Update of /cvsroot/netrek/client/netrekxp
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv9198

Modified Files:
	NetrekXP to do list.C clientr.suo 
Log Message:
Fixed some inconsistencies in how a few RCDs were named - "taking" renamed to "take",
"generic" renamed to "help", "help3 and help4" renamed to "help1 and help2", and
"doing3 and doing4" renamed to "doing1 and doing2"
Added "saveWindow: (on)/off" and "saveBeeplite: (on)/off" to allow saving of window placments
and beeplite macros to the netrek.sav file.
Save options now can save windows placements, review window .allow settings, and beeplite 
macros
Changed some default window sizes/locations that were either too small (i.e. help window)
or in a bad spot (i.e. planet window)
Fixed a bunch of spacing inconsistencies
Added/modified a few checkmapped calls in newwin.c to either use the "newish" checkmappedpref
function, or to add a checkmapped check if I felt it should be checked

Index: NetrekXP to do list.C
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/NetrekXP to do list.C,v
retrieving revision 1.39
retrieving revision 1.40
diff -u -d -r1.39 -r1.40
--- NetrekXP to do list.C	28 May 2006 06:28:13 -0000	1.39
+++ NetrekXP to do list.C	28 May 2006 23:05:11 -0000	1.40
@@ -25,6 +25,13 @@
 send headings of 16 positions.
 4) Observers get wrong x,y pos upon observee death.
 
+Things that are sorta fixed, but could use improvement:
+1) rewrite placement/refresh of new resource bitmaps to work better with a scaled tactical
+2) Bug with waraction..was being called even when clicking on border (broke function)
+..I added a default return to switch statement, but the underlying bug still remains.
+3) Border issue - quite complex problem, how to know the borders to obey after the bitmap
+is rotated.  Only solution so far is to ignore borders with scaled bitmaps.
+
 Things to do:
 1) Add warning hull.
 2) resizeable message windows.  Perhaps memory of window positions if you choose
@@ -32,24 +39,16 @@
 3) flipping through options menus clears too large a path to the right on the galactic,
 noticeable with viewbox disappearing at low speeds , depending on what length of menu you
 flip to.  Also, closing hint window has same effect
-4) Save options 
-- Default windows placements need to be saved
-- uselite options need to be saved
-- review window mapping needs to be saved
-- option server/servernick/servertype needs to be saved
+4) Save options for observer/servernick/servertype need to be saved
 5) A lot of annoying pop up windows (like macro window, default controls) should be
 closeable by shift right click.
-6) Border issue - quite complex problem, how to know the borders to obey after the bitmap
-is rotated.  Only solution so far is to ignore borders with scaled bitmaps.
-7) Workable windows installer would be nice
-9) Use nebula pic
-10) rewrite placement/refresh of new resource bitmaps to work better with a scaled tactical
-11) Bug with waraction..was being called even when clicking on border (broke function)
-..I added a default return to switch statement, but the underlying bug still remains.
-12) Is there a cpu leak with double buffering?
-13) Use masking for things like player team/letter display on galactic.  Ship draw on tactical
+6) Workable windows installer would be nice
+7) Use nebula pic
+8) Is there a cpu leak with double buffering?
+9) Use masking for things like player team/letter display on galactic.  Ship draw on tactical
 (have it overwrite the planet/wrench/gas/army for example, not just combine colors).
-14) Ask stas about addfontresource change in 4.4.0.4
+10) Ask stas about addfontresource change in 4.4.0.4
+11) In game volume adjustment not working with SDL.
 
 Stas's list:
 - color coded playerlist.

Index: clientr.suo
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/clientr.suo,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
Binary files /tmp/cvssT8e4F and /tmp/cvsaItkk4 differ