On Sat, Feb 20, 2010 at 05:02:30AM -0500, Zachary Uram wrote:
> On Fri, Feb 19, 2010 at 4:44 PM, James Cameron <quozl at us.netrek.org> wrote:
> > Netrek source code came from an era where readability was not as
> > important as it is now.  So it would be surprising to find any
> > current game with worse readability than Netrek.
> Is this something we can/should fix?

There is no automatic method that would be welcome, since it would
certainly make mistakes with the code.  It takes manual work by people
who know the code ... and if those people are available we'd far rather
have them work on features the community needs than readability that
some university student discarded us for.

-- 
James Cameron
http://quozl.linux.org.au/