Hmm, I think this will break all the fun in observing the game. The delay (whatever long) will turn real game into recording. Instead of cheering and probably making suggestions at the stadium observers will become bored guys sitting at their houses and watching game. You shouldn't forget that people come there not only to watch, but to talk to others. Also I don't really understand all keys revoking thing lately. The fact that keys can be extracted from both Java and C is known for years. The easiness I think doesn't matter here. If person is serious enough to extract keys he will probably do that to C clients (forgive me Java guys), because in my experience C clients are much faster. Please, think about game before introducing delays and revoking keys. It is always possible to revoke single key when you are sure that client is used to provide borg features (which is not right for any client for now) instead of making general decision to revoke everything. About the delays - well, I don't think who threw that idea in the first place, but I think discussing such things with comminity is the first thing that should be done. There are enough decent people there to give you truthful observations on the matter. Stas. On Sat, 20 Mar 2004, James Cameron wrote: > Date: Sat, 20 Mar 2004 19:19:04 +1100 > From: James Cameron <quozl at us.netrek.org> > Reply-To: Vanilla Netrek Development Mailing List > <vanilla-devel at us.netrek.org> > To: Vanilla Netrek Development Mailing List <vanilla-devel at us.netrek.org> > Subject: Re: [Vanilla Devel] Re: CVS update: metaserver > > On Fri, Mar 19, 2004 at 10:25:42AM -0800, Zach wrote: > > Perhaps toggle this off during INL mode and for hockey > > tournament mode because it's hard enough for dial-up > > players observing an INL game without an additional 60,000 > > ms delay ;) > > Apart from the difficulty of synchronising the replacement of a player > by someone in reserve, I don't see how a minute's delay in the data > stream will hurt observers of an INL game. They'd still get to see > everything at the same rate. ;-} > > -- > James Cameron mailto:quozl at us.netrek.org http://quozl.netrek.org/ > > _______________________________________________ > vanilla-devel mailing list > vanilla-devel at us.netrek.org > https://mailman.real-time.com/mailman/listinfo/vanilla-devel > _______________________________________________ vanilla-devel mailing list vanilla-devel at us.netrek.org https://mailman.real-time.com/mailman/listinfo/vanilla-devel