Carlos, metaserver2.us.netrek.org is probably contacting the servers back and counting players using a different algorithm to that which the UDP solicitation uses. A fix for this is in my darcs repo for the metaserver, file scan.c if I recall correctly. http://james.tooraweenah.com/darcs/netrek-metaserver/ -- James Cameron mailto:quozl at us.netrek.org http://quozl.netrek.org/