From: Nick Slager (nslager at agatesoftware.com) Subject: client bug Newsgroups: rec.games.netrek Date: 2002-07-22 07:45:40 PST While working on my open GL java client I ran into a funny bug. I found that the client wouldn't process cloak/uncloak and shield toggles on a ship other then your own if that ship was warp 0 and didn't do anything else. After getting frustrated with the packet code (which I hadn't modified) I figured I'd check my sanity and try it in COW since that's where the code was originally ported from. Much to my supprise the bug was there in COW as well. I would suspect that the XP client has the same bug bug I can't test that right now. The paradise client seems to work correctly, but it uses a much different way of processing packets and my C is WAY too rusty to figure it out at the moment. However, this does lead me to believe that it is a client problem and not a server problem. If one of you client guys finds the problem I'd appreciate a heads up on what's wrong. Nick __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com