
phaserWindow:           on
reportKills:		on
shortKillMesg:		on
showFuelOnLocal:	off
showGalactic:		1
showLocal:		1
showLock:		3
showMapPlanetNames:	on
showMySpeed:		off
showPlanetNames:	on
showPlayerStatus:	on
showShields:		on
showStats:		off
showTractorPressor:	on
sortPlayers:		on



########################### WINDOW PLACEMENT ##################################
###############################################################################
#  Fonts
#

#Valid values are 8,9,10, and 13

fontsize: 10

###############################################################################
#  Window placement
#
#  Since changing fonts causes changes to the window sizes
#  this section has gone through many revisions as well
#
#  The next iteration of all this using the new dashboard....

# I don't usually want to see the MOTD until I'm in


# To encourage motd reading I'll activate this - jn
WaitMotd.mapped: on


## The main window -- only map it when there's no wait queue

netrek.geometry:       1150x875+0    # the maximal window for my sparc 2

#This is a Win32-only option. Hitting ALT-ENTER during
#the game will toggle the caption bar also.

netrek.w32caption:	on

war.geometry:           +700

help.parent:            netrek
help.geometry:          500x25+0+525

planet.parent:          netrek
planet.geometry:        +20

## Ok, on the left side we have a column of six windows; message,
## warning, new dash (ie tstats), my messages, team messages, all
## messages. I have the total messages maped to cover this whole area
## so by using ? you can toggle between seeing the broken up messages
## or the total window. The stats window has been removed in favor of
## the new dashboard.

 
# The icon
#netrek_icon.geometry:  +1031+0
 
# The main window
#netrek.geometry:        +0+0
netrek.mapped
 
# The player list
#player.geometry:        85x25+0+559
player.geometry:         84x25+504+543
player.mapped:          on
 
# Main message window
review.geometry:        81x20+1+555
review.scrollbar:       on
 
# Kills message window
#review_kill.geometry:  80x10+512+600
 
# This puts the war window to the right of the options window.  (Wow!  Neat!)
war.geometry:           +800
 
tstat.geometry:  +1
#warn.geometry:    +512
#message.geometry: +512
message.parent:         netrek
message.geometry:       506x19+504+504
message.mapped:         on

warn.parent:            netrek
warn.geometry:          506x18+504+523
warn.mapped:            on



## a couple of other window mappings
#
# Some UDP stuff
udp.geometry:        +0+0
udp.mapped:          off

# I'm planning on using the new dash instead
showstats:              off 
stats.parent:           netrek
stats.geommac.s.%i:%y loss, %v ping, %V stddev
stats geometry:         160x108+332+550      # puts the stats window further down
stats.geometry:         160x94+842+500


#MACROS
dist.taking: (%c) %i Carrying %a to %l @ %n with %f fuel, %d damage
dist.help:  (%c) %i NEEDS HELP NOW!  I have %a armies, %d damage, %s shields!
dist.space_control: HELP CONTROL AT %l!  GET THERE NOW!

lite.taking: /c/l /0 /|    %c carrying to %l    |  
lite.space_control: /l /|    %l in danger    |
lite.pickup: /h /|   %p++ @ %l    |
lite.help: %?%S=SB%{/c%}%?%a>0%{/c%} /|    %c needs help   | /0
lite.crippled:/h |   %h is cripple    |

mac.1.A: % _  _  ____    _____        __  __  ____  ____  ____   
mac.1.A: | \| ||  _ |  |_   _| ___  |  \/  ||  _ ||  _ \| ___|   
mac.1.A: |    || |_||    | |  |___| |      || |_||| |_| | ___| 
mac.1.A: |_|\_||____|    |_|        |_|\/|_||____||____/|____|

mac.3.A:% /~\ |_|   ~|~ |_| (~   |_| | | |\/| /~\ |\| | ~|~ \./ |
mac.3.A:% \_/ | | ,  |  | | (_   | | |_| |  | |~| | | |  |   |  .

