> Want bug reports? Thanks! I think the project the project is now mature enough to get bug reports. I've been using the issue tracker on Github at https://github.com/apsillers/html5-netrek/issues, which I think anyone can write to. If you can't, let me know and I'll see what project settings I need to change. I'd welcome bug reports, enhancement requests (especially if it would make it more suitable for newbies), and comments on existing reports (e.g., on "Improve Explosions" enhancement, a link to good 2D explosion graphics). Per your request, I've added in the map border, and I fixed the update-failure bug. I've also just added: * Dynamic resizing so the game fills the whole screen * (this needs a little more work because the interface looks too sparse when at a large size) * Chat-to-all by default on chat bar click (like COW does) * Fixed a major phaser bug * Added steering and aiming pointers while playing with a gamepad As always, my production code is running at http://netrek.nodester.org, my proxy-free branch is running at http://apsillers.github.com/html5-netrek/, and my code is at https://www.github.com/apsillers/html5-netrek. Andrew On Sun, Mar 10, 2013 at 6:58 AM, Sven Neuhaus <sven-netrek-dev at sven.de>wrote: > Great stuff Andrew! > > Want bug reports? This is unrelated to the new websocket protocol stuff > probably: > I noticed that the map border is not visible on the map and if you hit the > northern border (I didn't try the other ones), the local map stops updating. > > -Sven > > ______________________________**_________________ > netrek-dev mailing list > netrek-dev at us.netrek.org > http://mailman.us.netrek.org/**mailman/listinfo/netrek-dev<http://mailman.us.netrek.org/mailman/listinfo/netrek-dev> > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20130316/9c448d67/attachment.html>