Update of /cvsroot/netrek/client/netrekxp/resources/docs
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv27697/resources/docs

Modified Files:
	changes.txt netrekrc netrekrc_options.txt 
Log Message:
Added a "only when carrying" option to view range circle.
Fixed up a few macros.

Index: netrekrc
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v
retrieving revision 1.44
retrieving revision 1.45
diff -u -d -r1.44 -r1.45
--- netrekrc	19 Mar 2007 19:59:43 -0000	1.44
+++ netrekrc	21 Mar 2007 23:59:49 -0000	1.45
@@ -486,8 +486,9 @@
 # Show range at which enemies can see you as a circle on map
 # 0 - don't show range circle
 # 1 - only show range circle when cloaked
-# 2 - show range circle at all times
-viewRange: 1
+# 2 - only show range circle when carrying
+# 3 - show range circle at all times
+viewRange: 2
 
 # Warn hull state based on damage
 warnHull: off
@@ -875,8 +876,8 @@
 macro.Z.A:%   \__o__/
 
 macro.z.A:%  /-----\
-macro.z.A:%  |\   /|    The Klew meter (tm) is pointing at %u (%p)
-macro.z.A:%  | \ / |    Eh, it's broken!
+macro.z.A:%  |  |  |    The Klew meter (tm) is pointing at %u (%p)
+macro.z.A:%  |  |  |    Eh, he's alright!
 macro.z.A:%  \__o__/
 
 macro.A.A:%   /-----\
@@ -970,6 +971,11 @@
 macro.9.A:%                          .:>: .> >. :/*/:</>./.X__         |
 macro.9.A:% --------------------:--:--**#:-<<:^/^<**#**#**:._/--------/->---
 
+mac.^y.A:% __   __ _____  _____   _
+mac.^y.A:% \ \_/ /|  ___||  ___| | |     It's %u (%p)
+mac.^y.A:%  \   / |  ___||___  | |_|     Now we will win!
+mac.^y.A:%   |_|  |_____||_____| (_)
+
 macro.).A:/*   Join the netrek clue game mailing list today! At         */
 macro.).A:/*   http://groups.google.com/group/netrek-clue-games         */
 macro.).A:/*   INL-style timed bronco games are every Wednesday         */

Index: netrekrc_options.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc_options.txt,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- netrekrc_options.txt	19 Mar 2007 19:59:43 -0000	1.40
+++ netrekrc_options.txt	21 Mar 2007 23:59:49 -0000	1.41
@@ -317,10 +317,11 @@
 varyShields:              (on/off) change shields graphic on shield damage
 varyShieldsColor:         (on/off) change shields color on shield damage
 viewBox:                  (on/off) show tactical window boundaries on map
-viewRange:                (0-2) show range at which enemies can see you as a circle on map
+viewRange:                (0-3) show range at which enemies can see you as a circle on map
 # 0 - don't show range circle
 # 1 - only show range circle when cloaked
-# 2 - show range circle at all times
+# 2 - only show range when carrying
+# 3 - show range circle at all times
 
 warnHull:                 (on/off) warn hull state based on damage
 warnShields:              (on/off) change shields color on enemy approach

Index: changes.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v
retrieving revision 1.146
retrieving revision 1.147
diff -u -d -r1.146 -r1.147
--- changes.txt	19 Mar 2007 19:59:43 -0000	1.146
+++ changes.txt	21 Mar 2007 23:59:49 -0000	1.147
@@ -1,9 +1,9 @@
 Netrek XP 2006, Version 1.3:
 - some bug fixes related to handling graphics initilization and exit
-- added "viewRange: (0-2)" option to draw a dashed circle on the map showing
+- added "viewRange: (0-3)" option to draw a dashed circle on the map showing
   the range at which enemies can see you.  You can choose to draw it at all times,
-  only when you are cloaked, or not at all.  If orbitting a foreign planet, no
-  circle is drawn, as you are visible to all.
+  only when you are cloaked, only when carrying, or not at all.  If orbitting a
+  foreign planet, no circle is drawn, as you are visible to all.
 - fixed flicker experienced sometimes seen with stationary ships near a planet
   on the galactic map
 - the old mono torps are now default.  Big torps are nice and all, but I think