On Wed, May 20, 2009 at 08:43:50AM -0600, J C wrote:
>
> Since the game works in UDP I think that the ideal of making the poller
> work in TCP/IP, as a back up to the UDP code, is dumb. So I was also
> considering deleting that code. That will mean fewer variables and an
> overall simpler, easier to maintain, program.
Quick clarification:
The game defaults to UDP for most data except messages, which
are still TCP. Game falls back to TCP if required.
John
--
"I'm sorry but our engineers do not have phones."
As stated by a Network Solutions Customer Service representative when asked to
be put through to an engineer.
"My other computer is your windows box."
Ralf Hildebrandt
<sxem> trying to play sturgeon while it's under attack is apparently not fun.
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