mac.4.T:% /`\ /~_ /~_   ~|~ |_| <~  |~> .^. <~ <~  |
mac.4.T:% \./ \_/ \_/    |  | | <_  |_> |~| _> <_  .

mac.6.T:% | | <~ |  |~)  \./ /~\ | | |~)   |~>  /\  (~ <~   \~/ \~/
mac.6.T:% |~| <_ |_ |~    |  \_/ |_| |~\   |_> /~~\ _) <_    o   o
mac.g.A:%  ----  __| __|  \ |  _ \   __|_ _| _ \  __|
mac.g.A:%  ---- (_ | _|  .  | (   | (     |  |  | _|
mac.g.A:%  ----\___|___|_|\_|\___/ \___|___|___/ ___|


mac.m.A:%    ,__, Moo!
mac.m.A:%    (..)/___
mac.m.A:%    (__)    )\
mac.m.A:%       ||--|| *

mac.L.A:_____\\ ~ ~ //__"What just happened?"_
mac.L.A:_____(/ @ @ /)________________________
mac.L.A:___oOOo-(_)-oOOo <-(%p)%U
--- NEW FILE: netrekrc.sep ---
########################## Login Options ###################################
name:guest
login:new-be-nice

########################### Network Options ##################################
dontPing:               on
useRSA:			on
askForUpdate:           on
tryUDP:                 on
tryShort:		on
updatesPerSec:          10
udpClientReceive:       1
udpClientSend:          1
udpDebug:		0
udpSequenceChk:         off
netStatFreq:		3
netstats:		off
newMesgFlags:		on
agriCAPS:               on

############################## Key Maps ######################################
buttonmap:
keymap:\Qa at q0Q0gffp
########################### Sound stuff ######################################
sound:                  on
sounddir:               .\Sounds

############################ Mouse Options ###################################
continuousMouse:        on
motionThresh:           0
tpdotdist:              10
shiftedMouse:           off

########################### Options ##########################################
forceDisplay:		0
forceMono:		0
cloakChars:             ??
clock:			1
colorfulPhasers:        on
continueTractor:	on
defaultShip:		CA
dashboard:		on
enemyPhasers:           1
phasorShrink:           16
theirPhasorShrink:      16
shrinkPhasorOnMiss:     on
extraAlertBorder:	on
galacticFrequent:	on
keepInfo:		15
keepPeace:		on
logMessage:		off
macroKey:               TAB
messageHUD:             2
metaStatusLevel:	4
PhaserMsg:		5
phaserMsgI:		on
phaserShrink:		6
phaserStats:		on
phaserWindow:           on
reportKills:		on
shortKillMesg:		on
showFuelOnLocal:	off
showGalactic:		1
showLocal:		1
showLock:		3
showMapPlanetNames:	on
showMySpeed:		off
showPlanetNames:	on
showPlayerStatus:	on
showShields:		on
showStats:		off
showTractorPressor:	on
sortPlayers:		on



########################### WINDOW PLACEMENT ##################################
###############################################################################
#  Fonts
#

#Valid values are 8,9,10, and 13

fontsize: 10

###############################################################################
#  Window placement
#
#  Since changing fonts causes changes to the window sizes
#  this section has gone through many revisions as well
#
#  The next iteration of all this using the new dashboard....

