On 6/14/06, Trent Piepho <xyzzy at speakeasy.org> wrote: > That's the server, not Hadley's robot. The robot doesn't have null terminated > p_mapchars, while the server does (now, didn't used to long ago). > > Only the 16 occurences of p_mapchars getting printed with %s in Hadley's robot > source code are bugs. I guess the 58 number Stephen came up with if for all > the Vanilla code, I thought he was just talking about the bot code, as that > was what was being discussed. > > The other robots like the inl bot or puck are completely different code, and > use the exact same p_mapchars data as the server, since it's in the shared > memory segment. Yay, thanks for clearing up the confusion Trent, I appreciate it. When someone gets around to fixing this, they can look back at this discussion and see why the problem exists. -- Stephen Thorne "Give me enough bandwidth and a place to sit and I will move the world." --Jonathan Lange