For those not subscribed to the dev list, some of the following bug fixes
may be of interest.  All code should be considered beta.

Wed Nov 15 01:35:41 EST 2000  Dave Ahn <ahn at genocide.netrek.org>

        * ntserv/enter.c: New ships get green alert flag at entry.  This
        is needed for the udplayerghost() in daemonII.c so that a new
        player who enters during a pause can quit out immediately.

        * ntserv/daemonII.c: We can finally ignore complaints about the
        no-quit bug in the INL robot.  Players couldn't quit because player
        slot maintenance wasn't being done during a game pause.  PEXPLODE
        would never get updated to PDEAD.  This has been fixed.  Also,
        I've added a ghostbust timer during the pause.  It should work
        but I haven't tested it.

Tue Nov 14 23:16:05 EST 2000  Dave Ahn <ahn at genocide.netrek.org>

        * robots/inl.c: Fix core dump at inl robot restart.

Fri Nov 10 22:28:58 EST 2000  Dave Ahn <ahn at genocide.netrek.org>

        * robots/end_tourney.pl: Run auto-archive.pl at endgame.

        * robots/auto-archive.pl: Send game stats automatically to
        netrek-stats at genocide.netrek.org.

Sat Nov  4 18:51:21 EST 2000  Dave Ahn <ahn at genocide.netrek.org>

        * robots/inl*.c: Fix INL robot core dump.  Fix bugs in continuous
        scoring.

Wed Nov  1 00:47:45 EST 2000  Dave Ahn <ahn at genocide.netrek.org>

        * robots/inl*.c: Change continuous score differential to 2.0.
        Remove debug messages.  Flush out scores at end-game.

        * docs/README.scores: Update docs on continuous score.

-- 
Dave Ahn | ahn at vec.wfubmc.edu | Wake Forest University Baptist Medical Center

When you were born, you cried and the world rejoiced.  Try to live your life
so that when you die, you will rejoice and the world will cry.  -1/2 jj^2