Update of /cvsroot/netrek/client/netrekxp
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv13111

Modified Files:
	NetrekXP to do list.C clientr.suo 
Log Message:
Some bitmap modifications (with new art)
Added timer/clock back to text dashboard
Added torp count to LAB dashboard
-Added new status line to KRP, COW and LAB dashboard. In order of priority, it shows the following:
  1) time left in declare war delay
  2) time left in refit delay
  3) time left to fully repair (if you are at warp 0 in repair mode)
  4) time left in grace period after T mode drops to still take planets (15 second timer)
  5) whether you are in transwarp
  6) whether you are under impulse power (default)

Index: NetrekXP to do list.C
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/NetrekXP to do list.C,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- NetrekXP to do list.C	16 May 2006 05:10:12 -0000	1.22
+++ NetrekXP to do list.C	18 May 2006 07:15:35 -0000	1.23
@@ -13,6 +13,8 @@
 away, etc).  Don't think this is fixable.
 2) torp_other and plasma_other not working right due to lack of torp fuse info
 3) Can't bomb enemy 3rd space planets in your T-mode opponent's space.
+4) Refit disallows ATT before it even gets to the shipallow check, should remove the
+first disallow.
 
 Things that go wrong when short packets are on:
 1) cloaking/shields at warp 0 doesn't update someone else's tactical on what you did
@@ -47,6 +49,7 @@
 10) fix clock
 10a) add msimg32.lib to borland compile -assuming can get clock to work and i use transparentblt
 11) need resources drawn somehow
+12) BUG: phaser stats don't work with short packets off
 
 Stas's list:
 - color coded playerlist.
@@ -74,7 +77,6 @@
 - check geno/shift-q wrong behavior
 - resize documentation window
 - pasting multiline prints \r\n instead of splitting lines
-- add sortPlayersFirst
 - fix makedistress bug that creates 0 instead of empty string when macro starts with conditional
 
 Simple in-game, realtime variable checking:

Index: clientr.suo
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/clientr.suo,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
Binary files /tmp/cvspGeVud and /tmp/cvsfOaotz differ