# I don't usually want to see the MOTD until I'm in


# To encourage motd reading I'll activate this - jn
WaitMotd.mapped: on


## The main window -- only map it when there's no wait queue

netrek.geometry:       1150x875+0    # the maximal window for my sparc 2

#This is a Win32-only option. Hitting ALT-ENTER during
#the game will toggle the caption bar also.

netrek.w32caption:	on

war.geometry:           +700

help.parent:            netrek
help.geometry:          500x25+0+525

planet.parent:          netrek
planet.geometry:        +20

## Ok, on the left side we have a column of six windows; message,
## warning, new dash (ie tstats), my messages, team messages, all
## messages. I have the total messages maped to cover this whole area
## so by using ? you can toggle between seeing the broken up messages
## or the total window. The stats window has been removed in favor of
## the new dashboard.

message.parent:         netrek
message.geometry:       502x19+508+504
message.mapped:         on

warn.parent:            netrek
warn.geometry:          502x18+508+523
warn.mapped:            on


tstat.parent:           netrek
tstat.geometry:	        510x45+0+504
tstat.mapped:		on


review_your.parent:     netrek
review_your.geometry:   82x4+0+547
review_your.mapped:     on

review_team.parent:     netrek
review_team.geometry:   82x7+0+595
review_team.mapped:     on

review_all.parent:      netrek
review_all.geometry:    82x3+0+673
review_all.mapped:      on


## With this setup, you can use "?" to cycle between the big review window, the
## four small message windows, and no windows at all.
#
review.parent:                netrek
review.geometry:      82x20+0+547
review.mapped:		off



## phaser window
## dunno if the following line is really needed or not....

phaserWindow:          on
## 0 = don't show    1 = all   2 = team   3 = indiv
## 4 = kill          5 = total
PhaserMsg: 1
#(show hit percentage on phaser messages)
PhaserStats: on


player.parent:          netrek
player.geometry:        +508+542
player.mapped:          on

reportkills:            on
review_kill.parent:          netrek
review.geometry:  80x40+510+170
review_kill.geometry:   82x4+0+712
review_kill.mapped:          on



## a couple of other window mappings
#
# Some UDP stuff
udp.geometry:        +0+0
udp.mapped:          off

# I'm planning on using the new dash instead
showstats:              off 
stats.parent:           netrek
stats.geommac.s.%i:%y loss, %v ping, %V stddev
stats geometry:         160x108+332+550      # puts the stats window further down
stats.geometry:         160x94+842+500


#MACROS
dist.taking: (%c) %i Carrying %a to %l @ %n with %f fuel, %d damage
dist.help:  (%c) %i NEEDS HELP NOW!  I have %a armies, %d damage, %s shields!
dist.space_control: HELP CONTROL AT %l!  GET THERE NOW!

lite.taking: /c/l /0 /|    %c carrying to %l    |  
lite.space_control: /l /|    %l in danger    |
lite.pickup: /h /|   %p++ @ %l    |
lite.help: %?%S=SB%{/c%}%?%a>0%{/c%} /|    %c needs help   | /0
lite.crippled:/h |   %h is cripple    |


mac.H.A:% /~\ |_|   ~|~ |_| (~   |_| | | |\/| /~\ |\| | ~|~ \./ |
mac.H.A:% \_/ | | ,  |  | | (_   | | |_| |  | |~| | | |  |   |  .


mac.O.T:% /`\ /~_ /~_   ~|~ |_| <~  |~> .^. <~ <~  |
mac.O.T:% \./ \_/ \_/    |  | | <_  |_> |~| _> <_  .


mac.D.T:% | | <~ |  |~)  \./ /~\ | | |~)   |~>  /\  (~ <~   \~/ \~/
mac.D.T:% |~| <_ |_ |~    |  \_/ |_| |~\   |_> /~~\ _) <_    o   o


mac.g.A:%  ----  __| __|  \ |  _ \   __|_ _| _ \  __|
mac.g.A:%  ---- (_ | _|  .  | (   | (     |  |  | _|
mac.g.A:%  ----\___|___|_|\_|\___/ \___|___|___/ ___|


mac.m.A:%    ,__, Moo!
mac.m.A:%    (..)/___
mac.m.A:%    (__)    )\
mac.m.A:%       ||--|| *


mac.L.A:_____\\ ~ ~ //__"What just happened?"_
mac.L.A:_____(/ @ @ /)________________________
mac.L.A:___oOOo-(_)-oOOo <-(%p)%U