Nice.

On Sun, Mar 27, 2016 at 1:38 AM, James Cameron <quozl at us.netrek.org> wrote:

> On Tue, Mar 22, 2016 at 07:52:01PM +1100, James Cameron wrote:
> > On Mon, Mar 21, 2016 at 02:29:46AM -0500, John R. Dennison wrote:
> > > Server works fine in 64bit.  The bots, on the other hand, do not.
> > > They need to be compiled with -m32 in CFLAGS in their respective
> > > directory.
> >
> > Symptom: bots don't get a ship, because they abort with "Packet
> > fragment.  Server must be dead.", because their definition of SP_LOGIN
> > packet is 112 instead of 108 bytes, [...]
>
> It was easy.  Fixed in git by using ISO C99 types:
>
>
> https://github.com/quozl/netrek-server/commit/988ee156d4f76e085a53e5fead9ada15ba686b61
>
> The robots work reasonably well now on 64-bit, though there's a couple
> of problems that have little impact;
>
> - UDP negotiation fails, so they remain on TCP,
>
> - an SP_FEATURE (60) packet is received, which is unsupported, and
>   causes a spurious message only.
>
> --
> James Cameron
> http://quozl.netrek.org/
> _______________________________________________
> netrek-dev mailing list
> netrek-dev at us.netrek.org
> http://mailman.us.netrek.org/mailman/listinfo/netrek-dev
>



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