Update of /cvsroot/netrek/client/netrekxp/resources/docs In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv27049/resources/docs Modified Files: netrekrc Log Message: Inconsistency fixes found by comparing autogenerated netrek.sav to netrekrc. Index: netrekrc =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v retrieving revision 1.54 retrieving revision 1.55 diff -u -d -r1.54 -r1.55 --- netrekrc 7 Apr 2007 05:17:38 -0000 1.54 +++ netrekrc 7 Apr 2007 05:43:26 -0000 1.55 @@ -5,7 +5,7 @@ login: netrek_player # Key mapping -# Define you keymap here. The format is newkey defaultkey. For example, the +# Define your keymap here. The format is newkey defaultkey. For example, the # default key for shield toggle is 's', if you want to remap shield toggle to # 'q', you would put 'qs' in your keymap. Shields would still be mapped to # 's' as well as now being on 'q'. Adding a mapping doesn't delete the old @@ -17,7 +17,7 @@ # Mouse button mapping # Button map lets you map the mouse buttons. Unfortunately, it works in a # different way than keymap. The format is <mousebutton> <key>. To map -# shields onto button 1 (the left one), you would put '1s' in your keymap. +# shields onto button 1 (the left one), you would put '1s' in your keymap. # The buttonmap works through the keymap, so if you have shields mapped to # 'q', putting '1q' would make button 1 shields and not quit. Buttons 4 and # 5 are support for Microsoft Xbuttons. If you have a wheel mouse, the up @@ -303,8 +303,8 @@ # Report kills reportKills: on -# Use rich text message windows, currently disabled -richText: off +# Use rich text message windows +richText: on # Rotate planets (only works with new planet bitmaps) rotatePlanets: on @@ -625,7 +625,7 @@ player2.mapped: off help.parent: netrek -#help.mapped: off +help.mapped: off review_all.parent: netrek #review_all.geometry: 81x5+506+660 @@ -836,7 +836,7 @@ # Keys that will trigger macro without going to macro mode singleMacro: EF -macro.0.A:% __ __ ______ __ Bug fixes, anti-packet loss stuff, +macro.0.A:% __ __ ______ __ Zoom in/out! Anti-packet loss, macro.0.A:% / \ / /__/_ __/______ / /__ observers see all weapons, etc. macro.0.A:% / /\ \/ / -_)/ / / __/ -_) '_/ Plus 50 updates/sec support! macro.0.A:% /_/ \__/\__//_/ /_/ \__/_/\_\ XP 2006, v1.3, released March 2007 @@ -1006,27 +1006,26 @@ macro.9.A:% .:>: .> >. :/*/:</>./.X__ | macro.9.A:% --------------------:--:--**#:-<<:^/^<**#**#**:._/--------/->--- -mac.^y.A:% __ __ _____ _____ _ -mac.^y.A:% \ \_/ /| ___|| ___| | | It's %u (%p) -mac.^y.A:% \ / | ___||___ | |_| Now we will win! -mac.^y.A:% |_| |_____||_____| (_) +macro.^y.A:% __ __ _____ _____ _ +macro.^y.A:% \ \_/ /| ___|| ___| | | It's %u (%p) +macro.^y.A:% \ / | ___||___ | |_| Now we will win! +macro.^y.A:% |_| |_____||_____| (_) -mac.^n.A:% _ _ _____ _____ _ -mac.^n.A:% | \ | || _ || _ | | | It's %u (%p) -mac.^n.A:% | |\| || |_| || |_| | |_| Great, now we're fucked! -mac.^n.A:% |_| \_||_____||_____| (_) +macro.^n.A:% _ _ _____ _____ _ +macro.^n.A:% | \ | || _ || _ | | | It's %u (%p) +macro.^n.A:% | |\| || |_| || |_| | |_| Great, now we're fucked! +macro.^n.A:% |_| \_||_____||_____| (_) macro.).A:/* Join the netrek clue game mailing list today! At */ macro.).A:/* http://groups.google.com/group/netrek-clue-games */ macro.).A:/* INL-style timed bronco games are every Wednesday */ macro.).A:/* 10pm EST/7pm PST */ -macro.(.A: /* Get the latest version of Netrek XP 2006 today! */ -macro.(.A: /* Current version is 1.3, released March 2007 */ -macro.(.A: /* Download it at http://www.netrek.org/files/NetrekXP_2006/ */ -macro.(.A: /* or */ -macro.(.A: /* http://www.playnetrek.org/ */ - +macro.(.A:/* Get the latest version of Netrek XP 2006 today! */ +macro.(.A:/* Current version is 1.3, released April 2007 */ +macro.(.A:/* Download it at http://www.netrek.org/files/NetrekXP_2006/ */ +macro.(.A:/* or */ +macro.(.A:/* http://www.playnetrek.org/ */ mac.e.T: Escorting %g (%d%%D %s%%S %f%%F) mac.V.A: %T%c PING stats: Average: %v ms, Stdv: %V ms, Loss: %y%%