how can i test this in MS Windows?

zach

On Sat, Sep 22, 2012 at 4:40 AM, James Cameron <quozl at us.netrek.org> wrote:
> G'day,
>
> I'm looking for play testers for changes to the Gytha client that I've
> made in the past few days.  Testing is needed in the next four days.
>
> These changes add a client-side achievement-unlocked dialog for a set
> of early learning achievements, for players who have never seen the
> game before.  These are tracked per-user in their home directory.
>
> An experienced player will find these _very_ annoying, so you have to
> use the command-line flag --ubertweak when starting the game.
>
> A new key "A" is set up for showing the achievement progress.
>
> The achievements in suggested learning order are:
>
>     'Started',
>     'Using Help',
>     'Using Keyboard Help',
>     'Using Information',
>     'Using the Galactic Map',
>     'Moving',
>     'Turning',
>     'Planet Lock',
>     'Orbit',
>     'Bombing',
>     'Shields Lowered',
>     'Phaser Hit',
>     'Detonate',
>     'Cloaked Flight',
>     'Pick',
>     'Drop',
>     'Calling a Take',
>     'Calling Escort',
>     'A conquer parade!',
>     'Phaser Hit a Cloaked Enemy',
>     'Phaser Hit a Plasma',
>     'Drop on Agricultural',
>     'Drop on Enemy Homeworld',
>     'Ten Kills',
>     'Planet Hook',
>
> The achievements do not provide any advantage in the game, they are
> only for learning progress tracking.
>
> Here's the source in darcs:
>
> http://james.tooraweenah.com/darcs/netrek-client-pygame/
>
> The most likely problems I'm looking for are:
>
> - random crashes in untested code, please capture the stderr
>   traceback,
>
> - obvious ways to circumvent the achievements,
>
> - missing obvious achivements for new players.
>
> Some minimal sound effects have also been added, again oriented not
> toward enjoyment but toward learning goals:
>
> - an orchestral hit "ta da" when an achievement is unlocked,
>
> - men shouting "Hey!" when your team planet count increases,
>
> - a slide whistle down when your team planet count decreases,
>
> - a dramatic orchestral sequence when an LPS starts,
>
> - applause when a conquer parade begins,
>
> - an explosion for when your ship explodes (but not others),
>
> --
> James Cameron
> http://quozl.linux.org.au/
> _______________________________________________
> netrek-dev mailing list
> netrek-dev at us.netrek.org
> http://mailman.us.netrek.org/mailman/listinfo/netrek-dev



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