I worked on the WIN32 server port two years ago.  The version that I think
you still can get from the FTP site has most of the functionality of the
then current server.  It even support the INL bot for INL games.  The only
thing that wasn't so nice is that it had to use the full path for the
different programs and I think the database had to be changed.  If anyone
wanted to take some time to look at it, they could easily create a wrapper
for the global memory and for some of the socket selects and signals that
aren't implemented in Windows. The problem I had working on it was getting
the source to the bots for the base practice server, but that has since
been made available.


-----Original Message-----
From: vanilla-list-admin at us.netrek.org
[mailto:vanilla-list-admin at us.netrek.org]On Behalf Of Dave Ahn
Sent: Wednesday, December 05, 2001 8:14 PM
To: vanilla-list at us.netrek.org
Subject: Re: [Vanilla List] Growing Netrek - Measures

On Wed, Dec 05, 2001 at 08:23:54PM -0500, Mark Mielke wrote:
> Considering that much of the code currently references shared memory,
> I wonder if it would be simpler to use threads instead of processes
> for ntserv, daemonII, robotII, etc.?

Yes.  Switching to a thread model would also make a native WIN32 port of
the server quite easy.  A couple of hours of work.

Dave Ahn | ahn at vec.wfubmc.edu | Wake Forest University Baptist Medical

When you were born, you cried and the world rejoiced.  Try to live your
so that when you die, you will rejoice and the world will cry.  -1/2 jj^2
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