On 2012-11-15 05:47:50 +0000, James Cameron said:
> These numbers are byte swapped forms of the raw data.
>
> 541982720 is 0x204E0000 and should be 0x00004E20
> 2151153920 is 0x80380100 and should be 0x00013880
>
> So check the order of the bytes as they are unpacked into your local
> variables.
>
> Should not cause misalignment though.
That was it.
gamePacket.x = NSSwapBigIntToHost(gamePacket.x);
Fixes the problem.
--
Bob Tanner <basic at us.netrek.org>
Key fingerprint = 9906 320A 8BB6 64AD 96A7 7785 CBFB 10BF 568B F98C