via the "hold down torp key and move mouse" technique, but for the
traditional 1 click/keypress per torp method it's really quite hard to
notice due to limitation on my human reflexes.  Server already limits
to 1 torp request per server update (guess this was anti-borg code?).
I don't mind changing the server to limit it to 10 torps/second, as
long as it isn't going to make players feel they are "losing" torp
request packets because the server is ignoring them because they can
click too fast.

It would also be nice if pickled was at more than 10 updates/second.