Update of /cvsroot/netrek/client/netrekxp/resources/docs In directory sc8-pr-cvs16:/tmp/cvs-serv12425/resources/docs Modified Files: changes.txt netrekrc netrekrc_options.txt Log Message: New netrekrc options "useCheckPlanets: (on)/off" and "useGeneric32: (on)/off" to control whether to use the CHECK_PLANETS or SP_GENERIC_32 feature packets. Added improved explanation to netrekrc for the bandwidth costs of using the 4 new(ish) feature packets which actually increase bandwidth use. Fixed bug with netrek.geometry not saving properly due to passing a null string. Index: netrekrc =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v retrieving revision 1.68 retrieving revision 1.69 diff -u -d -r1.68 -r1.69 --- netrekrc 23 Apr 2007 07:19:29 -0000 1.68 +++ netrekrc 25 Apr 2007 07:21:44 -0000 1.69 @@ -499,17 +499,30 @@ # by server frame rate updatesPerSec: 50 +# Crosscheck with server to make sure all planet information is +# correct. Prevents against lost planet updates which can cause +# problems like phantom armies or not realizing a planet has +# popped. Increases upstream (client to server) bandwidth usage +# by 100 bytes/second. +useCheckPlanets: on + # Display other ships to 256 directions instead of 16 # by using long ship packets instead of short ship packets, -# slight increase in bandwidth usage +# increases bandwidth usage by several kb/second. useFullShipInfo: on # Allows observers to see all weapons fire on galaxy map # by using long torp packets instead of short torp packets, -# slight increase in bandwidth usage. Also allows self torps -# to be seen beyond tactical range, again via galactic map +# can increase bandwidth usage on the order of 10 kb/second. +# Also allows self torps to be seen beyond tactical range, +# again via the galaxy map. useFullWeapInfo: on +# Receive SP_GENERIC_32 packets, which are used to convey things +# like repair time and planet being orbitted. Increases bandwidth +# usage by 320 bytes/second for a server running at 10 UPS. +useGeneric32: on + # Use beeplite useLite: on Index: netrekrc_options.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc_options.txt,v retrieving revision 1.53 retrieving revision 1.54 diff -u -d -r1.53 -r1.54 --- netrekrc_options.txt 18 Apr 2007 09:41:32 -0000 1.53 +++ netrekrc_options.txt 25 Apr 2007 07:21:46 -0000 1.54 @@ -323,8 +323,10 @@ udpDebug: (0/1) debug UDP traffic udpSequenceCheck: (on/off) check UDP sequence updatesPerSec: (1-50 generally) how many data updates per second to request from server +useCheckPlanets: (on/off) crosscheck with server to make sure planet info always correct useFullShipInfo: (on/off) display other ships to 256 directions instead of 16 useFullWeapInfo: (on/off) support showing more weapon info on galaxy map +useGeneric32: (on/off) receive generic_32 server packets which carry repair time, etc. useLite: (on/off) use beeplite defLite: (on/off) use default beeplite settings useRSA: (on/off) use RSA client verification Index: changes.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v retrieving revision 1.192 retrieving revision 1.193 diff -u -d -r1.192 -r1.193 --- changes.txt 25 Apr 2007 06:50:42 -0000 1.192 +++ changes.txt 25 Apr 2007 07:21:44 -0000 1.193 @@ -242,13 +242,19 @@ highlight text. 31) Added fontSize option to netrekrc (this option always existed, but was undocumented and horribly buggy). This option controls the pixel height of the -font used in game. As a result of changing font size, most windows should adjust -to a new proper size. Such as dashboards and playerlist and message windows. +font used in game. As a result of changing font size, most windows should +adjust to a new proper size. Such as dashboards and playerlist and message +windows. 32) Added support for SP_FLAGS_ALL feature packet, this is a packet that sends important flags (cloak/shields/alive) on all players every update, if you are -using long packets for players, or if you are using the FULL_DIRECTION_RESOLUTION -feature packet. This solves a problem with packet loss using the aforementioned -full direction resolution feature. +using long packets for players, or if you are using the +FULL_DIRECTION_RESOLUTION feature packet. This solves a problem with packet +loss using the aforementioned full direction resolution feature. +33) New netrekrc options "useCheckPlanets: (on)/off" and "useGeneric32: +(on)/off" to control whether to use the CHECK_PLANETS or SP_GENERIC_32 feature +packets. +34) Added improved explanation to netrekrc for the bandwidth costs of using the +4 new(ish) feature packets which actually increase bandwidth use. Netrek XP 2006, Version 1.2: (Released Mar-2007) - added "messageKeyOnly: (on)/off" so that you will only start messages with the actual