Update of /cvsroot/netrek/client/netrekxp/resources/docs In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv9923/resources/docs Modified Files: changes.txt Log Message: Remove unused music_toggle, instead use sound_toggle for music playback, fixes bug where geno music would still play with sound turned off. New volume raise/lower function for SDL sound, which changes sound playback volume without changing Windows WAV volume. Index: changes.txt =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v retrieving revision 1.103 retrieving revision 1.104 diff -u -d -r1.103 -r1.104 --- changes.txt 7 Feb 2007 23:04:57 -0000 1.103 +++ changes.txt 11 Feb 2007 03:20:58 -0000 1.104 @@ -1,13 +1,17 @@ Netrek XP 2006, Version 1.2: (Released Feb-2007) +- sound and music volume are now independent of Windows sound volume, i.e. changing + game volume with the in game raise/lower volume keys does not change system WAV volume + (newSound only). - three new netrekrc options, which are newSoundEffects, newSoundMusic, and newSoundMusicBkgd. The first toggles sound effects on/off, the second toggles music on/off, the third plays a mix of star trek theme music continually in the background. Thus, if you wish to play with only music, you can. If you want to play with only sound effects, you can. Or both. - Or neither. Defaults are on for sound effects and music, and off for background music. + Or neither. Defaults are on for sound effects and music, and off for background music + (newSound only). - the client can now play music files, 10 star trek themed music files from the various star trek series and movies have been added. Random intro themes will play on client connect, - and random end credits themes will play on genocide. Music is only available with the newSound - option on, as it uses SDL. These new music files are in the .ogg format. + and random end credits themes will play on genocide. These new music files are in the .ogg + format (newSound only). - servers that don't respond to metaping are not saved in the UDPcache, as they are likely defunct - fixed some bugs relating to message windows, most noticeably, messages that are @@ -19,7 +23,7 @@ not used in normal gameplay though - changed default beeplite settings to include highlighting and sound effects for carrying, take and escorting RCDs. -- sound now fades out over 1 second upon quitting +- sound now fades out over 1 second upon quitting (newSound only) - support for new server feature packet SP_GENERIC_32. This is a great upgrade to the server as it allows for future data to be sent in this packet (lots of empty room). Currently it sends your ship's repair time..removing the need for the client side repair time