On Thu, 6 Dec 2001, Tom Holub wrote:
> On Fri, Dec 07, 2001 at 08:48:50AM +1100, James Cameron wrote:
> > Mark's analysis shows that the randomised position generated by the
> > server for each cloaked player should be generated once per turn rather
> > than once per client per turn.
> I don't think that's clear.  Humans probably use random-error averaging,
> too.

I think what he saying is that each client should receive the same random
position, so that multiple clients can't communicate and derive more
information.  It really would have no effect on human players with non-borg

Actually, I thought the server already did this?