Update of /cvsroot/netrek/client/netrekxp/resources/docs In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv27391/resources/docs Modified Files: changes.txt netrekrc netrekrc_options.txt Log Message: New netrekrc option "showOtherSpeed: (on)/off" to show speed next to other players, only works if server has the new feature packet SHOW_OTHER_SPEED on. Changed showArmy option to be a range (0-3), to take advantage of new server feature packet SHOW_ARMY_COUNT. Can draw army counts on either local, galactic, or both. Noted the outdated comment regarding planet flicker when ships pick armies, and flagged planets that pop as needing redraw if SHOW_ARMY_COUNT is enabled. Index: netrekrc =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v retrieving revision 1.49 retrieving revision 1.50 diff -u -d -r1.49 -r1.50 --- netrekrc 2 Apr 2007 10:12:38 -0000 1.49 +++ netrekrc 3 Apr 2007 00:36:32 -0000 1.50 @@ -331,8 +331,15 @@ # Server god decides whether to enable it on server showAllTractorPressor: on -# Show army count of planet you are orbiting (or locked on as observer) -showArmy: on +# Where to show army counts next to planets +# Server god decides whether to fully enable this feature +# If server god has feature off, army counts will only show on +# planet you are orbiting (or locked onto as an observer) +# 0 - don't show army counts +# 1 - show army counts on local map only (default) +# 2 - show army counts on galactic map only +# 3 - show army counts on both maps +showArmy: 1 # Show hints window showHints: on @@ -365,6 +372,10 @@ # Show my speed on local showMySpeed: on +# Show other player's speed on local +# Server god decides whether to enable this feature +showOtherSpeed: on + # Show planet names on local showPlanetNames: on Index: netrekrc_options.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc_options.txt,v retrieving revision 1.43 retrieving revision 1.44 diff -u -d -r1.43 -r1.44 --- netrekrc_options.txt 25 Mar 2007 23:44:36 -0000 1.43 +++ netrekrc_options.txt 3 Apr 2007 00:36:32 -0000 1.44 @@ -240,7 +240,12 @@ server.<server>: (address) <server> is a nickname for (address) shiftedMouse: (on/off) shift+mouse buttons will work as commands showAllTractorPressor: (on/off) show each player's tractor/pressor beams (requires server support) -showArmy: (on/off) show army count of planet you are orbiting (or locked on as observer) +showArmy: (0-3) show army count next to planets +# 0 - don't show army counts +# 1 - show army counts on local map only (default) +# 2 - show army counts on galactic map only +# 3 - show army counts on both maps + showHints: (on/off) show hints window showHockeyLinesLocal: (on/off) show hockey lines on tactical showHockeyLinesMap: (on/off) show hockey lines on galactic @@ -252,6 +257,7 @@ # 2 - tactical # 3 - both (default) +showOtherSpeed: (on/off) show other player's speed on tactical showMySpeed: (on/off) show my speed on tactical showMotd: (on/off) show Motd if waiting on queue showPlanetNames: (on/off) show planet names on tactical Index: changes.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v retrieving revision 1.155 retrieving revision 1.156 diff -u -d -r1.155 -r1.156 --- changes.txt 2 Apr 2007 21:12:41 -0000 1.155 +++ changes.txt 3 Apr 2007 00:36:32 -0000 1.156 @@ -1,4 +1,12 @@ Netrek XP 2006, Version 1.3: +- new netrekrc option "showOtherSpeed: (on)/off" to show speed next to other players, + only works if server has the new feature packet SHOW_OTHER_SPEED on. +- changed showArmy option to be a range (0-3), to take advantage of new server feature + packet SHOW_ARMY_COUNT. Range of values is now as follows: +# 0 - don't show army counts +# 1 - show army counts on local map only (default) +# 2 - show army counts on galactic map only +# 3 - show army counts on both maps - changed how message HUD works, it now is refreshed during the redraw of the local map rather than updated independently, should fix some redraw bugs with message HUD - message window will now say "Click here to send a message to ALL" until any message