I'm not sure what you meant by compiling the bots with -m32 in CFLAGS in their respective directory. I tried adding -m32 to the makefile in the line that said CFLAGS=... . I think that worked for the bots because now pre-t entertainment mostly works. I also look at the github link where _FORTIFY_SOURCE was turned off and added that flag to my system.mk files. However whenever a client sends a message and sometimes when the server sends messages (like in pre-T when a planet gets taken) it still causes a buffer overflow and kills netserv so the client has to reconnect even though pre-t goes on without changing. On Mon, Mar 21, 2016 at 1:29 AM, John R. Dennison <jrd at gerdesas.com> wrote: > On Sun, Mar 20, 2016 at 01:47:39PM -0700, Kevin Zheng wrote: > > > > If I remember correctly, the server doesn't work on 64-bit x86. Is that > > what you're using? > > Server works fine in 64bit. The bots, on the other hand, do not. They > need to be compiled with -m32 in CFLAGS in their respective directory. > > > > > > John > -- > We only think when we are confronted with problems. > > -- John Dewey (1859-1952), American philosopher, educator > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20160322/dca8a5b4/attachment.html>