On Tue, Dec 11, 2001 at 03:11:05PM -0500, Brian Paulsen wrote: > Are you building your bot from scratch, or are you using somebody else's > code as a starting point? The reason I ask is that I haven't seen that many > bots that "just plain suck" I've seen many bots (mine included) that play > quite well and have given INL teams a struggle. It's just that there are > many complexities to the game and it's difficult to code all of the strategy > in that is necessary to beat an INL team. It isn't exactly from scratch. I diddled with this sort of thing 10 years ago. It is from scratch from a coding perspective. Many 'bots, including the "Grandfather borg", while well done, were quite exploitable. You just had to spend a few more minutes in the game not caring about dying, choosing instead to watch how the bot kills you. After a while, it is quite easy to find their flaws and exploit them. That being said, I would appreciate your input, or even code. The only reason the code is starting from 'scratch', is that it is not likely to be in a form that is compatible with anything that currently exists. Often code can be incorporated without limiting one to cut+paste functionality. > I'd be very curious to see how well your bots do if you are starting from > scratch. I am, as well. (Curious) Especially if you have a functioning set of bots that can compete against it. Priority 1 is to beat existing bots. mark -- mark at mielke.cc/markm at ncf.ca/markm at nortelnetworks.com __________________________ . . _ ._ . . .__ . . ._. .__ . . . .__ | Neighbourhood Coder |\/| |_| |_| |/ |_ |\/| | |_ | |/ |_ | | | | | | \ | \ |__ . | | .|. |__ |__ | \ |__ | Ottawa, Ontario, Canada One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them... http://mark.mielke.cc/