Date:	Tuesday June 27, 2000 @ 18:04
Author:	ahn

Update of /home/netrek/cvsroot/Vanilla/docs
In directory swashbuckler.fortress.real-time.com:/var/tmp/cvs-serv5306/docs

Modified Files:
	README.scores 
Log Message:
Updated Continuous Scoring support and some docs.


****************************************

Index: Vanilla/docs/README.scores
diff -u Vanilla/docs/README.scores:1.1 Vanilla/docs/README.scores:1.2
--- Vanilla/docs/README.scores:1.1	Wed Jun  7 13:01:30 2000
+++ Vanilla/docs/README.scores	Tue Jun 27 18:04:48 2000
@@ -1,4 +1,4 @@
-$Id: README.scores,v 1.1 2000/06/07 18:01:30 ahn Exp $
+$Id: README.scores,v 1.2 2000/06/27 23:04:48 ahn Exp $
 
 Continuous Scoring System 
 Dave Ahn <ahn at netrek.org>
@@ -63,7 +63,7 @@
 game.  A player can also get the current score by sending the word
 "SCORE" to himself.  The announcement looks something like:
 
-	INL->ALL  Score: FED vs ROM 8.60 - 10.28 (weighted)
+	INL->ALL  Score: FED vs ROM  8.60 - 10.28 (weighted)
 	INL->ALL  Score: FED vs ROM  8.71 - 10.30 (continuous)
 	INL->ALL  Score: FED vs ROM  8.50 - 10.50 (semi-continuous)
 	INL->ALL  ROM is winning.
@@ -94,9 +94,9 @@
 
 CONTINUOUS scoring mode:
 	At the end of regulation, either team with a continuous score
-	lead of 0.50 or more WINS the game regardless of planet count.
+	lead of 1.50 or more WINS the game regardless of planet count.
 
-	Otherwise, if continuous scores are within 0.5 of each other,
+	Otherwise, if continuous scores are within 1.5 of each other,
 	then the planet count is considered.  If the planet count is
 	11-8-1 or greater, then the team with the higher planet count
 	WINS.
@@ -115,7 +115,7 @@
 weighting system should help with this, but it will need adjustment.
 
 The other is interpreting the scores for decision-making.  Given a
-score of 10.00 and 9.51, what does the winning team have to do to
+score of 11.00 and 9.51, what does the winning team have to do to
 ensure a win with 5 minutes left in regulation?  Because the scores
 are weighted and summed over time, the answer is not clear.  I am
 thinking about adding a planet-minute count to the announcements.  For
@@ -125,7 +125,7 @@
 own 2.50 planets worth for 0.5 minutes to meet the winning condition.
 This code has not yet been added, so suggestions are welcome.
 
-Continuous scoring requires Vanilla Server 2.9pl7 or higher.
+Continuous scoring requires Vanilla Server 2.9pl6 or higher.
 
 That's it.
 Dave