Carlos, metaserver2.us.netrek.org is probably contacting the servers
back and counting players using a different algorithm to that which the
UDP solicitation uses.  A fix for this is in my darcs repo for the
metaserver, file scan.c if I recall correctly.

http://james.tooraweenah.com/darcs/netrek-metaserver/

-- 
James Cameron    mailto:quozl at us.netrek.org     http://quozl.netrek.org/