On Wed, Apr 2, 2008 at 6:01 PM, Carlos Y. Villalpando <carlos at jpl.nasa.gov> wrote: > > Lord no, then. Netrek really needs a real mouse and keyboard. I've > tried playing on laptop eraser mouses, and trackpads, and it just > isn't feasable. If one were to port to the Xbox360 environment the idea would be that you would adapt the client to the environment. Yes, it'd be different, but that doesn't make it bad per se. I hated the Xbox360 controller at first until I learned how to use it. Now it's actually quite nice. I still prefer mouse+keyboard setups, but I can't sit on my ass with my feet up on the edge of my sofa and use M+K comfortably - yet that 360 controller feels real nice, and I can easily take a swig of my beer while playing. > On top of that, player messaging is vital, and you currently need a > keyboard for that. "use voice!" you say? Only works if everybody has > voice capabilities. As I said in my prior post, there is a Chatpad that attaches to the Xbox360 controller. It's not perfect, but it'd work for communicating. And yes, I'd also say "use voice". I was the raidleader of an EverQuest guild for five years. I type REAL fast. I managed raids using three custom channels in addition to the regular channels. I had no problem controlling 72 people, the leadership, and my team (pullers) at the same time. When I moved to WoW I kept the same routine. Then Ventrilo came. I didn't like it at all at first, but here's the reality - chat communications are far superior for team games. They're faster, they allow you to keep your hands on the controls while communicating, and they allow you to coordinate with the less-than-clue, the people who have a harder time reading fast (dyslexic, etc), and those who are really busy (bases being ogged, warriors tanking, etc). As I also said before, I don't think that any implementation (if it's even possible, I don't know how the server part would work out) should be on the regular servers. Thinking now I doubt that they could co-exist. But it's a neat idea and has some promise of addressing a some of the issues affecting the community (namely lack of players~). I think it's worth looking at, assuming someone gets a big enough itch that they want to scratch it. And for Cthulhu's sake, at least it's a lot more interesting than everyone yelling at Rado. :) > On top of that, Netrek is rather dense screen. I figured one needs at > least a 900-1000 pixel high screen with small fonts to be useful, and > for that you'll need progressive scan for those small fonts. Although > HD TVs are becoming more and prevalent, you couldn't play this on a > regular TV, or even a 720p flatpanel. Make it only work on HD. Hell, screw the 720 crowd. Make it only work well on 1080. Boohoo if you're low-rez. I mean seriously, what happened to the Netrek community? I remember not being able to play trek effectively on 800x600 and getting NO SYMPATHY. Are we getting soft? Real trekkers would plug their 360 into their LCD monitor to play. :-p Anyhow, it's an interesting topic and I probably shouldn't imply that the code trees would be that similar. I'd think it a pretty significant fork and I'm not sure how the XboxLive server architecture works anyway - it's probably not possible to have a 3rd party server piece interacting with Microsoft's environment. Aside from security concerns, there's the more obvious issue of the fact that M$ probably doesn't want this kind of thing occurring. Probably won't happen, but it's interesting to think of the possibilities. Console game platforms are really the future of team games, especially sport-type games like Netrek (whether we like it or not). The only sport-type game type that's still dominant on PCs are MMOGs, and to be honest that crowd is different from Netrek (more emphasis on tactics, whereas MMOGs emphasize organization more). Netrek is much more like a FPS in type of play. Jeffrey. P.S. The next generation of players who would like a game like Netrek aren't playing their games on a PC. They're using the Xbox360 (which is currently the platform of choice for team games). This is the reality. -- "He that would make his own liberty secure must guard even his enemy from oppression; for if he violates this duty he establishes a precedent that will reach to himself." -- Thomas Paine