Let me know when you want to compete.  I have FreeBot up and going again.

Brian

----- Original Message -----
From: "Mark Mielke" <mark at mark.mielke.cc>
To: <vanilla-list at us.netrek.org>
Sent: Tuesday, December 11, 2001 4:25 PM
Subject: Re: [Vanilla List] organized, intelligent 'bots


> On Tue, Dec 11, 2001 at 03:11:05PM -0500, Brian Paulsen wrote:
> > Are you building your bot from scratch, or are you using somebody else's
> > code as a starting point?  The reason I ask is that I haven't seen that
many
> > bots that "just plain suck"  I've seen many bots (mine included) that
play
> > quite well and have given INL teams a struggle.  It's just that there
are
> > many complexities to the game and it's difficult to code all of the
strategy
> > in that is necessary to beat an INL team.
>
> It isn't exactly from scratch. I diddled with this sort of thing 10
> years ago. It is from scratch from a coding perspective.
>
> Many 'bots, including the "Grandfather borg", while well done, were
> quite exploitable. You just had to spend a few more minutes in the
> game not caring about dying, choosing instead to watch how the bot
> kills you. After a while, it is quite easy to find their flaws and
> exploit them.
>
> That being said, I would appreciate your input, or even code. The only
> reason the code is starting from 'scratch', is that it is not likely
> to be in a form that is compatible with anything that currently exists.
>
> Often code can be incorporated without limiting one to cut+paste
> functionality.
>
> > I'd be very curious to see how well your bots do if you are starting
from
> > scratch.
>
> I am, as well. (Curious)
>
> Especially if you have a functioning set of bots that can compete
> against it. Priority 1 is to beat existing bots.
>
> mark
>
> --
> mark at mielke.cc/markm at ncf.ca/markm at nortelnetworks.com
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