Update of /cvsroot/netrek/client/netrekxp/resources/docs
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv17940/resources/docs

Modified Files:
	changes.txt netrekrc 
Log Message:
Netrekrc option soundExclude to turn certain sound categories off.

Index: netrekrc
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v
retrieving revision 1.27
retrieving revision 1.28
diff -u -d -r1.27 -r1.28
--- netrekrc	28 Feb 2007 12:21:49 -0000	1.27
+++ netrekrc	28 Feb 2007 13:01:17 -0000	1.28
@@ -442,6 +442,12 @@
 # Two characters to show cloaked player on map window
 cloakChars: ??
 
+# Sound categories to turn off
+# e=explosions, w=weapons, a=alerts,
+# m=messages, i=info, c=cloaking,
+# s=shield, o=other ships
+soundExclude:
+
 # Sound directory
 sounddir: .\sounds
 

Index: changes.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v
retrieving revision 1.116
retrieving revision 1.117
diff -u -d -r1.116 -r1.117
--- changes.txt	28 Feb 2007 12:21:49 -0000	1.116
+++ changes.txt	28 Feb 2007 13:01:16 -0000	1.117
@@ -1,6 +1,17 @@
 Netrek XP 2006, Version 1.2: (Released Feb-2007)
-- sound menu now has ability to turn sounds off by type, i.e. to turn all explosion sounds
-  off, all message sounds off, etc.
+- both sound menu and netrekrc now have ability to turn sounds off by type, i.e. to turn
+  all explosion sounds off, all message sounds off, etc.
+  The netrekrc option is called "soundExclude", and the valid sound types are:
+        e - explosion sounds
+        w - weapon sounds
+        a - alert sounds
+        m - message sounds
+        i - info sounds
+        c - cloak sounds
+        s - shield sounds
+        o - other's sounds
+  For example, to turn off explosions and alerts, you would have the line
+  "soundExclude: wa" in your netrekrc.
 - added "soundVolume: #" where the number is the starting sound volume.  Valid range
   is 0-128.
 - all "newSound" options have just been renamed "sound".  The old sound playback (newSound