Update of /cvsroot/netrek/client/netrekxp/resources/htmlhelp/html
In directory sc8-pr-cvs16:/tmp/cvs-serv17585/resources/htmlhelp/html

Modified Files:
Log Message:
This patch focuses on getting windows geometries to save via
the in-game save key.
Redefined win->orig_* to mean not the values in newwin(),  but
rather the original values as determined by the netrekrc.
New variables to window struct, win->actual_*, which are defined
at the exact moment of window creation to get the true screen
coordinates of the original window (note that these are NOT the
same as the coordinates you put in the netrekrc file!  They are
modified by things like border, padding, system metrics, etc).
New function checkWindowsGeometry() which checks current
windows placement vs. the placement that was originally given
If they differ, to then backwards convert the current screen
coordinates into a netrekrc entry, the current coordinates are
modified by (win->actual_* - win->orig_*), to take into account
things like borders, padding, etc.
If they don't differ, then the netrekrc string is used (i.e.
"local.geometry: xxxx").
In the in-game save function, a call to checkWindowGeometry
is made to get the geometry.  Also, the current mapped state of
window is used for saving, rather than the one from the netrekrc,
so that if people change window mappings, they save.
Fixed documentation incorrectness on playerListObserver option.

Index: generalconfig.html
RCS file: /cvsroot/netrek/client/netrekxp/resources/htmlhelp/html/generalconfig.html,v
retrieving revision 1.48
retrieving revision 1.49
diff -u -d -r1.48 -r1.49
--- generalconfig.html	7 Apr 2007 05:17:38 -0000	1.48
+++ generalconfig.html	10 Apr 2007 00:44:03 -0000	1.49
@@ -854,6 +854,8 @@
 	<li><b>0 (default)</b> - show everyone</li>
 	<li><b>1</b> - show only players</li>
 	<li><b>2</b> - show only observers</li>
+	<li><b>3</b> - show players, then observers</li>
+	<li><b>4</b> - playerlist is off</li>