Update of /cvsroot/netrek/client/netrekxp In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv25248 Modified Files: NetrekXP to do list.C Log Message: Removed tamu.edu block, as it now allows new-be-nice logins. Index: NetrekXP to do list.C =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/NetrekXP to do list.C,v retrieving revision 1.32 retrieving revision 1.33 diff -u -d -r1.32 -r1.33 --- NetrekXP to do list.C 24 May 2006 01:14:39 -0000 1.32 +++ NetrekXP to do list.C 24 May 2006 01:41:56 -0000 1.33 @@ -38,21 +38,22 @@ - option server/servernick/servertype needs to be saved 5) A lot of annoying pop up windows (like macro window, default controls) should be closeable by shift right click. -6) Implement Defcom's new planet and ship bitmaps -6a) Border issue - quite complex problem, how to know the borders to obey after the bitmap - is rotated, and where to center bitmap -7) login not read in before metaserver info (for metablocking purposes) -8) BUG : Lock on someone as obs, then delock (or whey they die), screen doesn't go blank it -stays in same drawn state. Only when short packets off and doublebuffering on. +***6) Implement Defcom's new planet and ship bitmaps +***6a) Border issue - quite complex problem, how to know the borders to obey after the bitmap +*** is rotated, and where to center bitmap +***7) login not read in before metaserver info (for metablocking purposes) +***8) BUG : Lock on someone as obs, then delock (or whey they die), screen doesn't go blank it +***stays in same drawn state. Only when short packets off and doublebuffering on. 9) Use nebula pic -10) get new bitmaps for resources - implement them with reasonable borders +10) rewrite placement/refresh of new resource bitmaps to work better with a scaled tactical 11) Bug with waraction..was being called even when clicking on border (broke function) ..I added a default return to switch statement, but the underlying bug still remains. 12) cpu leak with double buffering? Bug fixes needed from Paradise: 1) Make it so The login screen doesn't use 100% CPU anymore. -2) Get Jubilee phasers to work at all updates and ship phaser cycle settings +2) Get Jubilee phasers to work at all updates and ship phaser cycle settings - and set + the jubilee counter to 0 when the phaser end packet is received. Stas's list: - color coded playerlist.