Update of /cvsroot/netrek/client/netrekxp/resources/htmlhelp/html
In directory sc8-pr-cvs16:/tmp/cvs-serv22675/resources/htmlhelp/html

Modified Files:
	generalconfig.html 
Log Message:
This patch begins the work on making the game work when font
size changes.
Added new font W_SmallFont which will always be the traditional
6x10 pixel font.  Not used currently, but for applications that require
a small font regardless of regular font size, will use this.
Fontsize is now a proper global variable and the ability to change it
via netrekrc is now made aware to user via netrekrc entry.
Restored xtrekrc and motdwin (aka entry window) to follow TWINSIDE
as it seems the right thing to do, people expect tactical window and
entry window to be same size.
Removed debug statement in phasers I left in on accident.
Centered planet names and army count on global map, so they scale
properly with font size.
Moved handy MIN function to global defs file.
Added functions for determining size of stats window width and
height for initial window creation.
Main title bar is now on by default (most people agreed it should be
on, deferring to their opinion).
Fixed a ton of places where entry window was not scaling properly
to text height.
Team and quit windows will now remap properly if entry window is
moved/resized.
Fixed ping stats and stat window widths so that slider bars are never
lost if font size is increased greatly.

Index: generalconfig.html
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/htmlhelp/html/generalconfig.html,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- generalconfig.html	11 Apr 2007 23:06:32 -0000	1.50
+++ generalconfig.html	13 Apr 2007 07:12:23 -0000	1.51
@@ -310,7 +310,7 @@
 <td><b>path</b></td>
 </tr>
 <tr>
-<td><code><b>fontsize</b></code></td>
+<td><code><b>fontSize</b></code></td>
 <td>Choose your font size (default is 10)</td>
 <td><b>integer(1-whatever)</b></td>
 </tr>